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  1. M

    D&D 5E (2014) Conversation with NPCs turns into combat

    To each their own then. It tends to work for my games, partially because my players are aware that one lost turn in combat isn't the end of the world, and partially because my group is the sort that tends to avoid combat like the plague. They find the actual sword swinging bit to be quite...
  2. M

    D&D 5E (2014) How do you measure, and enforce, alignment?

    I often use the listed alignment as more "guidelines" for a player to aspire to follow or a guide for the character if they are absent and I have to rub them. I by no means prevent a player from taking any action, however I will on ocassion give them a heads up if they are abot to commit an act...
  3. M

    D&D 5E (2014) Conversation with NPCs turns into combat

    Honestly? I tend to these situations as conversations as normal and only ask for initiative when the npcs or first player decides to strike. At that point I will have them all roll, and the action happens on the person's turn who declared their hostile intent. I give anyone a turn ahead of this...
  4. M

    D&D 5E (2014) How To Run A Themed Game

    I would point out that a lot if themed games are merely the default rules ran with a certain tone from the DM, with players rolling fitting characters. For example, with an espionage game? Probably not the best place to play lawful good unbendingly zealous paladin, or a whole party of lawful...
  5. M

    D&D 5E (2014) If you had to choose between Sorcerer bonus spells or expanded

    Personally I don't think sorcerers need more spells known. What they need instead is a couple of the following things: 1) "more" spell points (short rest recharge or an ability to regain them at least once per long rest. 2) More metamagic options, both known and to choose from 3) Archetypes that...
  6. M

    D&D 5E (2014) How can I contact Mike Mearls and ask him about Adamantine weapons?

    While this is by no means an official printed rule or a response from Mearls (which, btw are not always RAW or official responses, but are often more "guidelines"), but for myself I have chosen to rule Adamantine Weapons as normal weapons, with the following benefits: 1) They bypass certain...
  7. M

    What's Next For D&D? Live From Origins - D&D Beyond

    The only digital tool I have ever wanted for 5th edition is a monster builder. I want to be able to take a preexisting monster, and alter their stats on the fly, add hit dice, raise ac, change attacks/damage, add/remove preexisting monster abilities (or create my own), and automatically...
  8. M

    D&D 5E (2014) Metaphysics Adept Feat

    I already covered this in another thread. Add me to the list of those who feel this feat is an affront to sorcerers and should not exist unless there base sorcerer is buffed or a similar feat that is stealing from the strengths of prepared casters is created alongside (magic initiate does not...
  9. M

    D&D 5E (2014) Feats Redux II

    Overall I like most of these tweaks to feats. I do feel that the power attack feature of great weapon master should probably be -proficiency to attack and +proficiency (or +2×Proficiency) to damage, as it is way too easy to cancel out disadvantage to make the feat a meaningful choice. The player...
  10. M

    D&D 5E (2014) Why I love the sorcerer class!

    So my personal feelings for the sorcerer aside (I kind of wish they just had more spell points or the warlock and sorcerer were combined into one class), I can't help but feel as though the first couple posts of this thread came off as a tad odd...like one of those "5 stars!" Reviews you find...
  11. M

    D&D 5E (2014) Why I Am Starting to Prefer 4d6 Drop the Lowest Over the Default Array.

    You say allow, I say forces, and this is coming from someone who enjoys the challenge of an int 8 wizard...when I know that's what I'm getting into. The cost of this incentive to play characters that players might not have considered is the fairly decent chance other players get completely...
  12. M

    D&D 5E (2014) Why I Am Starting to Prefer 4d6 Drop the Lowest Over the Default Array.

    Because when I'm told I'm going to play in a Curse of Strahd game, or game all about demon slaying, and I want to roll a paladin, I don't basically want to be told to go **** myself by the randomness of dice when I roll: Str 3, Dex 5, and Cha 6. At that point I either ask my DM to let me use the...
  13. M

    D&D 5E (2014) Int 8, Wis 8, Cha 18 Sorcerer

    While I shall concede that he would be better rolled as a fighter or bard with those stats, take the Soldier background, give yourself a high con score and mostly enchantment spells. Any origin works, though I'm thinking chaos sorcerer to really hammer in on the silliness. Thank me later...
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  15. M

    D&D 5E (2014) Looking for a Flame Blade fix

    Personally I think the best solution. Would be to remove concentration from it and make the spell last a flat 1 minute duration. It would then be similar in effect with Spiritual Weapon except deal more damage at the cost of less range and using an element more commonly resisted. So Green...
  16. M

    Dragonlance Pitch Dragonlance to new players

    So I shall be the one to bring up the needed points of that while the original trilogy are a classic novel series and decent module for those who which to run heroic characters, they should NEVER be run any other way than the party REPLACING the cannon heroes, and they pretty much necessitate...
  17. M

    D&D 5E (2014) Anyone have practical experience with the latest UA Ranger?

    I have one in my game. They are 7th level, and she is a newer player, so she built the character around using spells as utility (pass without trace, cure wounds, good berry, etc) so she could focus on hitting stuff with two longswords and her kitty (a panther). They collectively do a LOT of...
  18. M

    D&D 5E (2014) A few new fighting styles

    Overall not bad. I like them conceptually. They each do try to fill holes in existing weapon styles, which is what they should strive to do. A few comments: 1) Hold the line is fine as is, though as suggested you could consider making it spend your reaction to guarantee blocking an attempt to...
  19. M

    D&D 5E (2014) A few new fighting styles

    Overall not bad. I like them conceptually. They each do try to fill holes in existing weapon styles, which is what they should strive to do. A few comments: 1) Hold the line is fine as is, though as suggested you could consider making it spend your reaction to guarantee blocking an attempt to...
  20. M

    D&D 5E (2014) homebrew Cleric Changes discussion

    An alternative and perhaps slightly simpler solution, why not just take the warlock class as is and give them the following options: 1) Pick either Wisdom or Charisma as their spellcasting stat 2) Let them pick to use either the warlock or cleric list. By this I mean a one time choice at level...
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