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  1. Laurefindel

    D&D General Tony DiTerlizzi’s Mini-Monster Portfolios now available.

    He should have accepted the monster guild membership. Lots of benefits including dental, adventurer’s insurance, and ethical necromantic services.
  2. Laurefindel

    D&D General Conscripted to Faerun

    Are we allowed to bring a few things with us? Such as antihistamines, Benadryl, asthma medicine and thyroid meds for a month? If not I’ll just take a dagger with me. To use it on myself. It will be quicker than standing next to the donkey but with similar results… Assuming I can actually...
  3. Laurefindel

    D&D General A Unified Spellcasting Mechanic for 5E?

    Joining my voice to those who say that spellcasting mechanics have already been unified. All spellcasters cast spells: prepackage magic of limited versatility. No class perform free-form magic. All spells have a duration in time measured in rounds, minutes, or hours; not « until sundown », «...
  4. Laurefindel

    The Created In Fantasy: Warforged, Clockwerks, and other Magical Androids

    Oh great. That’s all we needed. A druidish princess.
  5. Laurefindel

    D&D General Stun: The Fun-Killer

    I have a strong dislike for stun/paralysis type spells and effects, even when they’re short lived. I much prefer things like what the OP proposed. I’m on the fence about the sleep spell. I like the spell as a way to bypass a combat or maybe even avoid confronting an enemy otherwise too strong...
  6. Laurefindel

    Grade the Silhouette System

    This is probably old news for many of you but the 4th edition is about to come out for retail after taking feedback from their pdf following last year’s kickstarter. I might actually get this one; I’m due for a new rpg book anyway.
  7. Laurefindel

    Aphantasia and Role Playing Games

    Interesting, I’m not gonna lie; I was wondering what was this ‘aphatasia’ campaign setting I had never heard of… That explains a lot of things tho, and brings another level of awareness of how to interact with one of my player that may have aphantasia to a certain degree
  8. Laurefindel

    Grade the Silhouette System

    I remember the gears being smaller (and more agile) than your typical mechwarrior rig or Gundam robot, and the American civil war north vs south analogies. My friends played a game which essentially boiled down to a gear pilot and her pit crew, and the issue was brought that a lot of the game...
  9. Laurefindel

    Setting Design: As Written, GM Homebrew, or Group Collaboration?

    I like homebrewing campaign settings, but most of them never see play. They are mostly thought exercises really, or could be considered a hobby of its own. Otherwise I usually play in a tweaked Forgotten Realms. My current campaigns are in a slightly reflavoured Eberron and a canon-ish Star...
  10. Laurefindel

    How important are and RPG's aesthetics to you?

    Aesthetics are essential for me. I can get past aesthetics that didn’t attract me and learn to love a game but it’s usually the aesthetics and t he suggested premise that will get me to investigate further. They say not to judge a book by its cover, but a good cover will take me to page 1, and...
  11. Laurefindel

    D&D General Social Pillar Mechanics: Where do you stand?

    Yeah, that’s actually a big red flag for me because there is a fine line between playing a jerk character and being a jerk player. If your 6 Cha character is making you a jerk player, I’m expecting you to downplay your dump stat. I’ll take the ‘bad’ role-play over a jerk player any day. Part of...
  12. Laurefindel

    Grade the Silhouette System

    I know about these games because as a Quebecer there was a certain pride about a Montreal-based publisher at the university game club, but I must admit I never played them. They looked like really nice books. The anime vibe didn’t attract me back then but thinking about it now, I might actually...
  13. Laurefindel

    D&D General Social Pillar Mechanics: Where do you stand?

    Intelligence is a hard stat to play, as it can mean many things (same with wisdom and charisma for that matter) I’ve known quite a few people who had a very hard time grasping abstract concepts, did very poorly in school, live a worker-class life without much intellectual challenges - that a...
  14. Laurefindel

    D&D General Social Pillar Mechanics: Where do you stand?

    3e's diplomancers could get pretty absurd...
  15. Laurefindel

    D&D General Social Pillar Mechanics: Where do you stand?

    I think that for any game, part of the success of such rules would be to recognize when a situation constitute a "social combat" and when it is not. All social encounter shouldn't need that level of granularity. Even if a game has complex social encounter rules, I could see whole campaigns doing...
  16. Laurefindel

    D&D General Social Pillar Mechanics: Where do you stand?

    [emphasis mine] In D&D, a character to positively contribute in combat despite having a low Str score in may ways. In 5e at any case, a 7 Str, 18 Dex fighter can excel even in melee with finesse weapons. Even without Str and Dex, spells allow all kinds of contribution in combat, not to mention...
  17. Laurefindel

    D&D General Social Pillar Mechanics: Where do you stand?

    I like mechanical systems that work as an incentive for players to engage in roleplay as way of overcoming obstacles and conflict. I don't like mechanical systems that only benefit those who invested in social skills where at best a character can do okay, but likely to botch and put their foot...
  18. Laurefindel

    D&D 5E (2014) Making Divine Sense at-will OR last longer?

    I quickly got tired of the constant “is it evil?” from 3e paladins who could do it at will without resource or opportunity cost, so having limited uses is certainly a plus for me. Making divine sense last a bit longer is a sensible solution IMO.
  19. Laurefindel

    Stormlight rpg

    Thanks, I had never heard of it. What’s the genre and flair? Says fantasy but there seems to be sci-fi elements.
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