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    What's the difference between AI and a random generator?

    Because predictable output is what happens once you have error free code that covers all desired use cases, and that sort of code is the end result of an incremental process. As a developer, you (ideally) know the logic you want your code to follow, but due to human limitations, it's unlikely...
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    What's the difference between AI and a random generator?

    Can a randomly selected person predict an AI's aggregate output? No. Can the developers of an AI predict its behavior in aggregate? In my experience, yes. I have been sitting in the room when AI developers have done it. They looked the training data, they looked at the code, and they said, "Add...
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    The Rise And Fall Of Evil Genius Games

    As a general principal, I'm sorry if anything I've said or done has unintentionally caused another person to experience undue distress. But feel free to apologize for other people's reactions to your words, if that's what works for you. Not a rhetorical choice I'd have made if I were trying to...
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    What's the difference between AI and a random generator?

    I would say AI and other complex software is opaque for a number of different reasons. It's difficult to interpret without a lot of programming expertise. It's made up of many different interacting parts developed by many different engineers. It's a chaotic system (in the mathematical sense), so...
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    What's the difference between AI and a random generator?

    In my three years working professionally with AI, I've routinely witnessed software engineers removing unwanted results by directly manipulating the code, because they wrote that code, understand what it does, and know how to change it. Granted, I was working at a small tech start-up whose AI...
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    Why do many people prefer roll-high to roll-under?

    This is only a problem in a system where the results of a die roll are always either complete success or complete failure. If you have degrees of success and degrees of failure, there are other factors involved beyond just, "Did I succeed, yes or no?"
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    Why do many people prefer roll-high to roll-under?

    I would assume roll-over is generally more popular because many people are conditioned by a variety of societal factors to assume the larger of two numbers is better. That being said, I'm going to cast my vote for Blackjack- or Price-is-Right-style mechanics, where you try to role as high as...
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    What's the difference between AI and a random generator?

    To be fair, most code with lots of moving parts can be described as indecipherable by a majority of the public. If it doesn't have good documentation, it's probably indecipherable to most people who didn't actively write it. That's nothing unique to AI. That's just a function of extremely...
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    What's the difference between AI and a random generator?

    Computer scientists like to use terms like "black box" and "hidden layers" as technical jargon. Personally, I think it would be more accurate to use terminology from chaos theory: every sufficiently complex computer program is a chaotic system. Roughly speaking, a chaotic system is one whose end...
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    What's the difference between AI and a random generator?

    I agree with much of your argument, but I disagree with the conclusion drawn in the quoted statement. The fact that an AI assigns weights to training data has no bearing on how easy or how hard it is to create a human-readable explanation for the AI's output. It is neither impossible nor...
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    What's the difference between AI and a random generator?

    When talking about the internal logic of an AI, I wouldn't say "the code is only half the equation." I would say the code is the internal logic of the AI. Full stop. The fact that there are millions of weights being automatically adjusted doesn't make the logic any more or less complex than the...
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    What's the difference between AI and a random generator?

    I worked for three years as a professional AI trainer at a tech start-up (using non-pirated data sets), and I have to largely disagree with your assertion. Software engineers who program AI professionally absolutely do know the logic their AI uses to produce results, to the same extent they...
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    The Rise And Fall Of Evil Genius Games

    I'm not a lawyer... but wow, some of the statements made in this thread by a current EGG contractor sound like the exact kind of evidence a lawyer would want to gather to establish a pattern of workplace hostility. There's no way I'll feel good about myself if I don't document those posts before...
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    D&D 5E (2014) [+]Exploration Falls Short For Many Groups, Let’s Talk About It

    That's all true in the rules as they are currently written. On the other hand, it's easy to imagine house rules that say certain environmental effects deal HD damage (for lack of a better term) instead of dealing hp damage or causing levels of exhaustion. With that one small change, HD...
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    D&D 5E (2024) WotC Reveals The Confirmed Release Dates of 2024's D&D Slate

    Edit: I had a paraphrased "Green Eggs and Ham" quote about 4e here, but I quickly realized readers who aren't familiar with "Green Eggs and Ham" might assume I was edition warring, so I thought better of it.
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    D&D 5E (2014) [+]Exploration Falls Short For Many Groups, Let’s Talk About It

    It seems a poster has already forked some spell-related conversation from the last few pages of this thread into a new thread about bothersome casters/spells. That sounds like a logical place to talk about curated spell lists and other house rules to help curtail the overuse of bothersome...
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    D&D 5E (2014) [+]Exploration Falls Short For Many Groups, Let’s Talk About It

    Would anyone like to start a new thread for talking about curated spell lists and other spellcaster mods? Future me might have trouble finding that conversation if it's buried on page thirty-something in a thread about exploration.
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    D&D 5E (2024) What will the impact of 1D&D be on 3PP material?

    I doubt the rules changes in 1D&D will invalidate existing 3pp material or otherwise disrupt the 3pp ecosystem. Importing 3pp material into a game powered by a 5e clone plus house rules is usually pretty easy, and 1D&D is essentially just a 5e clone plus house rules. On a smaller scale, I will...
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    D&D 5E (2014) [+]Exploration Falls Short For Many Groups, Let’s Talk About It

    I would contend that both narrative scenarios and mini-games should play a role in exploration. Narrative scenarios based on DM adjudication are great ways for PCs to explore discrete parts of the world they can interact with over short time scales. Traps and hazards can be resolved in terms of...
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