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  1. fearsomepirate

    D&D 5E (2014) The Binder, a WIP Homebrew Class for 5e

    If you do not have subclasses called Trapper and Keeper, I'm calling this failed design.
  2. fearsomepirate

    Pathfinder 2E Is It Time for PF2 "Essentials"?

    I think the optimistic spin on things is that PF1 was a victim of the larger trend of 5e driving a collapse in market perception of 3.x as the "true" D&D. The minimum goal of PF2e should be to arrest that decline by providing a stable source of revenue. It doesn't need to satisfy all 3.x fans...
  3. fearsomepirate

    Pathfinder 2E Is It Time for PF2 "Essentials"?

    The problem with overanalyzing Paizo's decline on Roll20 & FG is it's a decline in share on, once again, an exploding market, both the RPG industry itself and the VTTs! Positing that there could be some giant share on Foundry that would significantly alter our estimation of the overall market...
  4. fearsomepirate

    Pathfinder 2E Is It Time for PF2 "Essentials"?

    I'm actually reading all these posts, and I am trying to say over and over that this is basically unknowable. All you can make is conditional statements where you get the opposite answer depending on the conditions. There is a lot of speculation in this thread presented as fact. Here are the...
  5. fearsomepirate

    D&D General Things That Bug You

    5e definitely falls into the MOAR HP MOAR DAMAGE trap of increasing monster difficulty. This is literally what I want, and WotC seems uninterested in selling it to me. So I use old AD&D 1e stuff for my 5e games.
  6. fearsomepirate

    D&D General Things That Bug You

    If the adventure isn't fun without regular addition of new character widgets, it won't be fun with them, either.
  7. fearsomepirate

    D&D General Things That Bug You

    Yeah, I'm pretty firmly in the "don't worry too much about realism, just worry about it a little, tiny bit, just enough to be fun" camp.
  8. fearsomepirate

    D&D General Things That Bug You

    I'm saying, "I can kind of find answers to your objections, but these answers are giant handwaves, so don't think about them too hard, because D&D explanations are all kinda nonsense."
  9. fearsomepirate

    D&D General Things That Bug You

    Like I said, gigantic handwave. Also, most of those on-hit effects impose either CON or STR saves. Second handwave: heavy armor proficiency = your fighting skill largely revolves around maneuvering, positioning, and facing such that blows are deflected by your pauldrons or your greaves or your...
  10. fearsomepirate

    D&D General Things That Bug You

    I have a player with the Heavy Armor Master feat, and it's not been much of an obstacle. Once attacks pile up, I roll all attacks together, and then all damage together. The player just reduces damage by 3 x # of attacks. The gigantic handwave is that your fighter's training and experience are...
  11. fearsomepirate

    D&D General Things That Bug You

    As a first pass revision: -Ranged weapons should have STR requirements. A high STR/DEX character should be the ultimate warrior. -Reduce the max player ability score bonus to +3. This would have a lot of knock-on effects to adjust. -Increase CR 20 monster AC by about 3-5 points, scale HP and...
  12. fearsomepirate

    D&D General Things That Bug You

    Yeah, you shouldn't be able to use a Longbow effectively with STR 8. I don't think I generally care for the 3e ability mod system, but it's here to stay.
  13. fearsomepirate

    D&D General Things That Bug You

    STOP BEING YOUNG
  14. fearsomepirate

    Pathfinder 2E Is It Time for PF2 "Essentials"?

    You can't say this without knowing how much Paizo is spending to service liabilities. If it's a little, a significant drop in sales won't mean negative cash flow. It's a lot, a big sales drop will have their creditors calling.
  15. fearsomepirate

    D&D General Things That Bug You

    Nah. I'm not asking for taking 5 minutes to resolve a hit. I just want there to be some meaningful reason to have 17 STR instead of 16 other than buying a +1 feat later. I actually liked the weapon damage type distinctions mattering beyond just "magic vs non-magic," too.
  16. fearsomepirate

    D&D 5E (2014) Guide to cruddy spells (v1.01)

    Blight needs a defender. There are times single-target damage is exactly what you want. The big 3rd-level AoE spells do 8d6, so if you only have 1 target and expend a 4th-level slot, 9d6 < 8d8 Necrotic damage isn't commonly resisted Most upscaled low-level damage spells do significantly less...
  17. fearsomepirate

    D&D General Things That Bug You

    I get what you're saying, but if you're a 20th-level rogue with expertise in a skill for which you have +5 from the relevant ability, your minimum possible roll is 27. You're basically never failing that roll.
  18. fearsomepirate

    D&D General Things That Bug You

    Having the horse carry things while you walk would speed up your walking. You'd walk faster and rest less often.
  19. fearsomepirate

    D&D General Things That Bug You

    Mostly 5e annoyances: I don't like how there is functionally almost no difference between the different weapons of a given tier. Why even bother having battleaxes and longswords? Odd skill scores should matter DEX shouldn't be a god stat; I'd prefer for the best ranged weapons to use both STR...
  20. fearsomepirate

    Pathfinder 2E Is It Time for PF2 "Essentials"?

    I don't think the mechanics of a system, as such, have a great deal to do with a product's success or failure. Not that they have no effect, but system alone isn't going to do it. I would refer you to the giant, catastrophic hoarder's-home-in-text-form known as "Advanced Dungeons & Dragons" for...
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