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  1. Silvercat Moonpaw

    Favorite actual/wished for fantasy character that wouldn't work well with D&D rules

    But does that have to be done with D&D? There are already systems out there that let you build with description. Off the top of my head there's PDQ (Prose Descriptive Qualities), HeroQuest, Cartoon Action Hour: Season 2, Risus, and QAGS (Quicka** Gaming System). I think there are also many...
  2. Silvercat Moonpaw

    Do more choices make us happier (in gaming)?

    The opposite of that is someone like me: we can't work with a fixed identity. We have to start blank and work from there.
  3. Silvercat Moonpaw

    Do more choices make us happier (in gaming)?

    But only if you still like the choice. Options exist for the possibility that someone is just not going to be comfortable with what's given to them. Non-randomness exists for the same reasons.
  4. Silvercat Moonpaw

    Favorite actual/wished for fantasy character that wouldn't work well with D&D rules

    Then perhaps a class-based system could be developed. Not even necessarily a system that lets a player precisely duplicate the intended creature but instead provides something comparable while still being balanced (within the type of balance that exists in the D&D system). Like what Savage...
  5. Silvercat Moonpaw

    Favorite actual/wished for fantasy character that wouldn't work well with D&D rules

    I don't expect WotC to create rules for it. And like I said a 3rd party created rules for playing animals in 3.5/Pathfinder that I guess work well enough. But there are still magical beasts I'd like to play that haven't been covered well. Honestly I don't expect rules that specifically make...
  6. Silvercat Moonpaw

    Favorite actual/wished for fantasy character that wouldn't work well with D&D rules

    But for those short times and times when the player doesn't lose interest there should be rules. (Although I'm not sure how "sub-human intelligence" factors in, what mechanical impact would that have vs. simply roleplaying the trait without having it?)
  7. Silvercat Moonpaw

    Favorite actual/wished for fantasy character that wouldn't work well with D&D rules

    Could be done if player got to play the ship as maybe a side PC or a cohort to their regular character. That's another thing: cohorts from 1st level. There should be a way to do them that doesn't give the player the equivalent of a full extra character. Non-humanoid PC options. Anything from...
  8. Silvercat Moonpaw

    Favorite actual/wished for fantasy character that wouldn't work well with D&D rules

    I'm sort of confused as to what concepts you're asking for. Would wanting to be a non-humanoid (shape, not type) creature count as an example? Or are you talking about things that are possible with 3.5 D&D (without odd supplements like maybe savage species) but are just inconvenient?
  9. Silvercat Moonpaw

    Who prefers a human-centric campaign?

    For me it's a problem of identity. Specifically that I'm confused by it. I do not have a good identification of myself in terms of biology and functional role (race and class, to use D&D terms, but it extends into even things like gender). So when I'm asked to think about those features in my...
  10. Silvercat Moonpaw

    Tell Me and my Son about Mutants & Masterminds

    Where did you hear this? Growth and Shrinking change traits which are covered by caps, therefore they are covered by caps. Same as how feats that only give you a situational bonus to attack or defense say you cannot exceed caps with them. Perception is seen by some people as actually not a...
  11. Silvercat Moonpaw

    Tell Me and my Son about Mutants & Masterminds

    Ah, okay, ouch. I was just worried this was another instance of the people on the site not treating others nicely. While I don't usually think that of them, I've read complaints about it once before.
  12. Silvercat Moonpaw

    Tell Me and my Son about Mutants & Masterminds

    Can you explain this?
  13. Silvercat Moonpaw

    A Return to the Dungeon

    If people go the route of "dungeon"-spaced resources the timing of recharge is going to have to fall on arbitrary DM judgment. For comparison the arbitrary method is how it mostly works in FantasyCraft: resources are generally based on "scene", game session, and adventure, with scene being the...
  14. Silvercat Moonpaw

    Mythbusters: Reality Or Dramatic? What Do You Allow In Your RPGS?

    One problem with that question: it assumes we're going to require that the hanging be realistic. Why? Why can't we let we let the guy being hung have an improbable lung capacity such that the PCs have time to shoot the rope off in more than one go? Why can't the bullet not cut the rope but...
  15. Silvercat Moonpaw

    Where do you see (or want) 5.0 to go?

    More fluff in the core books. More than now, more than in the 3e books. In fact, just swap the current ratios of fluff and crunch.
  16. Silvercat Moonpaw

    [setting help] Science fantasy races

    Dougal Dixon's After Man: postulated 50 million years in the future bats would colonize new Hawaiian islands, and one species was a Nightmare Fuel predator that had evolved to use its stronger wing arms as legs while its more dexterous hind feet came over the shoulder to be used as claws. Also...
  17. Silvercat Moonpaw

    [setting help] Science fantasy races

    For a monstrous race how about mobile, sentient plants? Start with treants.....treents....treeants.....however you spell it, and if that's not enough base their designs on arthropods (insects, arachnids, lobsters/crabs) or weird undersea stuff like hydras.
  18. Silvercat Moonpaw

    What 4e Fluff do you Like?

    I don't own any of the books, but I read a little of the PHB3 at a local store and I really like what they've done with minotaurs: they struggle between the standard bestial image and an enlightened state, the latter of which fitting with some ideas I've had about them having to become smart to...
  19. Silvercat Moonpaw

    Fantasy campaign in True20...or W&W...or what?

    Just to note: Warriors&Warlocks (W&W) is M&M. It is not a separate system. Also I don't see how a different system is going to change what people use. If they have spells they like or that work for them aren't they just as likely to gravitate toward the options in the new system that allow...
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