Search results

  1. N

    D&D General Arcane Subclasses UA Survey is up

    I didn't say 4e wasn't good at combat. But if we want a combat exclusive thing we have prior to 4e the entire Fighter or Fighting Man class. For that matter if we look at the 3.5 rogue we find that other some skills (and the 4e one was more skilled; I've run a 4e human fighter out of the PHB...
  2. N

    D&D General Arcane Subclasses UA Survey is up

    4e was the first mainline edition since 1e to make fighters competent and able to keep up out of combat - and was the first edition in the history of D&D to have fun to play rogues, which included giving them non-combat abilities that weren't just "higher number". And it was the first edition to...
  3. N

    What do YOU plan on doing with Daggerheart?

    I would point out that the default assumption is that the GM should get as many turns as the PCs in combat and probably slightly more. If the GM only got the spotlight when the player rolled with fear then they would have roughly 90% of the actions of PCs (rolls with fear being two GM turns; one...
  4. 1751890443410.png

    1751890443410.png

  5. N

    What RPGs genres are lacking?

    I think the problem here is that spies, by their nature, tend to operate solo. The heist genre was hard to crack (Leverage in 2010 was the game that did it; BitD is basically Leverage meets PbtA) but Hear hear! I think those aren't uncommon in the Indie space. I mean lots of things from...
  6. N

    How many "steps" is too many?

    It absolutely is. Just to explain Daggerheart HP, as we've gone into all hits do between 1 and 3hp of damage. Starting PCs have about 6hp (OK, so wizards have 5, guardians 7, and I think from memory dwarves give +1). As for HP growth, you can gain a maximum total of six more hp from levelling...
  7. N

    How many "steps" is too many?

    The problems being solved aren't just Armour as DR; they are twofold: An effective "Armour as DR" that works satisfyingly (so armour has meaningful impact but doesn't utterly render things irrelevant) for foes all the way from kobolds with sharp sticks to dragons biting you The ability to have...
  8. N

    How many "steps" is too many?

    I'm on team "How big is a step? If one of the steps is a square root I'm out!" I've the following basics for step size (and it's not as detailed as it could be; if you're going right into the weeds order of operations matters to the point 6+d20 is faster to calculate than d20+6). And the...
  9. N

    What RPGs genres are lacking?

    That's because the Western is a nigh-on dead genre. I'd say if anything Westerns are overrepresented compared to their place in e.g. modern TV and cinema.
  10. N

    What RPGs genres are lacking?

    You've Fate to your left, Savage Worlds to your right - two big (by non-D&D standards) RPGs in their day. Also Outgunned.
  11. N

    Daggerheart General Thread [+]

    Check threshold/use armour are two steps. Of course subtracting is normally slower than checking so it comes out in the wash unless you have very low damage numbers. I think it's mostly familiarity.
  12. N

    Daggerheart General Thread [+]

    Daggerheart goes with a slightly complex armour system because it's trying to solve two complex problems at once: If you use a soak/DR model of armour then armour that provides non-trivial protection from a dragon's bite is going to make you effectively invulnerable to low level foes. Most...
  13. N

    Daggerheart General Thread [+]

    Is attrition based play possible in Daggerheart? Of course. You have short rests and long rests. Long rests need to be taken at home and without them hit points and stress are limited resources. Is old school dungeon crawling possible in Daggerheart? I'd be more than happy running a conversion...
  14. N

    Optimization and optimizers...

    Indeed. All "I'm not optimized" means in terms of RP is "...and I'm not very good at my job" which is more of a character beat than "... and I'm decent at my job" but not than "... and I'm damn good at my job".
  15. N

    Daggerheart Releases Another Round of Playtesting, Including Two New Classes

    That's not the normal rule. The normal rule is that it's "a" before consonants, "an" before vowels but that it's pronunciation that matters so words where the "h" is silent and the second letter is a vowel (like "hour") take "an" but ones where it isn't like "helicopter" take "a". And words like...
  16. N

    Optimization and optimizers...

    It comes from games from the 00s and earlier which were truly terribly balanced and which you could accidentally become overwhelmingly better than everyone. Scion 2e has already been mentioned on this thread, but D&D 3.5 was a noted problem; the druid was better than the fighter at almost...
  17. N

    Optimization and optimizers...

    The person you are replying to is a self-confessed optimizer. He has also in this thread admitted to optimizing using homebrew (from the DM's chair no less - the combination of which puts him into the +5 range) and to setting out to making optimizers cry using the unlimited power of the DM. He...
  18. N

    Optimization and optimizers...

    In my experience some people are jerks, but most people want to follow the social rules. An actively bad game is one in which you are encouraged to be a jerk without this being explicitly part of the game (such as in Cards Against Humanity). And games with complex mechanics encourage...
  19. N

    Optimization and optimizers...

    You do realise you just reversed the statement you were replying to. That they talked about optimizers trying to make people feel bad and you are claiming that optimizers make you feel bad whether they are trying to or not. This sounds more like a you problem Complaining that you feel useless...
  20. N

    Optimization and optimizers...

    Guys, the Ignore List exists for a reason.
Top