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  1. smootrk

    Darth Vader: Alignment

    Chaotic Good?!?
  2. smootrk

    What class is Indiana Jones?

    I don't know; he holds his own in most fights... gotta give him some fighting levels in addition to the expert levels.
  3. smootrk

    What class is Indiana Jones?

    Swashbuckler, Rogue, Expert (for the teacher aspects)
  4. smootrk

    Changing a D&D core mechanic

    You might not be able to effectively dodge an arrow using your dex, but you can surely be 'hard to target' in the first place... ... so I say, don't change it.
  5. smootrk

    Potteresque touches to a magic system

    Not sure about the food thing... Dumbledore often made the feast appear at different times with food abounding all the table of the great hall. For lots of HP goodies (including lists of magic, spells, items, etc) go here: http://www.hp-lexicon.org/index-2.html
  6. smootrk

    WOTC producing an Indiana Jones RPG???

    A simple D20 Modern (past?) supplement is really all that would be necessary. I cannot really envision any groundbreaking rules that would need be produced, as all the basics are already there. That being said, I would love to participate in such a game... fast paced chases, nazis, ancient...
  7. smootrk

    Druid Training?

    I had created a class that was modified from the Archivist, that seems more like the kind of Druid your wife has in mind. Check my signature for this nature archivist, the Biosoph. Redesigning her character is probably out of the question, but the learned 'angle' of this class might be helpful...
  8. smootrk

    New Arcane Classes; Warmage, Beguiler, Dread Necromancer...

    The Beguiler is substantially different from a Warmage. A Warmage is substantially different than the Dread Necromancer. The Beguiler is sneaky, and can sub quite well for a rogue, while the Warmage could not fill that role. The roles are all very different, and it is not just the spell lists...
  9. smootrk

    New Arcane Classes; Warmage, Beguiler, Dread Necromancer...

    Simply substitute with whichever one of these Specialist Spontaneous Casters make the most sense. For instance, I plan on a Fey Caster class of some sort (undecided name). This Fey Caster will likely become the standard class for any Fey. For others, just pick the most appropriate one...
  10. smootrk

    Summoner Class Design Thread

    Considering my initial concept was essentially a class for 'demon summoner/controller types', I would say you are spot on. In order to make the class more universally usable the ability needs to be opened up so that any type of niche summoner can be created. I also think this class concept...
  11. smootrk

    Summoner Class Design Thread

    True, although one must find balancing factors where one can. I rationalize this reduction in contrast to a 'fighting mage' like the Warmage. This might allow more skill points, or stronger special class abilities, or so forth. Anyone have any thoughts on Ability Scores and which scores are...
  12. smootrk

    Ideas for a high-level fighter's mount

    I would just have the character work in conjunction with an appropriate temple/clergy to go through a number of rituals (and largish donation of gold), then have the template placed upon the mount. No need to make things too much of a hassle, as the point is to have a mount that is appropriate...
  13. smootrk

    Ideas for a high-level fighter's mount

    I have used several houserules to beef up standard mounts: - I use enhanced HD based on mount quality; a nag is HD d6, fair quality is d8, good quality is d6+2 per HD, and thoroughbred is d4+4 per HD. - I use mount experience, and allow training in specific classes appropriate to the mount...
  14. smootrk

    Summoner Class Design Thread

    One consideration is for the spontaneous casting mechanism. using the beguiler as a baseline, the following analysis of their spell casting was crafted: It would seem like the candidates that best fit the beguiler's spell list would be spells that have the following characteristics: •...
  15. smootrk

    Summoner Class Design Thread

    I am going to be using this thread as collaborative idea collection area to design a class that specializes in Summoning, designed along the same conceptual theme as the Beguiler, Warmage, and Dread Necromancer. This first post will be a placeholder for the design work as we go. Anyone and...
  16. smootrk

    New Arcane Classes; Warmage, Beguiler, Dread Necromancer...

    Looks like this will be necessary. I think some sort of Conjurer designed along the same lines as Beguilers or Dread Necro is an ideal start. Some time ago I did an analysis of the Beguiler spell list choices, and I need to look that up again for use as a base line. I had forgotten about the...
  17. smootrk

    Who Keeps the SRD Open in Another Window?

    I use firefox, and the www.d20srd.org site is one of my tabs that automatically open each time I start the browser (as is ENWorld, Google, Giant in the Playground's latest OotS comic, and a couple other non-gaming sites).
  18. smootrk

    New Arcane Classes; Warmage, Beguiler, Dread Necromancer...

    Is there no one with even homebrew creations designed like the other spontaneous specialists? I had expected a deluge of class choices... am I the first to think of this (doubtful)?
  19. smootrk

    New Arcane Classes; Warmage, Beguiler, Dread Necromancer...

    Yes, your suggestions mirror my own ideas. Surely these concepts have already been fleshed out into classes previously... just needing to be tweaked to fit that mold that has been established by Warmages, Beguilers, Etc. More concepts that ought be considered: Shadow Casters (another sneaky...
  20. smootrk

    Bizarre/novelty/comedy modules/adventures?

    Those are the ones! Your memory-fu is greater that my own. :bows:
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