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    Replacing the Paladin's special mount class feature...

    Hmmm... The closest archetype I can think of would be The Tick. Only he's not blue. Avenger, maybe? Sword & board with a bastard sword. Feats largely went into his smiting ability, if that says anything. Cheers, Vurt
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    Replacing the Paladin's special mount class feature...

    A lot of good ideas in here, I really appreciate it! One thing I do want to keep in mind is that the mount somewhat scales with level. Statting out a celestial warhorse for a 6th level paladin, my first reaction was to double-take, as it's a formidable combatant for 12 hours a day. And while I...
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    Replacing the Paladin's special mount class feature...

    One of my players has no interest in ever using his paladin's special mount class feature, and I'm considering swapping it out for something more appropriate, but I am at a loss for actual ideas. Has anyone else found something interesting and thematic to replace it with, that isn't just a...
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    For Nail - The Psion

    Oh definitely. A well-built psion is very survivable. This can be a good thing, though. It means the campaign doesn't have to end if one of them can get back to town and true res the rest after a particularly nasty encounter. How much does the character contribute outside of combat? For...
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    For Nail - The Psion

    I can only agree to that! That said, one of my players and I share DM'ing responsibilities, and both our games are high-powered. We're using gestalt rules from Unearthed Arcana along with the XPH, and I think the combination acts well to smooth over power inequalities in the psionic/magic...
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    For Nail - The Psion

    At higher levels, Combat Casting and Skill Focus allow you to shift your skill rank priorities to other skills. This is not a big deal for a wizard, obviously, who gets mondo skill ranks from his Int score, but it is arguably more useful for a cleric or sorc, whose skill points tend to lag. It's...
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    For Nail - The Psion

    Thanks for the correction, Hyp. Can you tell my spellcasters rarely take metamagic feats? *GRIN* Cheers, Vurt
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    For Nail - The Psion

    Ah, see, my DM generally ignores that bit when one of his NPCs gets grappled by the party monk. ;) Maybe a couple of silent spells prepped for just that contingency is what you need. A lesser metamagic rod of silent spell will only set the caster back 3000 gp, and is a good investment for the...
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    For Nail - The Psion

    Just to quickly point out: Combat Casting and Skill Focus (Concentration), along with maxed out ranks in Concentration, pretty much makes casting while grappled a non-issue. Now pinned, on the other hand... Cheers, Vurt
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    Mike Mearls is a Genius

    Not to nitpick, but this came up recently so it's fresh in my memory. ECS p.125 lists an airship's speed at 20 miles/hr. If you've got enough pilots and crew, there's no reason you can't sail 24/7, so that puts travel close to a much more reasonable 500 miles/day. Oddly enough, my current...
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    Cleric 1/Paladin 5: How many daily turn attempts?

    Thanks Hyp! I knew I was missing something... Cheers, Vurt
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    Cleric 1/Paladin 5: How many daily turn attempts?

    A first level cleric gets 3+Cha bonus turning attempts a day. A fifth level paladin turns as a cleric three levels lower. Does a Cleric 1/Paladin 5 then get 6+(2*Cha bonus) turns per day, half at cleric level 1 and the rest at Cleric level 2? Or just the better of the two? And if the...
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    Mike Mearls is a Genius

    I'd buy that! (As indeed, I have.) I actually quite enjoy the multiplicity of core stories in Eberron, if for no other reason than, after the inevitable TPK, the players don't just end up following the same memes all over again. From what I can see, the Indiana Jones core story supports...
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    For Nail - The Psion

    Well sure, in this case clearly the more colourful flavour text the better. Perhaps a good chunk of it got lopped off to fit the page-count, who knows. I'm not sure about the idea of having zero overlap between powers and spells, though. One thing I have never allowed in my campaigns is the...
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    Help with Monk/X gestalt build

    In my current Eberron game, one player is running a gestalt monk/fighter. There's a feat for the setting that allows the longsword to be considered a monk weapon for purposes of flurrying, and he's going for the TWF+Flurry combo that really needs lots of feats to be viable, so the Fighter class...
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    For Nail - The Psion

    Been following this thread fairly regularly, mulling over all the ideas presented, but still haven't come to a decision one way or another regarding the pwnage of the psion. I suspect much of the conflict stems from the kineticist really stepping on the sorcerer's toes, handily taking over as...
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    For Nail - The Psion

    Personally I always thought psions were balanced primarily against specialist wizards. (i.e. Barred schools versus good spells on discipline lists, similar number of pp/equivalent spells per day, bonus feats at the same levels, etc.) Comparing it to a sorcerer all the time seems to be an...
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    Base classes with Gather Info as a class skill

    Don't forget the Urban Ranger from Unearthed Arcana. Cheers, Vurt
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    Shemeska's Planescape Storyhour (Updated 29 Jan 2014)

    Sweet! It's Mini-me. With tentacles! Cheers, Vurt
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    Psionics: Balance and Integration

    Another bullet in the ectoplasmic/gaseous form debate: Ignoring fly speeds and duration differences, which one would an Egoist5/Wizard5 choose to cast? Ectoplasmic form, where he can use his powers with a Concentration check? Or gaseous form, which puts no limits on the use of psionic powers...
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