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  1. epithet

    Official D&D Sage Advice Compendium Updated

    Actually, your hyper-literal interpretation of the Rules as Written should, to be consistent, mean that the two-weapon fighting bonus action attack is almost impossible without an action surge or haste effect. "When you take the Attack action and attack with a light melee weapon that you’re...
  2. epithet

    Sage Advice Compendium Update 1/30/2019

    Actually, your hyper-literal interpretation of the Rules as Written should, to be consistent, mean that the two-weapon fighting bonus action attack is almost impossible without an action surge or haste effect. "When you take the Attack action and attack with a light melee weapon that you’re...
  3. epithet

    Official D&D Sage Advice Compendium Updated

    Two Weapon Fighting adds the "melee weapon attack" as an additional condition, so it has the condition of the Shield Master shove plus the light weapon attack condition.
  4. epithet

    Sage Advice Compendium Update 1/30/2019

    Two Weapon Fighting adds the "melee weapon attack" as an additional condition, so it has the condition of the Shield Master shove plus the light weapon attack condition.
  5. epithet

    Official D&D Sage Advice Compendium Updated

    There is no doubt that you can find any number of real-world examples that offer a context in which "take" means something different, but in the context of a hyper-literal analysis of the rules of D&D, to take an Action on your turn is an abstract thing that has certain benefits and costs. If...
  6. epithet

    Sage Advice Compendium Update 1/30/2019

    There is no doubt that you can find any number of real-world examples that offer a context in which "take" means something different, but in the context of a hyper-literal analysis of the rules of D&D, to take an Action on your turn is an abstract thing that has certain benefits and costs. If...
  7. epithet

    Official D&D Sage Advice Compendium Updated

    Especially since Sam took a feat to get the special ability.
  8. epithet

    Sage Advice Compendium Update 1/30/2019

    Especially since Sam took a feat to get the special ability.
  9. epithet

    Official D&D Sage Advice Compendium Updated

    The feat doesn't require you to "have taken" anything, it just says "if you take." I submit to you that the condition is definitely satisfied if you "are taking" the Attack Action, especially given the fact that after you make your first attack your other option for Actions on that turn are...
  10. epithet

    Sage Advice Compendium Update 1/30/2019

    The feat doesn't require you to "have taken" anything, it just says "if you take." I submit to you that the condition is definitely satisfied if you "are taking" the Attack Action, especially given the fact that after you make your first attack your other option for Actions on that turn are...
  11. epithet

    Official D&D Sage Advice Compendium Updated

    It doesn't matter, because nothing is triggered by completing the Attack Action. My point is that while you may or may not have completed the Action, you have inarguably taken it.
  12. epithet

    Sage Advice Compendium Update 1/30/2019

    It doesn't matter, because nothing is triggered by completing the Attack Action. My point is that while you may or may not have completed the Action, you have inarguably taken it.
  13. epithet

    Official D&D Sage Advice Compendium Updated

    Even if you accept that an Action occupies the position of a discrete point in time during your turn (rather than simply taking place "on your turn" generally,) there is nothing other than Crawford's dubious recent additions to his Sage Advice that would equate "take" with "finish." Even if you...
  14. epithet

    Sage Advice Compendium Update 1/30/2019

    Even if you accept that an Action occupies the position of a discrete point in time during your turn (rather than simply taking place "on your turn" generally,) there is nothing other than Crawford's dubious recent additions to his Sage Advice that would equate "take" with "finish." Even if you...
  15. epithet

    Unearthed Arcana Unearthed Arcana: The Artificer Is Here! & UA Schedule Changes

    I think most DMs willing to use a class from UA in their games would be plenty open minded enough to include Artificer in the Magic Initiate list. As was pointed out upthread, the problem with paladin and ranger is that they have no cantrips, so their spell lists are structurally inappropriate...
  16. epithet

    Artificer UA has been released!

    I think most DMs willing to use a class from UA in their games would be plenty open minded enough to include Artificer in the Magic Initiate list. As was pointed out upthread, the problem with paladin and ranger is that they have no cantrips, so their spell lists are structurally inappropriate...
  17. epithet

    Official D&D Sage Advice Compendium Updated

    Well, I make use of house rules, so it isn't really my way we're talking about. This discussion, however, has been focussed on interpreting the "rules as written" in the context of the Shield Master feat, so it is important to note that the Sage Advice isn't rules, it is only advised rulings...
  18. epithet

    Sage Advice Compendium Update 1/30/2019

    Well, I make use of house rules, so it isn't really my way we're talking about. This discussion, however, has been focussed on interpreting the "rules as written" in the context of the Shield Master feat, so it is important to note that the Sage Advice isn't rules, it is only advised rulings...
  19. epithet

    Unearthed Arcana Unearthed Arcana: The Artificer Is Here! & UA Schedule Changes

    Arcane Weapon is a pretty great 1st level spell. It's at least as good as the 3rd level Elemental Weapon. Seems like Artificer would be a good choice for the Magic Initiate feat.
  20. epithet

    Artificer UA has been released!

    Arcane Weapon is a pretty great 1st level spell. It's at least as good as the 3rd level Elemental Weapon. Seems like Artificer would be a good choice for the Magic Initiate feat.
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