According to http://www.powerliftingwatch.com/files/PLWR-M-03-19-12.pdf deadlift world records (by weight class/gender) range between 573 lbs and 1,015 lb. Sounds like they got it about right. :P
20 strength (max possible in D&D for adventuring human) = 1,000 lb dead lift.
I also think the...
I think we're going to see a myriad of hp/HD/healing rules over the length of the playtest.
I think we're going to see "dials" to set Long Rest and Short Rest healing to taste in the final product.
I think the fighter d10, rogue/cleric d8, and wizard d6 is what we're going to get. I remember...
I'm not reading the bestiary or DM stuff as I want to experience the playtest as an uninitiated player. I didn't WANT to know there are no elephants in the Caves of Chaos. Please put references to the bestiary in spoilers.
:p
So, first I was like, "Wah! Me too!"
And then I was like, "Cool! Thanks, PC!"
And then that didn't work, so I was like, "Wah!" with a bit of "I hate you PC for getting my hopes up."
And then it did work, so I was like, "Yay! Thanks, PC!"
I've played D&D since 1981. I consider myself "the hardcore of the game." I've played 4e steadily since release. I hate the idea of using nonstandard magic items in 4e because it is a pain in the ass to deal with compared to the character builder handling everything for free. Also, I try to use...
Also, also, pretty much nullifies his Combat Challenge power since he can only take one immediate action per round. If he's always readying an action, then he's always got his immediate action consumed by his own standard action.
Some thoughts:
I expect the default rules to be fixed hp/level with option to roll your HD. Probably modified by CON? 10 hp fighter sounds like 6 (fixed value of d10 HD) + 4 (14 CON mod)?
Hit Die recovery rates vary depending on preferred "grittiness":
Gritty game: recover 1 HD/extended rest...
Mixed bag for me.
Recent "over their heads fights" from Gardmore Abbey:
1. A bunch of mummies, scarab swarms, and a flameskull - party steps in, flameskull drops fireball, mummies rush. Three of party bloodied and one down in first round. They wisely decided to retreat and I didn't go all...
Neither, both, and More. :)
I hope the "math is flatter" means we don't NEED wands as implements, but when they exist they are extra special. So, a level 15 wizard with a +1 wand getting that +1 to hit (or to spell save DC) is special because most wizards don't have these rare and wonderful...
You can do this:
Thief 1 move action: move into position; standard action:ready action attack when Thief 2 in position
Thief 2 move action: move into position
Thief 1 interrupt with readied attack (with combat advantage)
Thief 2 standard action attack (with combat advantage)
So, it's...
I'm looking forward to D&DNext way too much. I'm damn sure I'll buy the "core 3" books on day one, and we'll be playing it within 2 weeks of release as our regular weekly D&D game.
It has little to do with my expectations for the game being "my perfect D&D," but is more about my prefreence to...
Power Word: Kill
an alternative
Benefit: One mortal creature that the user can see drops to 0 hit points and dies. The target must be no greater than 4 levels higher than the user. The user loses the same number of hit points that the target lost.
Goal: will a player character sacrifice...
A halfling is two sizes smaller than an ogre and can move through the ogre's space, but provokes opportunity attacks as normal.
ANY creature can move through the space of any other helpless creature.
The halfling could not move through the space of an active orc because the size difference is one.