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  1. pawsplay

    Who puts the "class" in Armor Class?

    You can actually see another strand of this family of combat mechanics in Rolemaster. Arms Law was originally a sourcebook for D&D, basically. Arms Law was a bunch of tables, one for each weapon, with a column for each armor type.
  2. pawsplay

    Four Commoners

    My brother and his friends used to call this "Farmer Brown." They would all player commoners, who at some point, would inevitibly get pushed too far and turn into murderous psychopaths.
  3. pawsplay

    Who puts the "class" in Armor Class?

    "Leather" "ring" "mail" "plate" You know, ... classes of armor. In the original rules you could get +/-1 for Dex and a few other modifiers, but basically, the to-hit difficulty was the type of armor you wore. This was then abstracted to a number in order to simplify monster write-ups.
  4. pawsplay

    Initial thoughts

    Having spend a little time cuddling with the system, here is my tentative opinion: ICONS is, in fact, good. I think this distillation of the Fate system is very worthy and smart. I may use it to teach RPGs to my six year old, when he is ready. However. This thing needs to be houseruled the...
  5. pawsplay

    Optimal Number of classes?

    It really depends. For something like Pathfinder, where every class has a dense, specified progression, as well as a signature capstone ability, you could have almost an infinite number. On the other hand, for something like True20, where each role is quite versatile and advancement is pretty...
  6. pawsplay

    Adventuring Classes: For a Few Denarii More (now taking requests)

    It will be a full BAB class. It will not have "grit." It will offer a little more than simply shooting things.
  7. pawsplay

    Gaming Phases

    I relate. I'm quite the renaissance geek at this point... LARPing, studying medieval fencing manuals, playing and writing RPGs, building computers, cooking. And of course, the kids are really where it's at. Playing Lego Star Wars on the Wii with little kids is the bomb. But at root, I'm...
  8. pawsplay

    Gaming Phases

    Phase 1: Gimme I started with the Red Box, and got coaxed into playing AD&D with the older kids on the street. I wanted all the gaming I could get, all the time. I was fairly strict about reading rules. As a budding DM, I experimented with a variety of styles, including "telling a story" and...
  9. pawsplay

    Adventuring Classes: For a Few Denarii More (now taking requests)

    You asked for it, so here it comes. Announcing the sequel to Adventuring Classes: A Fistful of Denarii. This is an open call for feedback on these class concepts. After I finish up some school stuff in the next few weeks, I'm prepping alpha versions of these classes for playtesting. I would...
  10. pawsplay

    Pathfinder 1E Pathfinder outselling D&D

    If you want code written fast, and you want it to work, you can forget about reasonable. :) Also, you're forgetting that most coders for hire only work part of the year. Now, if you want to say WotC has ten guys on salary for $75,000, that's believable... except that they would be crazy to have...
  11. pawsplay

    Rebutting a fallacy: why I await 5e (without holding my breath)

    I think, in the balance, there is very little D&D has to be. As long as it's entertaining enough, and financially feasible, for 40+% of their existing fanbase to adopt the new edition, the new edition could be heavy, lite, old school, dungeonpunk... anything you could name, as long as the...
  12. pawsplay

    Synergies Between Game Styles: Simulationist - Gamist - Storytelling

    No, I'm not redefining terms. Sorry for not being clearer. Theatrix is a game in which the the physics thereof are based on what would be considered narratively preferable. That is still an answer to a question. In fact, given that RPGs are controlled by people with their own narrative...
  13. pawsplay

    Rebutting a fallacy: why I await 5e (without holding my breath)

    Clearly, they prefer cheap liquor.
  14. pawsplay

    Rebutting a fallacy: why I await 5e (without holding my breath)

    Is there a possibility you forgot what board you were posting to, and posted this stuff to EN World by mistake?
  15. pawsplay

    Do you REALLY run settings as "canon"?

    Pretty much. "Here is the new FR canon" can be pretty annoying if it impinges on your gaming. On the other hand, it's hard to get mad about, "Here's some ideas you could use, if you want. Look! A map! You like maps, don't you?" Usually it's the combination of creeping metaplot, miniscule...
  16. pawsplay

    Pathfinder 1E Pathfinder outselling D&D

    Sometimes I have bad dreams about WotC buying up Paizo, lock, stock, and barrel, then rereleasing Pathfinder as 5e with new art and tieflings and dragonborn as core races.
  17. pawsplay

    How quiet is it?

    I would hope you would be more careful? ... I don't think the Listen rules can really take into account being a dumbass. I thought of another wrinkle; while we usually think in terms of seeing and hearing being separate, they really aren't. It's actually impossible to absolutely locate a sound...
  18. pawsplay

    Synergies Between Game Styles: Simulationist - Gamist - Storytelling

    I'm not as familiar with the others, but Theatrix at least exists in a space where narrativism is the physics of gameplay. I don't see a counter-example there. No, that is not the point. You can't tell a moral story in a world that does not answer questions.
  19. pawsplay

    Synergies Between Game Styles: Simulationist - Gamist - Storytelling

    If you're playing Toon, you bet. If you are simulating an absurd genre, you encourage absurdity. Why wouldn't I simply classify Wushu as a game that emulates a crazy, action-packed genre, and provides in-game incentives to promote the feel of an over-the-top action story? I say if there's no...
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