Search results

  1. evilbob

    D&D 5E (2014) where you're going to die in CoS (spoilers)

    No argument here. Our second Ravenloft campaign was a Vampire the Masquerade game, set in the Dark Age timeline. The characters were all vampires in the (relatively) newly formed Camarilla sent to assassinate the effectively "Anarch" Baron holdout, Strahd. I have to admit: it was pretty...
  2. evilbob

    D&D 5E (2014) Curse of Strahd: Determining your Ally

    I don't think it's really hard. A six year old girl is probably not as powerful as a CR 8 creature. And yes, if you have no way to remove curse, you're going to miss quite a bit of the game. I think CoS assumes "cleric or paladin" for a large chunk. One of the relics is a cleric/paly item...
  3. evilbob

    D&D 5E (2014) Curse of Strahd: Determining your Ally

    If you want to stick to the existing characterization of Victor, I'd play up the rumors about the purple lights in the Burgomaster's home for one (give them early and often). Maybe also calm the current Burgomaster down a notch or two, and have him at least pretend to be friendly for longer...
  4. evilbob

    D&D 5E (2014) Curse of Strahd: Death House

    Definitely. :) D&D breaks pretty hard when you get past 5 characters. Sounds like the DM ramped up the difficulty pretty well, though!
  5. evilbob

    D&D 5E (2014) Curse of Strahd - play reports and DM notes

    This is a good question. Personally, I would handle it this way: Assuming you're running the module as-is, the only thing they're really missing is treasure: and other than some decent stuff in the secret room, the only real treasure is the footlocker in the cult leader's room in the dungeon...
  6. evilbob

    D&D 5E (2014) another Death House play report (spoliers)

    It was suggested in one of the dozen or so CoS threads. There are tons of good ideas in this forum for improving or tweaking CoS, especially for Death House, but they're all spread out over multiple threads (and sometimes unrelated to the topic of the thread) and all of them are like page 7+...
  7. evilbob

    D&D 5E (2014) another Death House play report (spoliers)

    There are two excellent play report write ups worth reading here (by GrandDM) and here (by MerricB). In that tradition I thought I'd share my own. The TL;DR version: they actually killed the thing in the basement, thanks to luck and extreme caution! Us: We started CoS with 3 players: a sort...
  8. evilbob

    D&D 5E (2014) Darkvision in a Gothic Setting

    I'm going to go with the minority here and say that it absolutely doesn't make any difference at all. Darkvision just allows you to see without a torch. It's torch-distance sight. Unless you're sneaking around without a torch, it's the exact same thing. There's no reason to think that just...
  9. evilbob

    D&D 5E (2014) Save or Suck Spells and Players

    Right - which is why I think lots of little creatures are better. It doesn't up the CR so much that a string of bad luck simply dooms them.
  10. evilbob

    D&D 5E (2014) Save or Suck Spells and Players

    Personally, we've never even come close to 6-8 encounters in a day - 3 is probably the max - so that advice may or may not help depending on how much you love having combat all the time. This does mean casters will get a bit stronger but it doesn't have to ruin the game. Look into monsters...
  11. evilbob

    Harassment in gaming

    The "Duke lacrosse team" example is overused to the point of nonsense. Let's do some math. There are ~15,000 students at Duke. We'll pretend that 7500 of them are women (probably more). Of those 7500, ~20% - 1500 - will be sexually assaulted while at Duke, on average. Number of students on...
  12. evilbob

    Harassment in gaming

    Wow. First, the meta: this is easily the most civil discussion board on the internet, at least from what I can tell. To be fair, these two harassment threads have also drastically increased my blocked list, so I am intentionally missing out, but the fact that you CAN actually ignore all the...
  13. evilbob

    D&D 5E (2014) TIME STOP SPELL (9º)

    Ah, called shots to the eyes - that takes me back. :) But yes, suddenly higher-slot Sleep becomes the best finisher in the game, Hold Person / Monster goes WAY up in value, Power Word Stun is better than Power Word Kill because of the higher HP limit, etc. - overall your game gets a lot more...
  14. evilbob

    D&D 5E (2014) TIME STOP SPELL (9º)

    Fair enough! Yeah I guess any 9th level spell that does less than 40d6 is strictly worse. Evocation FTW! The Cloudkill / Dimension Door example is pretty decent - but then again, it's hard to imagine a situation where this would be THAT much more effective than taking two rounds to do those...
  15. evilbob

    36,000 USD a month for playing DnD

    Ah, thanks - yeah I figured there was a "catch," or anyone would be doing it. So these are characters (personas) that are playing D&D: like talk show personas, they build up a character (which is basically themselves but bigger) and work hard to maintain that character and engage their...
  16. evilbob

    D&D 5E (2014) TIME STOP SPELL (9º)

    1) Greater Invisibility + Pass Without Trace. Telekinesis. Dimension Door x 2. Every situation has an easier solution, except ones in which only Time Stop would work (which are simply contrived). 2.) Time Stop. DBF. Blink - oops, time's up. :) That's the thing: even buffing isn't...
  17. evilbob

    36,000 USD a month for playing DnD

    I guess part of what I don't understand is: what is keeping anyone from doing this? I mean, we have a good group, we're funny - to us, anyway - and we have some pretty awesome gaming fun times. Sure it's a pain to set up a recording device and edit stuff but ...how is this a thing? :) Or...
  18. evilbob

    D&D 5E (2014) TIME STOP SPELL (9º)

    Holy thread necro. I can't imagine it would be useful in any scenario. The problem is that you are spending a round and a 9th level spell slot to gain 2 rounds, for a net gain of 1 round - during which you can't affect any creature or any item held by a creature other than yourself. You might...
  19. evilbob

    D&D 5E (2014) How do you play D&D?

    Ne'er hath truer words been spoke. :)
Top