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  2. R

    D&D General [rant]The conservatism of D&D fans is exhausting.

    For me, when I speak of agency, I distinguish between what a player can do as their character and what they can do as a participant in the campaign. The dividing line for me is this: could a character within the setting plausibly take this action? If yes, it’s in-character (e.g., fight a guard...
  3. R

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Despite being over 100,000 words, my Northern Marches manuscript for my upcoming Majestic Fantasy Realms Kickstarter barely scratches the surface of what an adventuring party could be sticking their noses into. Just this little area in the campaign I been running in the MFR Five Mile Hexes...
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  8. R

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Sure. First off, assume we're talking about my Majestic Wilderlands. Next, realize that while I wrote a book on one aspect of what I do, I didn't cover everything, and I could talk for hours on this stuff. So if it doesn't seem like I covered something, ask questions. First, While "opening a...
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  11. R

    D&D General [rant]The conservatism of D&D fans is exhausting.

    It may surprise you that, as a player, I also immerse myself deeply in my characters. I played and ran Boffer LARP events for 15 years and even owned a chapter for a time. While I enjoy tabletop roleplaying and immersing myself in-character, it's not as satisfying for me as roleplaying in a...
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  13. R

    D&D General [rant]The conservatism of D&D fans is exhausting.

    I am going through your post line by line. It overstates the case and flattens important distinctions that matter in practice. "Right, this is quite incisive." You’re aligning with @thefutilist here, no issue, just setting the tone that you find their critique meaningful. "It's the key...
  14. R

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Regarding railroading, I will include this additional primary source so folks can better judge which definition is accurate. From GnomesStew 11/28/2005 https://gnomestew.com/interview-with-luke-crane/
  15. R

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Glad to have helped. :):) One useful thing I got out of the process of participating in this thread was a framework on which to structure my thoughts and observations on how I handle my own particular take on sandbox campaigns, the living world. I always felt a step behind in articulating what...
  16. R

    D&D General [rant]The conservatism of D&D fans is exhausting.

    That is something Narrativist design does better. I can accommodate PvP conflict in my Living World Campaigns, but that runs into the same bandwidth issue I talked about earlier. So while it has happened, it is infrequent. The basic issue is that with my focus on players feeling like they are...
  17. R

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Apathetic players in general are not an issue with my Living World Sandbox. Apathetic doesn't mean they don't have goals; otherwise, they wouldn't be playing tabletop role-playing campaigns in the first place. The goals are generally pretty basic, i.e., grab an ale at the tavern, head out, and...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    I stressed that it’s about emphasis, not exclusion. Emphasis doesn’t mean other elements can’t be present, it means they aren’t the focus. Baker’s approach emphasizes passionate play and dramatic escalation. There are many ways to achieve that in a campaign, and extrapolation based on logic and...
  19. R

    D&D General [rant]The conservatism of D&D fans is exhausting.

    If your critique was aimed solely at my description of Narrativist play, then I will address that directly. First, I reject the claim that I’m being “loose” with the term or that I’m conflating Narrativism with systems like Fate or Hillfolk. I didn’t reference either one, and I’ve been careful...
  20. R

    D&D General [rant]The conservatism of D&D fans is exhausting.

    It's not uncommon in my campaign for players to want to play out nearly every minute of a day as their character. I exaggerate a little, but the result was that I had to abandon a flat XP award per session for my GURPS campaign in favor of a RuneQuest-style method of increasing skills. There's...
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