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  1. Machiavelli

    Help with War Hulk build ...

    Ya know, I've always wanted to play around with a War Hulk. My ideas: Whirling Frenzy has the AC boost (which I think is totally ridiculous from a balance perspective, but for this character it will be important) or otherwise I would tell you that you NEED the extra HP from a regular rage...
  2. Machiavelli

    Great Sling

    Projectile weapons in D&D are completely, utterly borked. Until you successfully wrestle with that idea and come up smiling, making house rules for projectile weapons is bound to fail, induce vomiting in those making the attempt, or both. The level of rules sophistication needed to make...
  3. Machiavelli

    Power Attack, Weapon Finesse, and Lances

    ...so you could get the 2-for-1 power attack even while using a shield. Interesting-er and interesting-er. I guess the reason you don't see mounted builds very often in D&D is the prevalence of situations where combat does not occur in open fields. A heavy cavalry officer and his mount won't...
  4. Machiavelli

    Power Attack, Weapon Finesse, and Lances

    The power attack feat itself says so. It doesn't mention the weapons' one-handed or two-handed classifications, it mentions how you wield the weapons. A lance being wielded one-handed is special only because the lance is classified as a two-handed weapon. They could have just called a lance a...
  5. Machiavelli

    What would you Play?

    At low levels, it's good to treat your Cleric as though he were a mage. He simply MUST NOT DIE.
  6. Machiavelli

    Arcane Disciple and Warmage

    Wait... you don't get the domain ability along with the spells, do you!? I'm under the impression that Arcane Disciple only places the domain spells on your class list, such that a wizard could then scribe them into his spellsbook, a warmage could cast them as any other warmage spell (but the...
  7. Machiavelli

    Dusk Blade spells

    I asked this question. It didn't get its own thread, but I asked it. And my only complaint about the Duskblade is that it throws my one home-made PrC out of balance. I'm thinking of re-doing the prerequisites so that the Duskblade can't get into this PrC at 4th level (!) like he can now.
  8. Machiavelli

    multi-classing from day 1

    For, say, my cleric who wanted to multiclass into Druid, my DM just said that when I couldn't make it to a session I was out wandering in the woods, and at one point while we were in the wilderness, I tracked down and visited a local druid, to get his advice and offer my services if the need...
  9. Machiavelli

    Mounted Archer

    Haha, Darklone. It took me about 2 seconds to realize what you were saying. Before that, I figured you were "slow", and after that... well, I'm still giggling. :)
  10. Machiavelli

    Hide in plain sight question.

    Hide In Plain Sight is one of those abilities that plays heavily upon the environment. You, the DM, have complete control over the environment, by default. Remind him that you can take the party to a plane where his precious ability will NEVER function, if that's what it takes to shut him up...
  11. Machiavelli

    Looking for an extra Move Action

    I like the gnome wizard idea A LOT. If this is an evil NPC, I could totally see that happening. Better yet: a kobold sorcerer, with those nifty bonuses I've seen added to them (like the ritual to boost spellcasting a little bit, and the opposite of Powerful Build that makes them sorta/kinda...
  12. Machiavelli

    Mounted Archer

    ...which is a shame, really. Mounted archery isn't easy to pull off effectively. As for Crossbow Sniper, you really can ignore the increase to your sneak attack range (30' -> 60') and it's still a decent feat. The feat that gives full Dex to damage on any ranged attack is just... uneeded. I...
  13. Machiavelli

    Excavating a City/Moving tons of sand (Brainteaser: Lots of Math/Physics needed)

    Actually, I should think that a city will readily float on sand, going only by the densities involved, because the city will most likely be made of local-ish materials that will only be a bit denser after being processed for construction. The city's "box" will also contain very much of air...
  14. Machiavelli

    Excavating a City/Moving tons of sand (Brainteaser: Lots of Math/Physics needed)

    How about those Entropomancers, who can direct and control a Sphere of Annihilation? They could get rid of that sand nicely, I'd imagine. Of course, you'll need to have at least one SoA at your disposal, and probably an army to fend off the evil baddies that would attempt to wrest control of...
  15. Machiavelli

    improved sniping?

    Crossbow Sniper from Player's Handbook II. For extra juiciness, it also adds 1/2 Dex to damage. (I found out about this feat over 3 weeks ago, but I'm still trying to decide if it makes a crossbow competitive with a composite longbow, even for a rogue. I'd almost rather have a mighty...
  16. Machiavelli

    any help for a winpy wizzard?

    You're not being very helpful, even though these fine folks who posted above me were happy to be. Therefor, Master of the NPCs, I purport that you obviously do not need help, and so I shall not offer it.
  17. Machiavelli

    Excavating a City/Moving tons of sand (Brainteaser: Lots of Math/Physics needed)

    180mph winds taking only the first inch of sand off of a 1-square-foot area sounds... wrong. I know pretty much nothing about sandy desert that isn't apocryphal, but every sandy-desert-related movie and book I can remember being exposed to suggested that heavy winds can quickly transform the...
  18. Machiavelli

    Spells: 10th level and higher, a proposal

    Thanks Tirian! I doubt I'd have ever found that myself, even if I had the urge to try :)
  19. Machiavelli

    Why the heck are bags of holding so heavy?

    Notmousse is repeating itself without any variation. Its question is general enough to be answerable by anybody, but is phrased, repeated, and supported in a mildly and perplexingly abrasive manner. I hereby label Notmousse a troll. Perhaps a completely non-offensive troll, but a troll none...
  20. Machiavelli

    Spells: 10th level and higher, a proposal

    I thought 10th-level spells were along the lines of cutting a mountain off at the base, flipping it over, and suspending it in the air forever. An appropriate 11-level spell would then build a metropolis on top, complete with a population of 2 million unique, custom-made people. I'm not sure...
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