Search results

  1. DammitVictor

    D&D 5E (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    There's no reason to assume that bigger hit dice don't grant better flying powers. Or that spellcasting diminishes them. Maybe Eldritch Knights and Arcane Tricksters just don't fly quite as fast as Champions and Assassins, and Clerics and Wizards can't fly until much later unless they burn...
  2. DammitVictor

    D&D 5E (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    I mean... I don't intend to keep harping on "it's just like hit points, shut up" as the end-all and be-all answer to that question. But think of it like an action movie-- in real life we know that what keeps the hero alive through all of the action is "plot armor", they're a fictional character...
  3. DammitVictor

    D&D 5E (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    I mean, yeah, I can't help it. As soon as you ask the question, I start coming up with answers. But... it's useful to compare the questions to all the other questions people take for granted or... think about a little too hard once, and can't take D&D seriously ever again, like how someone with...
  4. DammitVictor

    D&D 5E (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    I mean, I think "because they're 9th level and 9th level characters can fly" is sufficient reason. 9th level characters can fly for the same reason they have 9 Hit Dice and a saving throw proficiency bonus of +X (whatever). You reach a certain point where "resistance to falling" becomes...
  5. DammitVictor

    D&D 5E (2014) Do you let PC's just *break* objects?

    If it's something that a person of their strength and size and situation should be able to break easily on their first couple of tries... they can break it on their first try without rolling, because it's silly to make them roll for something they're going to succeed at within a round or two...
  6. DammitVictor

    D&D 5E (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    4e's actually a bad place to look, because for all the complaints that Fighters are "too anime"... Fighters in 4e don't have any magical powers. Some handwavey boardgame powers (that I'm not a fan of) but they're purely "big guy with a big stick". Look at Book of Nine Swords, or its spiritual...
  7. DammitVictor

    RPG Evolution: The People Who Don't Game

    It's charming how many people-- especially in gaming communities-- hold the heartfelt belief that other children can so much more effectively reason with their parents than they could ever reason with their own. Their faith in the problem-solving abilities of anyone who has different problems...
  8. DammitVictor

    D&D 5E (2014) What do you about dead levels in multiclassing?

    For the martial characters, I would suggest houseruling that (sub)classes that grant Extra Attack all stack for the purposes of Extra Attack I. I might even consider that they stack at 1/2 level for the purposes of 11th level combat class features-- so a Fighter 10/Paladin 10 can have +1d8 smite...
  9. DammitVictor

    D&D General Do We Really Need Multiclassing?

    My very first D&D character ever, in AD&D First Edition in 1993, was a single-classed (and very illegal) Elf Monk. I have not played a single-class character since, and I don't intend to ever start. The Third Edition "pick a class every level" style of multiclassing was always bad; to Wizards'...
  10. DammitVictor

    D&D 5E (2014) With Diablo 4 coming, would you want WotC do another D&D Diablo book?

    It's tradition at this point, and I'd like to see it continued... but I'm not in the market anymore for either more WotC D&D or for more Diablo of any kind. So it's a "yes" from me, but a "yes" that probably shouldn't count.
  11. DammitVictor

    D&D 5E (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    People want high-level warriors to be as powerful (or as versatile) as high-level spellcasters. People don't want high-level warriors to have "supernatural" powers. People don't want to impose limitations on spellcasters' casting methods or spell selection. Pick Two. But people don't want to...
  12. DammitVictor

    D&D General Houserules - Do You Collaborate or Dictate?

    Both. Before the game, if I want to change something about the system or the setting, I don't ask permission, but just about everything is negotiable if a player thinks it's going to make the game better for everyone. If I want to change something while that game is in progress, well, I'm going...
  13. DammitVictor

    D&D General Which non-D&D races would you like to see in D&D?

    When Dreamscarred Press redid Magic of Incarnum and Book of Nine Swords for Pathfinder (1e), they made a point of tying them together much more seamlessly... I'm actually in the process of reworking those systems plus their PF psionics stuff to make a unified magic system that includes martial...
  14. DammitVictor

    D&D General Which non-D&D races would you like to see in D&D?

    I'll second the "All of Star Trek" and "All of the Star Wars" suggestions. I'd suggest everything from Expanded Psionics Handbook, and everything from Complete Spacefarer's Handbook... hey, maybe the ones from Complete Book of Humanoids that haven't been hit up yet, like ogre mage, wemics, and...
  15. DammitVictor

    D&D 5E (2024) How would you change skills in 5.5e

    Skill Unlocks via Pathfinder. Specific implementation TBD, but Bounded Accuracy shouldn't mean characters don't get better at using their skills, just that their skill bonus stays similar on the d20.
  16. DammitVictor

    D&D General Pros and Cons of Combining Hells and the Abyss.

    It really depends on what I'm doing. If I'm running Planescape, then I'm running the Great Wheel and the Lower Planes and the Blood War in all of their glory, and the players are going to be knee-deep in every fetid corner of them. Most of the time, though, I'm running Spelljammer-inspired (no...
  17. DammitVictor

    D&D General Famous franchises reimaginated as D&D settings.

    I am not interested in no kind of official nothing these days, but ever since the first season of Star Trek: Picard I've been dreaming of a Pathfinder setting based on the setting of Star Trek: not a space fantasy, just a standard D&D world with all of the standard (PF1) classes and all of the...
  18. DammitVictor

    What Licensed RPG Do You Wish Existed But Doesn't?

    Jupiter Hell for me, or failing that, DOOM. Phantasy Star. Can't remember if that's been mentioned or not. Super Mario Bros.
Top