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    Roll20's 4M Accounts Hacked

    Can't say I disagree, but honestly we've gotten numb to so many things that are so much more horrible that data breaches...kinda makes you wonder about our species sometimes.
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    What the heck is going on with the professional RPG industry in regards to Zak S?

    hmmm.....not an expert, but...AFAICT most allegations of sexual harassment or misconduct don't actually go to court, but that won't keep you from getting fired (or not, depending on the company attitude) for a "gig" based industry like rpgs, this is what it looks like. I think, IME, etc. etc...
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    Bringing 5e elements into Pathfinder to deconfuse players

    You didn't really express and reason to keep going with Pathfinder...because, to me, it sounds like you should just shift to 5e for both the campaigns.
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    D&D 5E (2014) D&D movie, take note...

    nahh...go real cheap....a full on Bakshi rotoscope treatment. :) Gotta figure it would either be trashed or hailed for its bold retro vibe.
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    How Did I Become a Grognard?

    I agree. I would also add a fierce (almost thoughtless, at times) resistance to any criticism or examination of traditional mechanics and the adoption of new ones. There also seems to be a good dose of One True Wayism in grognardery, to the point of refusing to even acknowledge the existence of...
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    90% of D&D Games Stop By Level 10; Wizards More Popular At Higher Levels

    I would suspect that multiple factors contribute to campaigns ending around level 10: 1) complexity increases with level, at some point it becomes too much of a chore. 2) length of story arcs (and how many arcs are suitable to take a character from farmboy to demi-god? 3) approachability of high...
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    The Battle Continues Over "Childish Things"

    Haven't read the whole thread cause golly, but honestly....meh. This kind of thing is part of his schtick. I even kinda like and agree with Maher on a lot of things. But he's not an expert or really qualified to offer any profound opinions on....well anything, AFAICT. Even his takes that I agree...
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    D&D 5E (2014) The Problem with Constitution

    I'm currently playing a 6 Con rogue and yeah, it pretty much draws a big red "X" through a lot of normally considerable actions. I spend many fights just hiding and waiting for the party to survive. I took the soldier background and play it off as a wound that never quite healed right, so I...
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    Why Did that Goblin Just Murder his Friend!!!??

    Maybe not if the party also hears a voice shout "Looks like meats back on the menu, boys!" :)
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    Why Did that Goblin Just Murder his Friend!!!??

    The dead goblin wouldn't stop showing the other goblins "Dad Joke" youtubes? By which I mean, do goblins need very much of an excuse? Maybe they were just hungry.
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    Observations on matching "One vs. Many" combat mechanics to cinematic combat

    Not with a ruleset that is also trying to push cinematics, no. You can beat real-world speeds with some variants that reduce combat to a single roll. Yikes. That's a tough one, because even within some sub genres "Injury" can vary wildly. I cant remember which movie it was, but one guy gets...
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    Bad Guys Have Adventures Too

    I thought badguy adventures were called things like "Evil Schemes" or "Criminal Enterprises". IME, the biggest hangup about being the badguys is that you (as somebody else's antagonist) shouldn't be passive and wait around for something to come up. You're evil find an excuse to start murdering...
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    What are the biggest RPG crimes?

    I don't know if I'd call these crimes....more like sins, but man they annoy me. 1) Failure to pay enough attention to the plot to even vaguely know what's going on. 2) Not having the faintest clue how to mechanically play your character. 3) Not being honest with yourself about your play...
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    Observations on matching "One vs. Many" combat mechanics to cinematic combat

    Oh I get that. My problem with this idea is that between turn-based action and the weird fuzziness that comes with HP....that physics is so totally alien to our physics (or cinematic physics) that it beggars belief. No one IRL who has been injured in a fall considers that they have lost 35/42 of...
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    Observations on matching "One vs. Many" combat mechanics to cinematic combat

    Absolutely! No question. I might quibble with some aspects of the whole process, especially as some folks would interpret it or present it. However, yes, in general, that's perfectly fine. I'm in the odd position myself of not having a very strong differences in my ability to enjoy different...
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    Observations on matching "One vs. Many" combat mechanics to cinematic combat

    I took a while considering how or if to respond to this, because I think it belies a fundamental difference in perspective that Alexander and I have. Also, disclaimer/warning, "fun" is not an object of discussion here. People (even me) have fun with lots of different games. I'm not trying to...
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    Observations on matching "One vs. Many" combat mechanics to cinematic combat

    The answers you seek lie in the Apocalypse Engine games like Dungeon World or even Blades in the Dark. begin loop: Cinematic Description ending with what do you do? Player Response if Not(Move.triggered) loop else resolve move yielding narrative constraints or directives loop So for example, a...
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    Ideas for a "Repair the seals" campaign

    dunno Eberron or the Daelkyr.... The "evil" is currently unknown, but can be discovered through a research campaign... It isn't a being, but a device/force that would effectively destroy the world's native life while making it more compatible with Outsider life. As seals go unsealed, over...
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    What Game Did You Leave D&D For?

    I'm very much a system tourist. I probably couldn't successfully list all the systems I've tried on the first go. I'm constantly disappointed and amazed at how so many different systems are just D&D "in disguise". (maybe a different rolling mechanism; maybe HP are renamed; lists of lists of...
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    The help action is not broken, but Working together is

    I think the DM needs to be a bit more particular about who can give advantage to whom and under what circumstances. At our table, we have an unspoken rule that to Help another requires some expertise on the part of the helper. i.e. If you aren't proficient in Survival, then you can't help the...
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