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    Readying a Spell and Breaking Concentration

    Oh that's a good point too, but that opens up a lot more questions. If we say releasing a spell is not casting a spell and thus can't be countered, does that also mean that it ignores any range and line of sight restrictions? Looking at it realistically, the conditions need to be checked at...
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    Secret hit points?

    I use a similar system for monster HP. Make HP of monsters unknown to my players and only keep track of how much damage my players did to them. Though I don't randomize it (so if they fight the same monster often, just like their character, they will eventually be able to estimate the monster's...
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    Readying a Spell and Breaking Concentration

    Oh man, I never even thought about that you could define a trigger that you trigger yourself and on your own turn no less. But I checked the rules and this is definitely fully valid. Very interesting.
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    How about bonus XP for art, journals etc?

    Well, there is actually one official Adventure League XP reward for out-of-game actions and that is the reward for DMing (see section "Dungeon Master Rewards" here: http://media.wizards.com/2016/dnd/downloads/AL_DMG_SKT.pdf). So the concept of rewarding "Work" with ingame bonuses at least isn't...
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    Readying a Spell and Breaking Concentration

    Actually that doesn't even work because a ready action can only be either movement or action, not both. Yeah, ready action is rarely used and readying a spell is even more rare. Though I definitely make my NPCs use it against annoying PCs that keep running behind full cover, thinking they're...
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    HExblade's specter: only temp HP or normal *and* temp HP?

    Wanted to bring that up too. I have a Warlock player which works a lot with TempHP and while checking through the rules and feats regarding that it becomes pretty clear that the rules and feats are mostly written so that they prevent the situation that someone has 0 HP and still TempHP, so it's...
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    “Who started it?” Initiative order

    I'm fine with initiative is handled. I mean my players have some trouble understanding that they can't just tell me they attack someone, they need to tell me their intent to attack and then I roll initiative and once it's their turn they tell me what they do. That's mainly because before it's...
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    D&D 5E (2014) Anyone else finding character advancement pretty dull?

    I actually really like the character advancement in 5e. It's very streamlined. You really just have to choose between some things, but they have a good impact and make a difference. And that, to me, is a lot more exciting than having to read through guides for hours trying to figure out where to...
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    D&D 5E (2014) Another "have I always played it wrong?" moment: Cover!

    I honestly would prefer to do away with cover altogether because it seems to overcomplicate things and only results in all my players saying "I take cover behind" at the end every single turn. But at least the "DM determines it" is still quite manageable unlike that DMG rule for grids. Ugh.
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    How often does your party take a short rest?

    I use 100% standard rules (AL strict) and since my group has a Warlock and a Monk, they pretty much want to rest after every battle. As they are resting this often and in insecure areas, the chance of getting ambushed is fairly high, though, so if an ambush occurs they fight 2 battles per short...
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    Missed session catch-up XP

    I've already explained it earlier, but I personally go by AL rules: https://media.wizards.com/2017/dnd/downloads/AL_PG_YP.pdf See section "Downtime: Catching Up".
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    Missed session catch-up XP

    It works fine for me. I tell my players that this is the rule before we start playing. And it motivates them to not miss without giving word. As those situations might happen quite frequently it's better to just not give XP rather than talk with them about it every single time.
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    Missed session catch-up XP

    My rule is: - If player notifies me that he will be away, his character will get full XP - If player misses without saying a word, he doesn't get XP - The only "catching up" rules I apply are the AL rules (that is if you reach level 4 and all other party members are level 5 or higher, you...
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    D&D 5E (2014) Pushing into fire elemental

    Where do you get those rules from? The only rule I can find on that (apart from not being allowed to move through a hostile creature's space) is: (BasicRules, p.71) The word willingly to me means that pushing a non-willing creature into someone else's is not against the rules as written.
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    What is your group’s roleplaying level?

    My players just don't manage to discuss strategies in character.
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    D&D 5E (2014) Pushing into fire elemental

    The fire elemental has the following trait: Now one of my players has the idea to push another enemy into the fire elemental or through the fire elemental. And I wonder how that would work out. It seems the "burning" is only triggered when the fire elemental actively moves into a creature's...
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    D&D 5E (2014) Do you think the monk has too few ki points? And my proposal.

    I don't think the number of Ki points is an issue. A monk can use all his resources in two rounds by going all out, but so can a Warlock. Also, having more Ki available und on level up feels nicer when you struggled with Ki points before.
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    D&D 5E (2014) Would You Rather Have a LE or CN party member?

    I'm fine with any alignment as long as the player keeps my table rules: - No fighting among players (including not doing actions other players would significantly disagree with like killing an important NPC just for fun) - No elaborate torture scenes
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    "Run away! Run away!" ... what if they don't?

    My players encounter monsters as in the adventure path, regardless of whether they can beat them or not. If they are facing strong enemies I telegraph that for them a bit, but knowing my group, they'll fight anyway. Usually it's only during combat they start to feel like running might be a...
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    Common Houserules?

    I don't really like house rules and the ones I see used I don't really consider absolutely necessary. The only thing I might agree on is that it's a hassle to track inventory, especially item weight, so doing away with weight tracking is fair I guess. (I didn't really do away with it myself...
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