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  1. Iry

    D&D General Alignments of real world societies

    Are you Chaotic if you merely have little in the way of government? Or does it require intentionally keeping your government light?
  2. Iry

    D&D 5E (2014) Witchlight Promo Video: Ellywick Tumblestrum

    Production values were okay. A little campy, but about what I would expect out of any decent YouTuber. It's bound to improve as they shake out the kinks, and the actress gets more comfortable with the character.
  3. Iry

    D&D 5E (2014) Understanding Passive Checks

    I tend to run it as Calm vs Stressful. Calm situations use your passive unless you tell me otherwise. Both CAN exist at the same time, like being Calm (on perception) because you think no monsters are around, but Stressful (on investigation) because of possible traps.
  4. Iry

    D&D General The RIGHT number of dice

    Dice rolling App. Keeps the game rolling. Pun intended.
  5. Iry

    Critical Role Critical Role’s 7-hour Campaign Finale

    This IS true, but the Bard is the biggest swiss army knife in 5E. Someone could easily play a Swords or Valor bard as a blade dancer, a Lore or Creation Bard as a wizard-adjacent, a dwarven chanting skald-like bard, or Matt can make something up from scratch like he seems to do a few times every...
  6. Iry

    Tomb Of Levistus: very cool yet terrible, or did I miss something?

    Very Cool? I can't believe you just made that pun.
  7. Iry

    Critical Role Critical Role’s 7-hour Campaign Finale

    Ashley needs to play something funny. She has a great sense of humor and rarely gets to show it, since she plays such serious characters (Damien and Late C2 Yasha are great examples of her humor). Its time for Liam to play a cleric. Laura might like a blasty sorcerer. Sam already has his...
  8. Iry

    Spelljammer Spelljammer and the Mirror Planes Question

    "Where we're going, we don't need eyes." Then the captain throws a lever, the entire jammer lurches as it begins to fall. The philogiston starts to darken as you approach the Shadowfell.
  9. Iry

    D&D 5E (2014) Why do guns do so much damage?

    Because ALL damage is built around a game mechanic. No other reason. X is base. Maybe that weapon is X+2 with Y disadvantage, etc.
  10. Iry

    D&D 5E (2014) Stalker0's Minimalist Monk (aka the "minimal change" version)

    Divorce Stunning Strike from Ki. Make it something like Proficiency per combat, or 2+Profiency per short rest. Gods I miss encounter powers.
  11. Iry

    Critical Role Critical Role’s 7-hour Campaign Finale

    Mica would be amazing in the role. Despite being very close friends, Foster has been a miss for me whenever he appears in a one-shot.
  12. Iry

    Critical Role Critical Role’s 7-hour Campaign Finale

    They do deserve credit for this. Especially Marisha, and even a nod to Travis who has outright stated the game is his "Brain Turn Off" time (ala Darths and Droids) who always handled the Bag of Holding in C1.
  13. Iry

    Critical Role Critical Role’s 7-hour Campaign Finale

    There are marketing reasons to leave Trent and Uk'otoa unresolved. I doubt they would let it influence their game specifically, but it's not a big loss to leave them active because of Explorer's Guide to Wildemount.
  14. Iry

    D&D 5E (2014) Best out of combat class features?

    Misty Visions - S Tier. Emboldened Bond - A Tier. Storm Rune - A Tier. Shape Water - A Tier. Kobold Wolf Barbarian with the Tactician Feat.
  15. Iry

    D&D General IMO, Alignment should be "Fill in the blank"

    But then the supernatural powers that be would have a MUCH harder time classifying you, and hitting you with alignment spells. :ROFLMAO:
  16. Iry

    D&D General Critical Role Ending

    While nobody can agree what constitutes moderate vs high levels of mechanical play, I'll take a shot at it. I generally define Moderate Levels of mechanical play as follows. It's what I expect out of my players after about a year: Know the To Hit / Damage / Spell DC of your most common attacks...
  17. Iry

    Critical Role Critical Role’s 7-hour Campaign Finale

    Shadowrun is one of those games that has such amazing delightful lore, but a system that makes me run away in terror. Obviously I can run a Chronicles of Darkness (or some other system) hack in the same setting, but I wish the base rules of Shadowrun were more... tolerable.
  18. Iry

    Critical Role Critical Role’s 7-hour Campaign Finale

    I would personally recommend Dimension 20 over Critical Role. Brennan Lee Mulligan is a beast, and his players have good comedic timing. It's definitely a more joking light-hearted game than Critical Role. You can't go wrong with either of them, though.
  19. Iry

    Critical Role Critical Role’s 7-hour Campaign Finale

    They are pretty charismatic people, yes. My own players perform at about the same level, with somewhat better knowledge of the rules. Except maybe Sam when he's getting his songs on in Campaign 1 - that's a real feat.
  20. Iry

    Critical Role Critical Role’s 7-hour Campaign Finale

    I can't speak for anyone else, but it's the emotion for me. Listening to people feel REAL emotions, far more emotion than I could ever muster at a gaming table, is a little awe inspiring for me. Like, I can't imagine feeling that strongly about something, but they do. They really do. And it's...
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