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  1. M

    Unearthed Arcana 16 New UA Feats: THE POLL!

    There are a few threads lingering around, in which the usual arguments are over how much damage guns should do, should they require special training, and if so how much, and often if they should ignore armor or dexterity to AC. The short of it is if one wants a "realistic" approach firearms...
  2. M

    Unearthed Arcana 16 New UA Feats: THE POLL!

    This again gets back to the core problem I have with the feat in the first place: any setting involving firearms is by design going to require a conversation with the DM in the first place. It granting proficiency as part of the feat is basically just wasted ink because any DM who wants guns...
  3. M

    D&D 5E (2014) The new UA feats are AWESOME for sorcerers.

    Perhaps my favorite part of how that session went down is perhaps it through out DM for a loop. This is her first campaign and I think she expected us to do just that. Instead we spent an hour trying to figure out how to acquire milk or a milk substitute in the middle of a craggy wasteland...
  4. M

    Unearthed Arcana 16 New UA Feats: THE POLL!

    I think this is one of those things you balance group to group. My players are less hellbent on exploiting the system for near perma-advantage, so I feel it would be punishing them unduly if I were so zealous to all but require them to optimize their tactics or suffer disadvantage. It...
  5. M

    D&D 5E (2014) Intelligence Based Dueling Ideas

    A further thought occurs after thinking about the alteration of magic idea, the psi-knight's abilities to do stuff like reduce damage could easily be reskinned to be the character doing this sort of thing. It's even int based. I do like the idea of some sort of rogue using sneak attack dice as...
  6. M

    D&D 5E (2014) The new UA feats are AWESOME for sorcerers.

    To each their own. You'd be surprised how many characters in our games would take that feat in a heartbeat. Hell we spent half a session last week trying to figure out how to feed a baby giant boar.
  7. M

    D&D 5E (2014) Intelligence Based Dueling Ideas

    You joke, but the idea of something a fighter or rogue using intelligence (arcane knowledge) and weaponry to "cut through" and cancel or alter magic somehow could be quite interesting. The struggle is how to translate that to mechanics. Dispelling or counter spelling or hindering concentration...
  8. M

    Dragonlance Dragonlance: Best Sources?

    All of the typical sites and sources I typically suggest have been mentioned already, though I will always be the first to be a strong proponent of the Age of Mortals book + campaign setting 3.5 book combo (alongside the wikis listed for reference). Also seek put digital copies of the Tasselhoff...
  9. M

    D&D 5E (2014) Intelligence Based Dueling Ideas

    The trick though is to also avoid anything that is too bound to physicality to pull off with just your mind. I.e. a high intelligence could help one predict possible trajectories for aiming a bow (and thankfully 5e is rules lite enough that it doesn't require "realism" regarding needing minimum...
  10. M

    D&D 5E (2014) Wording of Hex Warrior

    Some adventurers like to wield their weapon with using raw strength, some using a more nimble dextrous approach, the hexblade warlock likes to get it done through raw force of will. 😏 ...more relevant to the thread, I seriously never realized that the hexblade could have more than one weapon...
  11. M

    Unearthed Arcana 16 New UA Feats: THE POLL!

    My biggest issue with it is that in any campaign where the DM is comfortable with guns (specifically those in the DM guide), I'd imagine them to be prevalent enough that the DM will likely just grant proficiency in them to anyone who would be likely to actually use them and loading is such a...
  12. M

    Unearthed Arcana 16 New UA Feats: THE POLL!

    I've already made my opinion known on Shield Training in another thread where I think it is outright obsurd that it is the only way to make taking off or putting on one's shield an object interaction and despite this be so heavily only useful to spellcasters as a feat. We should not be in a...
  13. M

    D&D 5E (2014) The new UA feats are AWESOME for sorcerers.

    Shield training also severely annoys me because as far as I'm aware it is the only way to don/doff a shield using an object interaction, and said feat is largely awful for those who have shield proficiencies already. It means a wizard with no background in martial training that decides to "spend...
  14. M

    D&D 5E (2014) Clerics building temples to more than one god

    One factor to consider is also the practicality of each individual place. A small town is unlikely to have either the manpower, real estate or money to afford making a different temple to each god of a pantheon. It would also not make sense to worship some dieties based on geographic location...
  15. M

    D&D General (Anecdotal) conversations with Asian gamers on some problems they currently face in the D&D world of RPG gaming

    With respect, because I fully support BLM and all that it stands for, but you have a far more optimistic viewing of what it has accomplished in the recent times. I live in Louisville, KY and I see no change what-so-ever, just the same responses from companies trying to latch on to topical issues...
  16. M

    D&D 5E (2014) How good is the healer feat compared to Hit Dice?

    My personal experience with the feat has been quite different than what a lot of you seem to have with it. Out of more than 8 campaigns with 3 different groups of players and DMs we have seen the feat get taken a grand total of...twice. And it has NEVER felt in any extend to be a required feat...
  17. M

    D&D 5E (2014) WotC's Jeremy Crawford Talks D&D Alignment Changes

    So I largely agree with your post, though I point out that this particular example is an extreme. While yes it doesn't require a strong lawful slant to object to something as obvious as murder (I would argue the defining trait of Good vs neutral vs evil is how much one values life, i.e. heavily...
  18. M

    D&D 5E (2014) Making Sneak Attack allow more weapons

    My last paragraph indicates that I do what every DM should do, give players both a chance to shine (as I said I would) for their build choices, and provide them with challenges that they have to overcome because they exploit their weaknesses. In the same way you dont let the wizard solve every...
  19. M

    D&D 5E (2014) WotC's Jeremy Crawford Talks D&D Alignment Changes

    And I would argue strongly that that IS True Neutral. It fits it to a tee perfectly: doing whatever seems appropriate to each given situation without any strong predisposition towards any extreme, and typically avoiding conflicts with said extremes unless given no other choice. A large vast...
  20. M

    D&D 5E (2014) Making Sneak Attack allow more weapons

    Except I'm still not convinced this "breaks the game". A rogue can already combine a d8 weapon with sneak attack and a longbow via sharpshooter, or a crossbow without disadvantage in melee using another feat, and both of these are deemed "acceptable". And after all, according to the other post...
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