Search results

  1. pawsplay

    What Games do you think are Neotrad?

    I'm going to say the opposite. There is no solo creation of art. Art does not exist without a community.
  2. pawsplay

    What makes an TTRPG a "Narrative Game" (Apocalypse World Discussion)

    This is just saying that you can run a PbtA or a d20 game as if they were a d20 game. The game will not arrest you from doing this. In effect, this is not a difference between the games. Whoa, whoa, whoa. Addressing the premise does not mean answering the question before you even start play...
  3. pawsplay

    What makes an TTRPG a "Narrative Game" (Apocalypse World Discussion)

    Well, that may be the case. As far as my experience, I grew up in an era where a lot of games just didn't have a lot of rules. So, "The dragon breathes fire, roll against X," where X was whatever the GM felt was appropriate, and the outcome was whatever they thought it should be, makes an...
  4. pawsplay

    AD&D 1E Seriously contemplating an attempt at a retro AD&D

    That is a constant through all editions of D&D up until 3e. OD&D assumed a familiarity with "hit points" and attack matrices. Basic D&D assumed a familiarity with OD&D, as did AD&D. There are plenty of rules in various editions that are simply not spelled out. The Red Box Basic was intended to...
  5. pawsplay

    What makes an TTRPG a "Narrative Game" (Apocalypse World Discussion)

    Well, my foremost criticism of DW is that it encourages "Mother May I?" play, so I'm not sure where that puts us now. I mean, the GM in DW can't tell me what my character's essential nature is. So either it's either what comes out in play, or it's nothing at all. And that's exactly as true for...
  6. pawsplay

    What Games do you think are Neotrad?

    The problem with a identifying a "neotrad" form of play is every simple: it's predicated on the idea of some kind of post- trad play, something that is distinct from the trad play that has gone before. But the description of "trad" play being offered is pure nonsense. It's a muddle of...
  7. pawsplay

    Removing "Friction" In-Game?

    Well, we're having a very strange conversation. The question was, what happens if you don't have friction? So my thinking was, what causes friction. Friction is the result of objects not being able to simply pass through each other. One of the consequences of that is that the energy that would...
  8. pawsplay

    What makes an TTRPG a "Narrative Game" (Apocalypse World Discussion)

    Then why do people worry so much about baby goblins? According to your analysis of the play, they should be nothing more than tiny little blobs of XP.
  9. pawsplay

    What makes an TTRPG a "Narrative Game" (Apocalypse World Discussion)

    The mere presence of alignments mean there are actually a diversity of thematic possibilities.
  10. pawsplay

    What makes an TTRPG a "Narrative Game" (Apocalypse World Discussion)

    How am I wrong? What do you think I'm confused about? I'm criticizing the model.
  11. pawsplay

    What makes an TTRPG a "Narrative Game" (Apocalypse World Discussion)

    So, every creative agenda is seeking a kind of payoff. What would you say the payoff is for addressing a thematic premise? What happens when you address a thematic premise, in the context of a game that makes stories? I say the agenda is addressing the thematic premise, "What peril are you...
  12. pawsplay

    Removing "Friction" In-Game?

    Ok. I just think it's kind of a fundamental problem with the original concept is that friction arises because objects cannot simply pass through one another. I admit I am not, in fact, a physicist, but I'd like to hear more.
  13. pawsplay

    What makes an TTRPG a "Narrative Game" (Apocalypse World Discussion)

    I don't actually grasp the substance of the supposed misunderstanding. Edwards and I agree, essentially, on what "story" in an RPG means. Edwards suggests "narrativism" is a particular agenda. I say that all the elements he describes are integral to any style of play. That's the substance of...
  14. pawsplay

    WotC WotC President Cynthia Williams Resigns

    Ecosystem, in the corporate gaming world, means the process of getting people addicted to your games. They are in the ecosystem because they keep coming back for nibbles and giving you money. The goal is a self-sustaining, rewards-based system that keeps them from "escaping" the ecosystem. It's...
  15. pawsplay

    What makes an TTRPG a "Narrative Game" (Apocalypse World Discussion)

    The Moves are the game. Also, DW is just different than the mainstream of PbtA games. I freely admit I slice the pie a little different. The Big Model / GNS doesn't really admit that "narrative" is a thing. It doesn't even mention story as something involved in Exploration. "Developing a story"...
  16. pawsplay

    What Games do you think are Neotrad?

    So the party will either fight the bone naga or not fight the bone naga, and they will leave the city and go some other place, and an NPC will talk to them. That sounds like a very far thing from knowing what will happen next.
  17. pawsplay

    WotC WotC President Cynthia Williams Resigns

    She was at M$ before, so it could be gaming-related, which could be a conflict of interest. Also, sitting on multiple boards like a rich person is a little different than payout-hunting as part of a tight startup venture with plans for the original crew to cash out within a few years.
  18. pawsplay

    Natural Bond and Beastmaster

    There is no specified order of operations, so you can do whatever is most beneficial. But you have to apply all the effects of a given feat or trait at each step.
  19. pawsplay

    WotC WotC President Cynthia Williams Resigns

    My guess is she was seeing writing on the wall, and she decided to quit so if they came after her it would look retaliatory. Or she just got bad health news. Those are just the two possibilities that spring to my mind. Such short notice is rare. It makes sense if it's personal for her, if she...
  20. pawsplay

    Removing "Friction" In-Game?

    Friction is not a fundamental force. It results from things like kinetic energy turning to heat, and from asperities (surface roughness). If those properties don't exist, your body doesn't convert kinetic energy to heat, and particles don't resist the movement of other particles. So you would...
Top