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  1. DammitVictor

    D&D General Having your players roll their stats

    Poll isn't multiple choice, so I couldn't vote both Always and Never. Standard Point Buy, maximum 15, and then 5d4 in order; take the higher result for each individual score.
  2. DammitVictor

    D&D General DMs Guild Classics POD & PDF Wishlist

    That's it and that's why I call it "the Dark Sun priest book". I love Dark Sun and I'm also keenly interested in models of the divine (and/or just Priest list spellcasters) that don't rely on the standard D&D depiction of Da Gawdz.
  3. DammitVictor

    D&D General DMs Guild Classics POD & PDF Wishlist

    I should probably go back through and repopulate my wish list. I want Thri-Kreen of Athas and the Dark Sun priests book. I want the three Radiant Triangle books for Spelljammer. All the Planescape boxed sets. There isn't much I want that I don't already have, and most of what I can't have...
  4. DammitVictor

    What alignment is the poster above your post?

    Lawful Evil. Those mandibles weren't rusted from disuse, they're corroded on purpose.
  5. DammitVictor

    D&D General half-orcs and bad Charisma

    Oh, I am 110% in favor of including fantasy racism with my fantasy races. Things like the AD&D racial preference chart, or early Shadowrun's random NPC racism generator table are great worldbuilding... as long as they're sensible, and consistent, and the setting doesn't bend itself over...
  6. DammitVictor

    D&D General half-orcs and bad Charisma

    There are at least a few rock-solid fantasy RPGs that don't have "fantasy races" at all, where all of the PCs are either human or variations on humanity. I'm not even advocating for that, so much as reminding people that it's possible and viable to have a fantasy game/setting that doesn't have...
  7. DammitVictor

    D&D General half-orcs and bad Charisma

    I'm sorry, then. I was answering the much more specific question of "what makes racial Charisma penalties based on ugliness bad?" Personally speaking... I don't have a strong opinion on racial ability score modifiers. On the one hand, I think they make sense from a narrative perspective; on the...
  8. DammitVictor

    D&D General half-orcs and bad Charisma

    Are you really going to sit there and claim there's no logical connection between racial ability score modifications (based on appearance) and the objective measurement of ability scores in the game?
  9. DammitVictor

    D&D General half-orcs and bad Charisma

    Honestly... I mean, really take a moment and think about this... if everyone has a custom lineage and a character's actual physical ancestry isn't allowed to matter on a mechanical level at all... why do we even need to have ancestries at all? Just give humans darkvision and everyone a bonus...
  10. DammitVictor

    D&D General half-orcs and bad Charisma

    "Ugly" is subjective. STR is STR and your maximum load doesn't change based on who's asking.
  11. DammitVictor

    AD&D 2E On AD&D 2E

    What I mean is, if you open your book to the stat blocks of the named NPCs, they were clearly not generated using the same rules PCs are expected to use-- their ability scores are ridiculous, and if your character needs to have a couple of 6s in something to be "believable" and "interesting"...
  12. DammitVictor

    AD&D 2E On AD&D 2E

    Something to remember about NPCs and ability scores is that... there's a commonality between AD&D and WotC D&D about the fact that named NPCs simply aren't running on the same rules as player characters and player characters aren't supposed to be anywhere near as powerful as the authors'...
  13. DammitVictor

    D&D General half-orcs and bad Charisma

    That's the problem in a nutshell-- designers have been confused about the difference between intrinsic Charisma and how people of other "races" feel about you, which is how you end up with a lot of the nonsense baked into it. Orcs should have a high Charisma-- think intimidation and saving...
  14. DammitVictor

    D&D 5E (2014) What are your (up to 3) favorite character races? - Wizards Survey Duplication

    Thri-Kreen/Xixchil, for sure, but I was pleased to see a lot of my old favorites represented.
  15. DammitVictor

    D&D General Let us share our Elves and Orcs

    I've got the other "standards", as well. Aside from the elves and orcs, all of the playable species are known as the "mortal races". Dwarves are pretty traditional. Five feet tall, four feet wide, they like to brawl and drink beer and build stuff. They're covered in blue-black fur, they have...
  16. DammitVictor

    D&D General Let us share our Elves and Orcs

    My Shroompunk setting doesn't use "traditional" fantasy races at all-- out of the PHB races, only Humans are present, though Humans have subraces you might recognize: Tiefling, Aasimar, Ifrit, Oread, Fetchling, and so on... In the Galactic Empire of Sagas of the Cosmic Rangers, "elf" refers to...
  17. DammitVictor

    AD&D 2E What does AD&D 2E do better than 5E?

    Player's Option: Skills & Powers reduced this cost from one whole slot to 1 CP, with most one slot NWPs costing 3-4 CP.
  18. DammitVictor

    AD&D 2E On AD&D 2E

    I'll confess, I have imploded some games by trying to run 2e with too many optional rules too quickly with players who were too green. Can be done, but I needed to put a lot more time and effort into it, well in advance, than I did.
  19. DammitVictor

    AD&D 2E What does AD&D 2E do better than 5E?

    I am not certain whether 2e really offered more and better tools for altering the rules to fit a setting, or merely if the setting designers were more willing-- allowed-- to use them, but AD&D 2e campaign settings modified the rules to support the themes and tones of the settings while D&D 5e...
  20. DammitVictor

    D&D General What is your favorite class(es), and what about makes them so fun?

    After a few levels, the Monk runs faster, jumps higher, and punches-- literally punches-- harder than any other class. They can dodge and deflect all kinds of physical attacks, pick up all sorts of weird little resistances, and channel their innate magical non-spell energy into a grab-bag of...
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