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  1. M

    Ben Riggs: 'The Golden Age of TTRPGs is Dead'

    But then you could characterize anyone moving on from playing or designing for 5e as "fracturing" the hobby, thus weakening it. It's a very 5e-centric take, one that deems that there are an acceptable number of people who can leave 5e before the hobby as a whole enters some sort of death...
  2. M

    Ben Riggs: 'The Golden Age of TTRPGs is Dead'

    ... So...there's a golden age of TTRPGs because more people are playing different games...but those different games are simultaneously "shattering" the 5e community thus leading to the decline of the golden age? This is...completely circular "logic"
  3. M

    D&D 5E (2014) Using "D&D 2024" instead of "5e24"

    there are enough partial editions of dnd that it does make sense to refer to them by the year. For example, when I pitch OSE to people I call it 1981 Dnd
  4. M

    MCDM's New Tactical TTRPG Hits $1M Crowdfunding On First Day!

    Though I’d wager many dms dont push resources too much and just make set piece battles after which it makes narrative sense to rest. And I get that if you play a lot of 5e you can see how that is not necessarily super tactical. But again bg3 is showing how 5e can be plenty tactical if set up in...
  5. M

    MCDM's New Tactical TTRPG Hits $1M Crowdfunding On First Day!

    Sorry if this is off topic, but I'm playing Baldur's Gate 3 now and it feels like... tactical heroic cinematic fantasy. I get what crunchier games are trying to do, but if you take a step back it does seem like the core conceit of the mcdm rpg is already covered by 5.5e + variants, pathfinder...
  6. M

    D&D General Going back to Basic(s). A thought experiment.

    Ok, agree on descending AC. However, while it's true that unified resolution is more intuitive, it also constrains game design in a number of ways, especially when that resolution is always tied to the same stats (as in wotc-era dnd). fwiw, I like the way the Dolmenwood system cleans up b/x...
  7. M

    D&D General Going back to Basic(s). A thought experiment.

    As this list goes on it seems like OD&D got it right the first time https://traversefantasy.itch.io/fmc
  8. M

    WotC WotC - why are we still shocked with layoffs?

    The leverage consumers have is mostly in where they spend their money. So if consumers support non-Hasbro ttrpgs, many made by much smaller companies and even individuals, the healthier and more diversified the ttrpg landscape is in general. It means designers can get jobs or support...
  9. M

    WotC WotC - why are we still shocked with layoffs?

    So if we can't change the world all at once, then it's not worth taking any action, or even criticizing those in power when they act in unethical ways? Moreover, Hasbro has a dedicated and passionate fanbase for its products; this makes it particularly amenable to consumer activism, more so...
  10. M

    Nominate your MOST ANTICIPATED RPG of 2024

    1. Dolmenwood 2. Mythic Bastionland EDIT: added links
  11. M

    WotC WotC - why are we still shocked with layoffs?

    Not purposefully, of course. But the implication here is that the cost of that mismanagement is borne by employees who had nothing to do with it and no control over those investment decisions. Again, this has nothing to do with those executives being 'evil' or whatever; they are just looking...
  12. M

    D&D General Going back to Basic(s). A thought experiment.

    What I'd want from a Basic 5e is a ruleset that matches the tone, level of complexity, and layout efficiency of the Young Adventurer Guides. The 5e basic rules pdf is still to complex and ornate for this. To answer the question Classes: Fighter Thief Wizard Cleric Races or Backgrounds: whatever...
  13. M

    WotC WotC - why are we still shocked with layoffs?

    I think this situation is more complex. As I linked to above, the layoffs seem to stem from mismanagement of some of Hasbro's portfolio, specifically eOne. Hasbro's divisions, specifically MTG, have been making profits, but because of this mismanagement the layoffs were necessary as a strategy...
  14. M

    WotC WotC - why are we still shocked with layoffs?

    There's really good evidence to suggest that these layoffs are the result of Hasbro's mishandling of the purchase and sale of eOne. In other words, executives made a series of bad decisions and offloading the consequences onto the 20% of their employees who were let go (even from seemingly...
  15. M

    D&D General #Dungeon23

    Someone actually managed to put their dungeon23 on kickstarter https://www.kickstarter.com/projects/adventuresquared/vault-of-the-lunar-king-a-365-room-mega-dungeon
  16. M

    Grading the Mörk Borg System

    Mork Borg is very comical as well. Some samples from the character generator I linked to earlier Do these bits of game design fit together perfectly? No. They may or may not come into play, and they are grimly silly. But I've found they are perfect keys to getting into a randomly...
  17. M

    Grading the Mörk Borg System

    It's like 12 rooms? So 3-4 hours, depending on how quick your group is.
  18. M

    Grading the Mörk Borg System

    I've run it, and it's a really fun, rules lite system. There is so much flavor in the book that it is easy to set the tone (which I'll describe as comical, over-the-top grimdark) and have fun with it. You can easily generate new characters here, and they are hilarious. Also personally, I...
  19. M

    D&D General High Gygaxian: Time To Post Your Favorite Purple Verbiage

    This passage is not so purple, but does create a rather ridiculous scene of what his dungeon exploration turns looked like. It's quoted from The Alexandrian who provides commentary:
  20. M

    D&D General #Dungeon23

    For those who stuck with it (unlike me): anything you learned? Will you use all or part of your megadungeon/project for a game? Fun creative exercise? I only kept up until March. I was spending a lot of time making the maps and such, and had a lot of grand plans. I started again in July for...
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