Search results

  1. T

    My Wormhole Map: Traveller

    This is my current map that I'm working on https://orig00.deviantart.net/1bf8/f/2018/120/e/f/wormhole_map_sol_sector_by_thomasbowman767-dcabbcv.png The link above this map will take you to a full sized version of it. On the upper right quadrant of it is a chart of the various star systems I've...
  2. T

    My Wormhole Map: Traveller

    I tried opening it, but it asked me what program I wanted to open it with, so I picked notepad and got gibberish. I didn't pick the location of the wormholes randomly by the way. By default they are about 50 AU from the primary, but in the case of multiple star sytems, I want to put the wormhole...
  3. T

    My Wormhole Map: Traveller

    I think I will mention that this setting has all the standard Traveller ship. Scout/Courier, Free Trader, Subsidized Merchant, Subsidized Liner, Yacht, Mercenary Cruiser, and Patrol Cruiser, the main difference is these don't have jump drives. The have a standard of 4 weeks running time. The 1-g...
  4. T

    My Wormhole Map: Traveller

    There are rules for generating random star systems in the Classic Traveller Scout book, which I have a copy of, and maybe some other versions of Traveller do it better or worse, but in the above example, I am using real star systems and what we currently know about them with the links to the...
  5. T

    My Wormhole Map: Traveller

    Well considering how hard it is to represent systems in 3 dimensions, having wormholes gets around that, and I get to represent that on a 2 dimensional map as a flowchart, rather that have to falsely position stars on a 2-d surface, and then give each starship an FTL drive aka Jump Drive. Here...
  6. T

    My Wormhole Map: Traveller

    The map is more or less of a flow chart, it is organized that way to make it more easy to understand, showing which wormholes from which star systems lead to other star systems. I am making a chart showing the star system profiles with stars, distance of main world from primary, distance of...
  7. T

    My Wormhole Map: Traveller

    Well actually you can, you can have the same star system occur more than once on the map in a different hex.
  8. T

    My Wormhole Map: Traveller

    Sigma Draconis is a real Star System, this link has some information on it: http://www.solstation.com/stars/sigdraco.htm The planet Draconia is squarely in the habitable zone of this star and the descriptions matches this entry from the solstation article: Habitable Zone Estimates provided by...
  9. T

    My Wormhole Map: Traveller

    well its more of a "subway map" the positions on the map don't correspond to positions in actual space. Two adjacent hexes might actually be hundreds of light years apart, and thousands of years separated in time. There are a lot of extraterrestrial humans and they all originated on Earth. The...
  10. T

    Ever use Sleestaks in your campaign?

    The Pylons are the ancestors of the Tardis! They are larger on the inside than on the outside!
  11. T

    [Alternity] Sci-Fi RPG Campaign Resources

    Alternity is a lot like Traveller in many respects.
  12. T

    My Wormhole Map: Traveller

    Well in this campaign, wormholes connect two points, if you want to go somewhere else from the same point, you would need another wormhole. The wormholes on this map are tame wormholes, that means instead of having spherical mouths they have flat mouths and are contained by stargates. A stargate...
  13. T

    My Wormhole Map: Traveller

    This is my latest Traveller wormhole map, which I think I'm going to use in a Buck Rogers in the 25th Century type of campaign: https://orig00.deviantart.net/76c5/f/2018/112/7/8/wormhole_map_sol_sector_by_thomasbowman767-dc9ipl3.png It uses real world star systems as described by solsystem. some...
  14. T

    My Wormhole Map: Traveller

    Just that the wormholes aren't part of a starship, they are external, a starship travels through them. Another advantage of this set up is you can have stars in three dimensional space, yet represent them on a two dimensional map, as this map only shows the systems and the connecting wormholes...
  15. T

    My Wormhole Map: Traveller

    This map is for a home brew variant of Traveller rpg, any edition, alternatively it could be adapted to any space opera RPG. the nub is, this setting uses wormholes, also called stargates instead of an FTL drive, such as the hyperdrive, the Jump Drive, Warp Drive or whatever. Wormholes have...
  16. T

    Jupiter's Belts

    this contains a description of my revised idea on this:
  17. T

    The Journey To...North America, Part Two

    Depends how you define "religion". Scientific Socialism wasn't very scientific, they for instance, did not treat skeptics very well.
  18. T

    What is *worldbuilding* for?

    No Economy and society? Where did you get that? It does seem to be a bit underpopulated though, the numbers cited in the various armies seem small! Can a population as small as that build something like this? I've never seen castles like that anywhere in Europe, have you?
  19. T

    Jupiter's Belts

    Well its definitely smaller than Niven's ringworld. I've set the distance between the walls of the ringworld to half of the Earth's circumference from North Pole to South Pole, though with this projection the poles are stretched into lines. The lines of latitude and longitude are in increments...
  20. T

    Jupiter's Belts

    Inner belt Radius: 110,680 km Average Thickness: 20 km (5 km dirt and rock, 5 km ocean, 10 km atmosphere) Width: 20,106 km Rotation: 249.231 minutes per rotation Centrifugal force minus Jupiter's Gravity: 1 g (outward) Middle belt Radius: 110,700 km Average Thickness: 20 km Width: 20,106 km...
Top