Actually, decided that it wasn't fair that a typical humanoid cohort would have elite-level stats, so used the +4, +4, +2, +2, +0, -2 rules, bumping the Dex and Con up with the +4s (base critter is dex-based, and again with the survivability), +2s to Str and Wis, +0 to Int, and -2 to Cha...