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  1. Crimson Longinus

    D&D General The Great Railroad Thread

    I rather feel that at this point it stops being linear! OK. So linearity is in the prepped material but not necessarily at the game as it happens? This makes sense, I guess. I just think that preparing stuff this way easily leads to railroading, or at least some privileging of the prepared...
  2. Crimson Longinus

    D&D General The Great Railroad Thread

    I rather feel that in a functional improv style the details that the players pick up should be made to matter. So if a throwaway line makes the players suspect that something shady is going on in the old abbey, then when players decide to investigate it the GM makes it so that something...
  3. Crimson Longinus

    D&D General The Great Railroad Thread

    It is of course unlikely that any game is 100% railroad all the time, but different games certainly will have different amounts of it. So I think it still coherent to have the definition to be the platonic idea of a railroad, and then comparing to that we can gauge how much a railroad the game...
  4. Crimson Longinus

    D&D General In 2025 FR D&D should PCs any longer be wary of the 'evil' humanoids?

    I don't see how this is an issue. Like I literally had gnolls as antagonist in the early part of my current campaign. The gnolls and the humans had strained relationship for a while in this place, but recently the gnolls had become way more aggressive and seemed that they wanted to full on...
  5. Crimson Longinus

    D&D General The Great Railroad Thread

    One of my ancient Exalted campaigns ended with the world being destroyed. And that was due one PC actually deciding to join the big bad at a crucial moment after the big bad's "join me" villain speech. I really didn't see that coming! We played Exalted after that though, albeit come think of it...
  6. Crimson Longinus

    Critical Role to Use D&D 2024 Rules For Campaign Four, Expands to Three Tables and Thirteen Players

    I certainly noticed that distancing too, and I am sure some of it was in case they wanted or needed to ditch the D&D. But I think the main reason was the animated shows. They don't want to use WotC IP for those.
  7. Crimson Longinus

    D&D General The Great Railroad Thread

    But if Aragorn dies, the War of the Ring still goes on, and someone will try to defend Minas Tirith. It is still the same story. But if Conan dies at the Tower of the Elephant, and then it is Valeria who becomes the lover and companion of Bêlit, the Queen of the Black Coast, then there is...
  8. Crimson Longinus

    D&D General The Great Railroad Thread

    Then again, I think that in campaign with clear overarching plot, it is in certain sense easier to continue after a TPK with different characters and still have it be the same campaign, as the plot acts as the connecting tissue. Like if Frodo gets killed, someone still has to take the ring to...
  9. Crimson Longinus

    D&D General The Great Railroad Thread

    Well, I'm no sandbox purist, and I like I said previously whilst my D&D game has some sandboxy elements it probably does not qualify as a pure one. But I think that in any good sandbox game the players can influence the content of the game massively. They might not influence content of the...
  10. Crimson Longinus

    Worlds of Design: Only Human

    Of course they are people. But they are not humans.
  11. Crimson Longinus

    D&D General The Great Railroad Thread

    Well, two options is already more than the one you seemed to think usually exists. It literally gets us from having no choice to having a choice. And of course there are other options, such as tricking the necromancer by giving her a counterfeit, thus fooling her long enough that she divulges...
  12. Crimson Longinus

    D&D General The Great Railroad Thread

    It is not complicated, and I already provided some regrading that dwarf and goblin thing. Issues of morals are the best ones, IMO. A necromancer promises to reveal who killed a brother of one of the characters if we give a powerful artefact to her. Do we trust her? If we do, is it worth to...
  13. Crimson Longinus

    D&D General The Great Railroad Thread

    So as long as you don't want to do insane or plainly stupid stuff, there is no agency in your games. OK, then, but I am not sure this is something you should be proud off. No, because complex problems do not have one obvious solution. That definitely is not a situation that requires any sort...
  14. Crimson Longinus

    D&D General In 2025 FR D&D should PCs any longer be wary of the 'evil' humanoids?

    It is not terribly good. Not a great loss. I also found it hilarious that they wrote it "Stargåte," so I always insisted pronouncing it like it was a proper Swedish word. I think the original movie was OK though.
  15. Crimson Longinus

    D&D General In 2025 FR D&D should PCs any longer be wary of the 'evil' humanoids?

    They obviously have societey and seem to have free will too, although they are probably more suspectible to manipulation by "dark powers" than most people. BUt it is not like humans or even maiar are immune to that. Sorry this just does not work, they are people with names, a society, culture...
  16. Crimson Longinus

    D&D General In 2025 FR D&D should PCs any longer be wary of the 'evil' humanoids?

    I don't necessarily find it problematic if a sprit-being's appearance changes to reflect their nature. Or it might even change to reflect the expectations of the people looking at it. Humans expect "demons" to look in certain way, so that's the appearance a malevolent spirit adopts either...
  17. Crimson Longinus

    D&D General In 2025 FR D&D should PCs any longer be wary of the 'evil' humanoids?

    Again, it doesn't matter. You're constantly Thermian explaining this. Like how you don't get it? Saying that people seeming people are not people does not make it OK! In a war it is mostly self defence and defence of others. And I don't expect standards of modern Geneva conventions from...
  18. Crimson Longinus

    D&D General In 2025 FR D&D should PCs any longer be wary of the 'evil' humanoids?

    Orcs have always been people. Tolkien's orcs are people (rather nasty people, but still,*) Warhammer orks are people. And I'm fine with orcs in LotR being slaughtered, as it happens in context of battles where the orcs are the obvious aggressors, and in the larger context of a war. But if I...
  19. Crimson Longinus

    D&D General In 2025 FR D&D should PCs any longer be wary of the 'evil' humanoids?

    But they are people. Saying that people are not people has very ugly history. Making a fantasy where it is "true" is disturbing.
  20. Crimson Longinus

    D&D General The Great Railroad Thread

    @soviet Good definitions, well done! (y)
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