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    Comfort withcross gender characters based on your gender

    You probably won't like this example of a female barbarian. You remember Red Sonya? She is the female counterpart to Conan. I think the movie version is clothed more decently than some of the paintings of her. She is basically a swordswoman in a bikini. The last picture covers her private...
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    Comfort withcross gender characters based on your gender

    I would think just the opposite, if I was playing a female character, I think she would mostly be interested in is killing monsters and collecting treasure, maybe building a kingdom, and raising an army at high level. I think that after a while, I would just forget the shape of my character, and...
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    Comfort withcross gender characters based on your gender

    I guess you mean imperfect cross gender characters, ones that don't quite make the transition from male to female or the other way around in a convincing way, is that what you are trying to say. In the movie Dragonslayer, there was a character who was a woman posing as a boy...
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    Comfort withcross gender characters based on your gender

    If it is based on your gender it is not cross-gender. Cross gender would be if a male plays a female character or a female plays a male character.
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    Timeships: Traveller

    Here is the ANNIC NOVA as a timeship: It loses a lot of cargo space to make room for the time drive, the expanded power plant and collectors, but it still has 30 tons to spare in its cargo hold. It can make 1 time jump of up to 6,000 years in either direction on a full charge, and the collectors...
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    Timeships: Traveller

    For My Timeships campaign, I decided to set it on a timeline where there is not otherwise any other FTL drive, the only problem is that the Time Drive does not arrive until Tech level 20. On my timeline that does not occur until 2766 AD, there is a lot of time to colonize the stars using slower...
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    Timeships: Traveller

    Here is a historical timeline to provide some guidance about what is where Had to chop it up to make it legible on this page, otherwise you can go to http://www.lascelleshistory.com/wp-content/uploads/2017/02/Time-Line-compressor.jpg
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    Timeships: Traveller

    On second Thought I think I'll stick with what's written in Highguard use the timedrive and the time units given there and try to work with those. And here is my extended timeline:
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    Timeships: Traveller

    Here is a map of part of my Time travel campaign, essential to this campaign is the idea that a Time Drive takes the place of a Jump Drive, it can be used as a Jump Drive and all the rules regarding Jump Drives in the standard campaign also apply to it. Time Drives can be found in the Highguard...
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    My Wormhole Map: Traveller

    You maybe right. I decided to do a time travel campaign, and maybe use your 3-d Traveller setting as a back drop for it. I'm going to start a new thread to talk about that.
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    My Wormhole Map: Traveller

    Its easy to do the hand wave magic is technology thing. Artificial gravity was invented for television and the movies, because they did not want to trouble themselves with simulating zero-gravity conditions, but since we're not producing a movie, it costs us nothing to imagine there is no...
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    My Wormhole Map: Traveller

    Another use for the low berths, in a world without artificial gravity, if you want to accelerate your ship continuously at 2-g, you go into the low berths so your characters won't feel the acceleration. Alternatively maybe a new equipment item, a G-suit, basically it is an exoskeleton filled...
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    My Wormhole Map: Traveller

    It is easier to change that little detail than to redo the floor plans of the ship. If I did a "tail sitter" and tried to squeeze in staterooms, the bridge and other things onto multiple skinny levels rather than just two as exists now, that would be very awkward. Star Frontiers had a scout ship...
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    My Wormhole Map: Traveller

    Here is my first Spaceship for the wormhole campaign:
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    My Wormhole Map: Traveller

    Lets look at this Scout/courier as an example: it is streamlined, the Scout/Courier in this setting looks like this, and it has vertical landing and take off capability, to move rapidly in an atmosphere, it is streamlined and for that purpose it has engines in the back that is its rear engines...
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    My Wormhole Map: Traveller

    For simplicity, I will assume standard floorplans for starships, the rockets coming out the stern are for atmospheric travel, there are another set of unseen rockets that are used for in-system travel in space, that cause the ship to accelerate towards the ceiling, causing things and people to...
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    My Wormhole Map: Traveller

    My previous reply gives the basic updated background, based on the 1970s show, but updated to reflect the new realities of the 21st century more or less. Like then, we are in a Cold War, but this time the other superpower will be China, and Russia will be the junior partner, assuming things play...
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    My Wormhole Map: Traveller

    They don't have to role up a character for Buck Rogers and play him, the 1970s Buck Rogers television show is the main inspiration for this game, but the game of course revolves around the players not Buck Rogers as a character. I just received the Core Rules book today, so now I got a set of...
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    My Wormhole Map: Traveller

    I was thinking of this scenario as well, instead of having the Draconians attack in the 21st century, how about this? Buck Rogers is the audience point of view character I think, he comes from a world similar to our own, I should say in a remake, he should come from the near future, say...
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    Fantasy Grounds Adds Mongoose Traveller (1E) Support

    Sounds a bit like what Pathfinder was doing with D&D 3.5e, they simplified a lot of skills.
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