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  1. Waterbizkit

    D&D 5E (2014) Is there a missile weapon version

    While it's a bit feat intensive this can get especially nasty with the addition of Polearm Master and Warcaster. As a monster approaches and enters your reach you now get to use your opportunity attack to hit him with Booming Blade, forcing the choice between staying put or closing the distance...
  2. Waterbizkit

    D&D 5E (2014) Feats, class balance and fun

    That's an odd situation you find yourself in I have to say. And I don't say that to criticize you or your players, not in the least, it just seems odd to me. On the one hand you have players who like to improvise, roleplay and "use their brains" when presented with a trimmed down version of the...
  3. Waterbizkit

    D&D 5E (2014) What new classes do you think we need?

    I imagine most of the responses you'll get to that question will be that they dislike the idea of of "Asian" themed mystical martial artist in their pseudo-European medieval fantasy game. I'd also imagine the idea of an unarmed individual wearing no armor beating the snot out of shield-toting...
  4. Waterbizkit

    D&D 5E (2014) To Allow Multi-Class or Not....A DM's Dilemma

    Wow, a lot of people seem dislike multi-classing. Color me surprised. I like it, I allow it and I've had no problem with it. Multi-classing this edition comes at a fairly significant opportunity cost in most cases. Warlock dips, Cleric dips and Fighter dips seem to the biggest offenders, but...
  5. Waterbizkit

    D&D 5E (2014) Warlock, Hex, and Short Rests: The Bag of Rats Problem

    So I've got my own opinions on this whole thing, as my groups DM I sort of have to don't I? I'm not going to state those opinions because between this thread and the last one I know roughly which side of this discussion I fall on and I have neither the interest nor the the energy to defend my...
  6. Waterbizkit

    D&D 5E (2014) Keepiing Current HP from players...

    I've got no interest in this as a DM or as a player. It may be getting repetitive, but first and foremost I don't need all the extra HP tracking as a DM. That said, I consider that the least of my worries. Under this system my players are now heavily relying on me to accurately describe just...
  7. Waterbizkit

    D&D 5E (2014) Do you love Awesome Names?

    I have to ask: is this serious or just hyperbole? Like... you haven't actually killed a PC because you didn't like their name... right? Because, and I'm just spit-balling here, if you were that "offended" by the name it'd make more sense to say something rather than strike the character down. So...
  8. Waterbizkit

    D&D 5E (2014) Tarot / Tarokka Character Generation

    This is pretty cool. It strikes a really nice balance between completely random character generation and the player coming up with everything on their own. It's like a randomly guided creative exercise. With player buy-in and having an entire party put together like this, I think it'd be...
  9. Waterbizkit

    D&D 5E (2014) Do you love Awesome Names?

    I tend to lean towards more serious names for my NPCs and, on those extremely rare occasions, my PCs. The truth be told though... I don't give a tinker's cuss what my players name their characters, I just can't be bothered. And as usual I find myself fascinated with the things others get hung up...
  10. Waterbizkit

    Unearthed Arcana Unearthed Arcana: Wizards & Warlocks -- Hexblades, Raven Queens, and Lore Mastery!

    I like it, but there's some wrinkles that need to be ironed out. Par for the course for me & UA. I like that Hexblade in particular finally allows you to make a good strength-based Pact of the Blade Warlock without having to multiclass into something like Fighter or Paladin. I also like the...
  11. Waterbizkit

    D&D 5E (2014) Technology for making my world more accessible for my players?

    I know you already ruled it out, but I just use Google Docs. It's easy, it's free and I can use it from my phone or my PC. It's made sharing information between my players and myself really easy. If I want to review their characters after a level-up but happen to be away from my computer for...
  12. Waterbizkit

    D&D 5E (2014) How do you restrain a captured spellcaster?

    Ignoring the exceptions that would be difficult to account for without the use of magic, such as Druids or Sorcerers with the Subtle Spell metamagic, there's a wide array of things that I could see guards having on had that would do quite well. For dealing with verbal components you've got...
  13. Waterbizkit

    D&D 5E (2014) Blind People Get Dogs or Sticks: What Do You Give A Mute Spellcaster?

    So one thing I didn't notice, and certainly could have missed, in the original post is the "why?" Which is to say, why does the player want to play a mute? I feel like the players motivation should be a big factor in working all of this out. If the reason is just that the player thinks it would...
  14. Waterbizkit

    D&D 5E (2014) Bury corpses

    I'm with Aaron on this one, just because a map or a books description doesn't specifically call out the location of a graveyard doesn't mean there isn't one and adding it in, if you actually need it, isn't particularly difficult. All the absence of information in the book means is that the...
  15. Waterbizkit

    D&D 5E (2014) A cleric with "Find Familiar"

    Perfectly legal by the rules as far as I can tell and perhaps even nicely thematic if your Clerics domain is Arcana or Knowledge, not that it's a necessity.
  16. Waterbizkit

    D&D 5E (2014) Character Death

    I never pull punches when it comes to character deaths. If a band of adventurers wants to put their lives on the line for gold, glory or simply the greater good I'm all for it, but it does mean their lives are actually at risk. I don't go out of my way to make things harder on my players and...
  17. Waterbizkit

    D&D 5E (2014) 10HP Bonus for Level 1 Characters. Thoughts?

    I join in with the "if this will work for you and your players, do it" crowd. It won't break anything. Like others have said through the easier way to do it would be to simply give them the HP of a 2nd or 3rd level character out of the gate and not have them gain HP again until 4th level. Seems...
  18. Waterbizkit

    D&D 5E (2014) To Crunch or not to Crunch?

    So I picked the middle option because the way I'm looking at this poll is that it's as much about the release schedule as it is about how much crunch we're seeing in what's released. Either way you slice it I'm relatively happy with it all. If we keep getting a couple of APs and one "crunch"...
  19. Waterbizkit

    D&D 5E (2014) Do you allow fan made material in your games?

    Short answer, "yes" with an "if"; long answer "no" with a "but". I don't think it's as black & white as one or the other for me, though I can appreciate that it is for other people. Either way I'm not going to vote because the poll doesn't even have a simple half-assed "sometimes" or "other"...
  20. Waterbizkit

    D&D 5E (2014) Concentration while Short Resting

    I think it's fair to say that the concentration mechanic and the rest mechanics are core pieces of the rules. Now while this doesn't mean mistakes can't have been made I'd personally like to think that if these two core mechanics interacted with each other in a particular manner that it'd be...
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