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  1. M

    D&D 5E (2014) Survivor 5e Giants (A-L) - Frost Giant gives all its challengers the chills

    Cloud Giant 31 Cyclops 27 Ettin 32 Fire Giant 31 Frost Giant 31+1=32 - Notice me, Loki-sempai. Guardian Giant 7-2=5 - Can't guard much with such a low point total now. Hill Giant 31
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    D&D 5E (2014) Survivor 5e Giants (A-L) - Frost Giant gives all its challengers the chills

    Cloud Giant 30 Cyclops 25 Ettin 29 Fire Giant 29 Fire Giant Dreadnought 14 Fog Giant 11-2=9 I care not who suffers, but wish to hasten the inevitable. Frost Giant 34+1=35 Because I have to rep my Norse myths Guardian Giant 13 Hill Giant 32
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    D&D 5E (2014) Reduced standard array in exchange for a bonus feat at 1st.

    Your suggestion isn't going to break the game in either direction. The game is more or less balanced difficulty-wise on a primary ability score of 14 assuming you follow the rules of the DMG encounters. They do that mostly so non-optimal characters or players who are less system savvy can still...
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    D&D General Hey, are we all cool with having to buy the same book twice, or what?

    First of all, I knew from the get go that Curse was the company that was outsourced to make the product D&D Beyond. You assumed that I did not. So if we are going to resort to calling out logical fallacies I'll suggest you keep from resorting to ad hominem. Never once have I insulted you or your...
  5. M

    D&D General Hey, are we all cool with having to buy the same book twice, or what?

    I don't. For the reasons I've stated across several posts now. But when someone asks me on an internet forum a question regarding if dndbeyond is a good product or not I shall give them my opinions and reasons why I do not think it is (which is, just fyi the point of an internet forum). I also...
  6. M

    D&D General Hey, are we all cool with having to buy the same book twice, or what?

    Yes, Curse, a complete snake of a company with history cyber security issues, a tract record of questionable business practices, and a reputation that should frankly concern more people. I repeat my previous statement, I trust shady websites that post illegal pdfs or wiki frameworks WAY more...
  7. M

    D&D General Hey, are we all cool with having to buy the same book twice, or what?

    Methinks he either is misusing the term "pdf" to describe it being in any sort of digital format at all. Either that or he meant cutting up his books himself and scanning the pages to make a digital copy, or finding a version of that was done for him already by some ne'er-do-well on the...
  8. M

    D&D 5E (2014) Monsters charming PCs during combat

    It's almost like there are these things that give certain powerful "boss" creatures with legends attached to them extra actions in combat that vastly help make using their action to Charm one PC each round less of an action economy issue. Especially when nothing in the charm ability states that...
  9. M

    D&D 5E (2014) Undead Sorcerer

    The closest official sorcerer that fits this is the shadow sorcerer. If you're open to homebrew there area a few decent options out there, and it is quite easy to either reskin the Undying Warlock from The Sword Coast Adventurer's guide as either an undead sorcerer archetype, or just have the...
  10. M

    D&D General Hey, are we all cool with having to buy the same book twice, or what?

    And THIS is the essence of my problem with their service, and what I have always said is the issue. I'm fine buying the books in both a physical and digital format. I'm even fine paying a subscription fee to use the D&D Beyond service. But NOT both. Their pricing model is frankly absurd...
  11. M

    D&D 5E (2014) Google Maps for Forgotten Realms (specifically 5th edition D&D)

    I was going to post this as well. For those who've not seen it, check it out. They also have a few other maps listed there for other settings and for Waterdeep. It has been INVALUABLE for running Dragon Heist.
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    D&D 5E (2014) [CoS] Can powerful items be removed from Barovia? (minor spoilers)

    Immediately to answer your question: the items themselves can leave Barovia, though the setting will always renew them eventually. Named characters are similar. Just as there will always be a Strahd, Ireena/Tatyanna, and a VanRichten, there will always be a Sunsword and Symbol of Ravenloft. If...
  13. M

    D&D General The campaign you will never get to run

    I shall check it out. The problem we had wasn't even the lack of player usefulness in battles, it was a logistical problem of trying to find a way that strike a fair balance between not boiling down the entire fight between two single units on the field rolling one attack each (not very...
  14. M

    D&D General The campaign you will never get to run

    I actually did run the first half of a campaign that heavily featured mass combat with the players all as military commanders set in the Dragonlance setting. The most difficult part was figuring out adequate mass combat rules that didn't: a) completely nullify player abilities, b) were simple...
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    D&D 5E (2014) Counterspell proof and Verbal components

    I concur with the comments about counterspell being clearly defined about someone needing to see the spell being cast. So yes, in the event you can cast a spell without a verbal component and the would be counterspeller is unaware of your presence I do in fact rule that they can't counterspell...
  16. M

    D&D 5E (2014) Paladin Healing vs Cleric Healing

    I'd have to run closer numbers to actually test the math, but from building past characters in both white room scenarios and from actually playing multiple clerics and paladin builds at the table, I'd wager that aside from the life cleric, whose whole "thing" is healing (and possibly the...
  17. M

    D&D 5E (2014) Enough is Enough: WotC needs to add "domain spells" to *existing* sorcerer subclasses

    This is something I was considering myself the other day. Having given my current sorcerer not only origin spells but also buffed a few other things here or there, I can say that what I think is sort of the best option is to give them a list of 10 spells from levels 1st-5th like...
  18. M

    D&D 5E (2014) Ideas for 1st level encounters

    I'd also suggest a few noncombat encounters. An important thing with newer players to help prevent future murderhobory is to not have every encounter they have outside a tavern be inherently hostile, to teach them that there are alternative approaches to solving problems than combat. In that...
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    D&D 5E (2014) As a DM - Your Top 3 Most Hated Spells

    Honestly? The only spells I actively am not a huge fan of are Teleport and Planeshift. Not because I am afraid of the players using them to go into a bosses lair or escape, but because I'm more annoyed by the easy way they allow players to simply say "and now this is a game set on another...
  20. M

    Dragonlance What do you want from a Dragonlance 5e?

    As you so pointed out yourself, there were many more dragonlance books than just the original trilogy, starring FAR more than just the original adventuring group, many of whom are of humble origins. As for the heroes of the lance? At most I'd say they were 5th level (by 5e terms), purely because...
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