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  1. Machiavelli

    Boon\Bane Number (Brianstorm)

    I play things off the cuff, usually. The monsters tend to be MUCH nastier than the party can handle, then I just ignore certain abilities. If I don't use the dragon's full repertoire of spells, so what? Maybe he already cast them that day, that sort of thing. Just adjust tactics and play...
  2. Machiavelli

    What is Battle Jump?

    Context, please? I have no clue what Battle Jump is. I'm thinking it's a feat, and it conjurs in my mind an image that matches that of Leap Attack from Complete Adventurer. If it's a feat, it's probably not in any of the "Complete" books, the Player's Handbook II, Miniatures Handbook, Heroes...
  3. Machiavelli

    DMG Prc 2.0: The Shadowdancer

    ...and yet "what's the caster level for x?" is among the most frequent questions asked. Just put it in there, it doesn't take up much space and adds alot to clarity of rules.
  4. Machiavelli

    Archer Ranger vs 2-Weapon Ranger

    Arrowmind is silly. The reasoning behind a bow drawing AoO's is that a bow requires a very strict combination of somewhat unnatural movements that lock the limbs into positions of untenable defense. What possible magical spell could prevent that? Okay, I've thought of a couple ways the spell...
  5. Machiavelli

    Whirlwind Attack and Great Cleave

    If you're a barbarian or somesuch with a single, nasty attack, then WWA is good for wading into a roiling throng of enemy mooks and wading back out in a frothy sea of blood.
  6. Machiavelli

    DMG PrC 2.0: The Duelist -- Not Just Intelligence Anymore

    I love that you eliminated Elaborate Parry and spread its advantages out across the levels; good insight there. The (very cool) Acrobatic Charge ability can be had with the Swashbuckler base class, so dropping it from the Duelist does not eliminate it from the game. It seems that with the...
  7. Machiavelli

    DMG Prc 2.0: The Shadowdancer

    You are absolutely right, of course, but the point was to improve upon the original. My suggestion is that the original lacks justification for its thoroughly magical abilities. The shadowdancer works best with secondary martial classes, specifically but not exclusively rogues, yet it has a...
  8. Machiavelli

    DMG Prc 2.0: The Shadowdancer

    That seems like an awful lot of supernatural abilities for those truly mundane prerequisites. I'd think "able to cast 1st-level arcane spells" would work, because you can satisfy that with a single feat (Soul of the North or its ilk)
  9. Machiavelli

    18 PRC, 3 Paragon, 2 Races, 20 Feats, 7 Magic Item, 1 material, 1 creature, 1 class +

    Unfortunately, those charts are nigh-illegible when converted straight into word format, and they aren't even very friendly in their current online form. Traditionally, CODE brackets are used to limit the font to Courier New and preserve the multiple spaces between characters, which allows...
  10. Machiavelli

    combining lightning and thunder?

    Born of the Three Thunders in Complete Arcane. It's a metamagic feat that allows you to make any electricity or somic damage-dealing spell split its damage between both, then adds a stunning effect and a knock-down effect. It's pretty sweet, but instead of increasing the spell level it dazes...
  11. Machiavelli

    Druids - Likes and Dislikes?

    Likes: So many options and abilities that can be ignored or used in a simplified manner without nerfing the class. Dislikes: Being overwhelmed by the staggering wall of mechanics when attempting to use the class the way it seems to be intended. For instance: I like the idea of using the...
  12. Machiavelli

    Finding d16s (was: How Balanced are d16s?)

    I'm guessing it's not actually PERFECTLY clear, Fieari. Some sort of internal reflection scheme allows the light entering it at any but the correct, small range of angles to bounce around inside the die until eventually it is absorbed by the material. The optical calculations needed to get...
  13. Machiavelli

    flaming sphere vs. invisibility

    I formed an amusing mental picture while reading through this thread: Sorcerer leaves home to go adventuring. He leaves the kitchen light on. His room mate, a drow, stumbles out of his bedroom to go to the bathroom, recieving painful burns on his sensitive, girly-man skin. Four-hundred...
  14. Machiavelli

    Looking for an AoE (Force) spell

    Manyjaws seems fun. I wonder if there are any AoE force spells that don't actually bite the target?
  15. Machiavelli

    Looking for an AoE (Force) spell

    I just read Vortex of Teeth in the Spell Compendium. It is a 4th level Wiz/Sorc/Druid spell, and it is BADASS. It creates, at Medium range, a 40' radius, 20' tall cylinder or translucent piranhas made of a mixture of 1 part magical force and 2 parts voracious, flesh-consuming hunger. In the...
  16. Machiavelli

    War!!!!

    Depending upon how magic is involved on the battlefield, one could say that NO situation is absurd. Of course, you need to draw the line of definition somewhere, beyond which situations are just resolved on a case-by-case, leave it to the DM to decide basis. I like that your rule set is so far...
  17. Machiavelli

    Identify the Major Damage-Dealing Prestige Classes

    Pawsplay nailed the easiest way to beef up the Hulking Hurler: take War Hulk as well. It's a fantastically effective way to boost strength. You'd have to be very careful or very insane to allow it into your campaign, but it turns any Large martial combatant (melee or ranged) into a force to be...
  18. Machiavelli

    Identify the Major Damage-Dealing Prestige Classes

    Hulking Hurler isn't pie-in-the-sky as far as situation, only as far as race. You have to be Large or larger, hence me asking about Powerful Build, because the Goliath is only a LA +1 race. Otherwise, you have to be a minotaur (my favorite for Hulking Hurler characters) or the more traditional...
  19. Machiavelli

    From DMG - stats for lasers?

    Oy vey. I find it staggering how little damage these things do compared to a 20th-level character. 3d8 is NOTHING, despite that weapon being a frickin' laser rifle. Silly hitpoints. It seems grim & gritty is the best way to go with futuristic weapons in d20. Otherwise, use a health system...
  20. Machiavelli

    Identify the Major Damage-Dealing Prestige Classes

    Are you looking for lots of quick and dirty, raw damage, context ignored? For instance, something that would not be good for quick, dirty, raw damage would be something like the Arcane Archer. What makes it "good" for damage is being very far away from what you're dealing damage to, not so...
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