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  1. FireLance

    D&D 5E (2014) 5e Hobgoblin stat block

    Why? Assuming there is a basic level of consistency between how non-magical humanoids (such as hobgoblins and playable-race fighters) gain abilities, wouldn't it be both reasonable and possible for a fighter to pick up the hobgoblin's effective combat style? :]
  2. FireLance

    D&D 5E (2014) Petty Reasons I Might Buy 5e

    Well, every time that something I like about 4e outright isn't going to be in 5e, that's a mark against 5e (unless it's replaced by something that I consider better, of course). Every time that something I like about 4e gets into 5e, it makes it more likely that I will want to make the change...
  3. FireLance

    D&D 5E (2014) 5e Hobgoblin stat block

    So, how long do you think it will take before the first player of a fighter character asks to "learn to fight like a hobgoblin"? ;) And will 5e have an option for that apart from "take 5 levels of rogue"? :p
  4. FireLance

    Uh... since when was this an issue.

    Apparently, this happens in Real Life, too. See also: David vs. Goliath. ;)
  5. FireLance

    D&D 5E (2014) Should the Fighter's "Second Wind" ability grant temporary HP instead of regular HP?

    Unofficially, though, you could: 1. Rule that second wind only provides temporary hit points; and/or 2. Change second wind so that it can only be used as a reaction to dropping to less than half hit points; or 3. Do not allow second wind to be used in combat, but fighters regain 1d10+level...
  6. FireLance

    D&D 5E (2014) Petty Reasons I Might Buy 5e

    Hi ENWorld, it's been a while, hasn't it? ;) Between real-life busyness and growing apathy, dissatisfaction and disassociation with the apparent direction of 5e and the related discussions, I haven't checked in for some time. (Whatever problems you might have with disassociated mechanics, I...
  7. FireLance

    D&D 5E (2014) 15 Petty Reasons I Won't Buy 5e

    On the other hand, if there is an oriental adventures option, you could be a 5amurai! :p
  8. FireLance

    D&D 5E (2014) D&D Next Q&A: More Classes/Subclasses, Retraining & Playing Without Subclasses

    In my own, most likely biased and completely unsubstantiated, opinion, subclasses are just a terminological sleight-of-hand so that WotC can sidestep the issues that arose with calling certain concepts "classes" in 4e. I mean how is "remove the warlord sub-class" functionally different from...
  9. FireLance

    D&D 5E (2014) Subclasses/choice points at 3rd level

    It leads to more homogenization, which isn't the same as pure homogenization, any more than giving both wizards and clerics up to 9th level spells in 3e (clerics previously only had up to 7th level spells) meant that they were now the same class. And as far as I'm concerned, this reduction in...
  10. FireLance

    D&D 5E (2014) Can D&D Next Unite Fans of Different Editions? I think there is some hope now.

    Well, obviously, because it didn't follow the tropes/mechanics/flavor of [insert favorite edition] closely enough, regardless of what it says on the box. :]
  11. FireLance

    D&D 5E (2014) Feats are spells...does that mean fewer classes?

    You know, sneaking in a collection of 4e-style AEDU powers for the martial classes via the feat system might be one way to revive my interest in 5e and the playtest process. So, those of you who don't want me involved in helping to shape 5e, you know exactly what you need to shoot down...
  12. FireLance

    D&D 5E (2014) So what's the problem with restrictions, especially when it comes to the Paladin?

    One would assume that virtues are timeless. Or perhaps that, too, is an anachronistic perspective.
  13. FireLance

    D&D 5E (2014) So what's the problem with restrictions, especially when it comes to the Paladin?

    IMO, that is a problem with contemporary RPG scenarios, and not with alignment per se. :p
  14. FireLance

    D&D 5E (2014) So what's the problem with restrictions, especially when it comes to the Paladin?

    IMO, one way to have both a balanced base class and a more powerful character who loses his additional abilities if he fails to live up to his code or ideals is to use the 4e concept of boons. That way, DMs who want more powerful paladin characters can allow them to start out with one or more...
  15. FireLance

    D&D 5E (2014) First Level Hit Points Need to Increase

    The apparent risk of death. What percentage of rollercoaster rides need to result in death for rollercoaster rides to seem risky and thrilling? Similarly, what percentage of encounters need to result in PC death for fights to seem risky and thrilling?
  16. FireLance

    D&D 5E (2014) L&L: New Packet Hits This Wednesday

    That's one sure-fire way to keep me as a paying customer, regardless of whether I decide to switch to 5e or not. However, the math will still need to work out on the WotC end, and I have no way of knowing what they expect the costs and benefits to be under the various scenarios. We will just...
  17. FireLance

    D&D 5E (2014) How Important is it that Warlords be Healers?

    While there are, of course, no wrong opinions, it might be worthwhile to divorce the 4e implementation of the warlord from its basic concept of a tactician and inspiring combat leader. Unless, of course, you want to throw the baby out with the bathwater. It's perfectly fine if you want to do...
  18. FireLance

    D&D 5E (2014) L&L: New Packet Hits This Wednesday

    It's okay. 5e is going to throw out the bathwater that bothered you in 4e. Pity about all that baby. :p
  19. FireLance

    D&D 5E (2014) L&L: New Packet Hits This Wednesday

    The idea of paladins drawing power from oaths pleases me. That might be the fourth thing I like about 5e, after expertise dice, hit dice, and the sorcerer characteristic of gaining constant benefits as they expend daily spell points. Then again, if the design team changes its collective minds...
  20. FireLance

    D&D 5E (2014) How Important is it that Warlords be Healers?

    IMO, warlords should have the option to be able to restore hit points or, if we want to allow for hit points to be defined as "meat", provide an alternate pool of vigor points or inspiration points that allow a PC to avoid death in the same way as hit points. Similarly, warlords should have the...
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