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    The Journey To...North America, Part Two

    Is the end result, the United States of America, a good thing or a bad thing? What would the World be like if there was no United States of America, would it be better or worse? The existence of the United States of America depends an a certain number of events in the past happening in a...
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    When Fantasy meets Medieval Europe

    More of an example, it could be any farmer, but if I want a farmer with a horse that knows how to ride one, I don't want to have to create a new set of statistics. The Russian example comes to mind because they abut the orc territories, if their are orc raids, then the Russian principalities...
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    When Fantasy meets Medieval Europe

    That's because she is not primarily an archer, she has another life besides firing her bow and arrow, she represents a farmer's wife, she uses a bow because she is not especially good at hand to hand combat, so she figures it is better to kill her enemies from a distance, she also has a dagger...
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    The Journey To...North America, Part Two

    Precisely, In Europe, if you didn't want to live under a King, you had to topple that King with a Revolution and then establish something in his place, the French Revolution demonstrates just how dangerous that can be, especially if you include the Napoleonic War as an extension of that...
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    When Fantasy meets Medieval Europe

    Here is the Commoner Archer Here is the Commoner spearman
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    The Journey To...North America, Part Two

    just putting some balance into it, since the popular thing to do is to attack the Europeans and not question the native Americans, even when they do things like Human sacrifice, people say that is their culture, so its not our place to judge them. I don't think the Europeans are on balance any...
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    When Fantasy meets Medieval Europe

    A crossbow perhaps, as that uses the leverage principle.
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    When Fantasy meets Medieval Europe

    Dexterity should never boost damage, its all about accuracy. it does no good to be strong if you keep on missing, and it does not good to hit if you don't do any damage.
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    When Fantasy meets Medieval Europe

    Lets suppose a warrior had a strength of 18 and a dexterity of 3, would that make a great archer? What would that mean? The warrior with the bow would keep tripping over his own two feet and bumping into archers standing next to him as he fires his arrows, most of the landing in the dirt.
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    The Journey To...North America, Part Two

    What would have happened to Pocahontas if no Europeans ever came? The answer is that she would have grown old and died, and today no one would have remembered who she was.
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    The Journey To...North America, Part Two

    For what reason would they know that the diseases they carried would kill them, and why weren't the Colonists afraid of Native American diseases killing them? Maybe because the European colonists didn't know about evolution or germ theory, you are trying to hold someone responsible for something...
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    The Journey To...North America, Part Two

    You know its funny that you mention that. The Native Americans had no written language to record their history, that means that without the intervention of the European explorers and colonists, we wouldn't know the specific details of their culture just as we don't have anything except fossils...
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    When Fantasy meets Medieval Europe

    Well when your dealing with the average array, 13, 12, 11, 10, 9, and 8, the low scores have to go somewhere. Being strong does no good if your arrows miss. So basically two scores get a +1, two scores get a +0, and two scores get a -1. Now these aren't composite longbows or short bows, so...
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    When Fantasy meets Medieval Europe

    A 13-14 year old boy would probably be the equivalent of his mother in combat statistics, since he is not fully grown, though I think maybe his mom would be a better shot with the bow, since she had longer to practice her archery skills. The boy would probably be armed with a sharp edged farming...
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    When Fantasy meets Medieval Europe

    I appreciate your advice, I had to look in the Monster Manual to get the more common array of ability scores, they are 13, 12, 11, 10, 9, 8, for a warrior, the minimum strength needs to be 11 to carry all the equipment, probably the 12 would go for intelligence, as I want to get that +1 to...
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    When Fantasy meets Medieval Europe

    Okay, that sounds reasonable, Here are the new character sheets: Commoner, Archer Commoner, Spearman Warrior, Archer Warrior, Swordsman It was very simple to do, I just erased the words "Male" and "Female" from the Gender blank lines in each sheet. Now the DM can fill them in as he or she...
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    When Fantasy meets Medieval Europe

    There are no specific rules that say men are stronger than women, these are NPCs, player characters don't have to adhere to them. You can have a female player character with a strength of 18, but in this world, on average women won't be as strong as men. Player characters don't have to be...
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    The Journey To...North America, Part Two

    How would that be different from playing Europeans in the Stone Age? What would be the difference between a European Aboriginal chucking a spear and an American Native doing the same? Does the color of their skin really matter in these instances? How were these people different from the...
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    When Fantasy meets Medieval Europe

    Here are the Warrior Character sheets, I decided to do one for a Male Warrior and another for a female Warrior. the Female has slightly better ability scores, since I had to up her strength from 8 to 11 so she can carry all her equipment and armor. Made the female human warrior a little taller...
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    When Fantasy meets Medieval Europe

    Well they are commoners not warriors, thus they are most of the population, according to the DMG the commoner class is proficient in just one simple weapon, but they are farmers, the weapons they carry are for self defense and for hunting. I want the World I am portraying to have a certain level...
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