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    Legends and Lore - Maintaining the Machine

    What if there were less decision points for the DM? Let's say a PC can do 1 action per round by default (attack, drink a potion, draw a sword, etc.) (Yes, I know this dregs up the controversy about 1 action = 1 round) If you do a 2nd action, imagine that you're doing both actions...
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    Legends and Lore - The Temperature of the Rules

    No, I can't recall that one... Couldn't they pretend to be acrobats? I'll rephrase then. NPCs of average wisdom trying to blend in with normal folk should be doable. Walking around in rune-inscribed dragonscale armor is a bit of a giveaway. Monks should have a clear advantage in this...
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    Legends and Lore - Maintaining the Machine

    Or maybe yes? :) The village of Hommlet has expanded into a kitschy adventuring tourist town. Here you can buy your potion helmets and other gear for "adventurers on the go". There is a McDunneld on the way to the Temple of Elemental Evil (newly rennovated!). McDunneld offers a combo of Last...
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    Legends and Lore - The Temperature of the Rules

    Ideally (and unfortunately it's not like that in D&D), I'd like to see a direct correlation between size and hit point/damage for normal physical creatures. Bigger massive monsters are more dangerous, period. Then you've got musculature and thick hide/scaling to signal extra toughness...
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    Legends and Lore - The Temperature of the Rules

    In a way, that's as it should be. I'm thinking of wushu/kung-fu movies where you see a very average looking robed Jet Li walking thru the street and you couldn't distinguish him from anybody else. But then when you see him fight, it leaves you in awe. A 14th level NPC may be distinguisable from...
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    Legends and Lore - The Temperature of the Rules

    Neither do I. I'm brainstorming, I don't have a blueprint yet :) It's purely inspired by the rules modularity and complexity dials of the article series. I don't know if Monte and Mearls are suggesting complexity dials to tweak only simple vs complex, or also for different "modes" of "pretend"...
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    Legends and Lore - Maintaining the Machine

    Here's another: Potion Dispenser - Xbox.com Advertised as a "An official hands-free mana and health potion dispenser, perfect for the adventurer on the go" If that's what your players want in their world, go ahead, have fun :)
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    Legends and Lore - Maintaining the Machine

    Again IME issues with "feeling bad" and "feeling touchy" and "getting frustrated" and "annoyed" and "coddled" and "felt bad" are non-issues or minority issues. I can never recall IME anyone getting upset and threatening to invent beer helmets because they didn't get their way. Perhaps I've been...
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    Legends and Lore - Maintaining the Machine

    The market economy doesn't have enough potions circulating around to create a potion helmet industry. A party could have it custom crafted by a blacksmith. Would have to invent rubber tubes with durable sealing wax. And every time the helmet was smacked, I'd make a roll to see if the contraption...
  10. L

    Legends and Lore - Maintaining the Machine

    That's not the kind of game I'd play. That's not the kind of game I'd play where players "threaten" to invent potion helmets in order to get potion drinking as a minor action.
  11. L

    Balanced Game System: Imperative or Bugaboo

    Yes, it's very important to be able to balance the game system That's why I only play hardcover games, the books balance very well when placed vertically on the table and don't tip over. Paperback books are much less balanced.
  12. L

    Legends and Lore - Maintaining the Machine

    With a beer hat?
  13. L

    Should PCs be forced to act a certain way because of their stats?

    Raistlin had a pact with Fistandantilus at the time, during the Test. Raistlin didn't grow up strong, but I believe it was that pact that broke his health and required medicine IIRC. So perhaps low-level Raistlin's ill-health was balanced out by Fistandantilus' essence. Later, when Raistlin...
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    Should strong players have an advantage?

    Good point. I feel that Hussar is saying "Here is the stop sign. I don't expect everyone to come to a complete stop all the time, but at least come to a rolling stop as often as possible. And don't drive straight thru the stop sign." But what if nobody can agree on where the stop sign actually...
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    Should charismatic players have an advantage?

    Bond is good at everything. He's strong, fast, tough, smart, strong-willed, and charismatic. That doesn't give him 18 at everything, but can he be fairly statted using standard ability point buy?
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    Should PCs be forced to act a certain way because of their stats?

    You provided the stats for Raistlin at 20th level. This is not the weak coughing Raistlin of low level. As I stated, I believe he became much more healthy at 20th level. You need to find the stats for Raistlin from Dragons of Despair module to make your point. Even then, how do you know how...
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    Should PCs be forced to act a certain way because of their stats?

    I remember reading that the Dragonlance novels were inspired by actual gameplay of the modules. Kinda like "based on a true D&D story" but not exactly modelling the gameplay. OTOH, by the time he got the title of Master of the Past and the Present, I think (I can't remember exactly) he became...
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    Session 1...Creating characters in character. Roleplaying into a cohesive party.

    Slight variation: Every player submits one or more brief PC concepts into a pool. Everyone gets to read up on the (anonymously listed) character concepts, preferably in advanced via email before the session. The DM (if representing an NPC) or the highest rolling player (if representing a...
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    Legends and Lore - The Temperature of the Rules

    Agreed. When I wrote that it "feels too safe" to me, I was referring to 4E specifically IMO in the sense that there are definite limits on danger and challenge levels. I don't think that pre-4E felt too safe. Some early modules are notoriously deadly, after all. I still think it could be done...
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    Legends and Lore - The Temperature of the Rules

    OOh, being inclined towards "pretend" simulationism, I love topics like this! To prove to my critics that I'm ambivalent about ALL D&D editions, here's my nuanced view for what it's worth: Since 1E, the Undead Lord of Doom would be cloistered in Dungeon Level 5 of the Lord of Doom module for...
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