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  1. billd91

    D&D General GMing and "Player Skill"

    It seems weird these days, but it sure does conform to some of the 1e abilities that were out there like elves and halflings surprising on 4 in 6, no matter what their Dexterity scores are. Or the ranger surprising 3 in 6, again, regardless of Dex. It's easy to forget how many of these things...
  2. billd91

    D&D General I'm a Fighter, not a Lover: Why the 1e Fighter was so Awesome

    The training rules really make the most sense in a context where the PCs are exploring a mega-dungeon relatively near a home base West Marches-style where the adventuring company could vary based on who shows up to the table and which PC they bring (in this case, a substitute because their other...
  3. billd91

    D&D General GMing and "Player Skill"

    I think they really intended to step way back from that level of granularity in what tasks are and what the rolls apply to. That said, I agree that some guidance along those lines would be useful, particularly for noob DMs. 5e.2024 particularly steps WAY back from that even further.
  4. billd91

    D&D General I'm a Fighter, not a Lover: Why the 1e Fighter was so Awesome

    Let's face it, the leveling up and training rules didn't make a lot of sense either. They were pretty crippling to the thief as well considering one of those could level up based on XP long before they had the money to do actually do so.
  5. billd91

    D&D General I'm a Fighter, not a Lover: Why the 1e Fighter was so Awesome

    Here's where you're not making the right connection. That 10th level bard isn't really a 20-24th level AD&D character at all. If a prospective bard maxes fighter duration (7th level, 70,0001 XP), then maxes thief duration (8th level, +70,0001 XP), and then to bard (10th level, +110,000 XP), his...
  6. billd91

    TSR Why would anyone want to play 1e?

    People talk about fighters having the best saves in AD&D a lot, but I think relatively few actually experienced it much. In AD&D, fighters did have the fastest improving saves and the overall best saves at relatively high levels - but for the first 6 levels or so, they actually kind of sucked...
  7. billd91

    What Makes A Successful Superhero CAMPAIGN

    The average punter wouldn't know about the distinction from just observation in most cases. But they might still know something about the differences - that supers like Spider-Man are freakish one-offs whose origin can't be effectively reproduced vs mutants with in-born powers that bear the...
  8. billd91

    IN REMEMBRANCE--2025

    Oneida actor Graham Greene has passed away. https://variety.com/2025/film/obituaries-people-news/graham-greene-dead-dances-with-wolves-1236504217/
  9. billd91

    D&D 5E (2024) NPCs, and the poverty of the core books

    That's the crux of it. In a couple of ways. PCs in D&D have a few things going for them - one of which is a 1:1 relationship with their player. Depending on how many players you've got, as a DM, you've got multiple people working against you in any combat encounter and that's harder to keep up...
  10. billd91

    Paizo Ends Pathfinder Adventure Path Softcovers, Switching to Quarterly Model

    But notice that he doesn't buy the entire AP on the monthly plan, if I'm understanding this right - he buys a first issue of an AP. If it doesn't make the cut either for him or his players if he pitches it, he doesn't buy the rest of the AP. With the quarterly $80 shift, it's no longer a 30...
  11. billd91

    Best published superhero adventure?

    We did a lot with the V&V modules back in the day. Ones that we had particular fun with include: Death Duel with the Destroyers/The Island of Doctor Apocalypse FORCE Assassin Organized Crimes Enter the Dragon's Claw Terror By Night Alone into the Night From the Deeps of Space Edit: Since you...
  12. billd91

    Spoilers Star Wars: Andor season 2

    Yes, totalitarian states want their subjects to submit to the their dominant preferred identity - whether Soviet, Nazi, Christian Nationalist, PsyCorps, or Imperial. Any other identity is usually detested and marked for oppression/obliteration or at least keeping at a distance because the...
  13. billd91

    Pineapple Express: Someone Is Wrong on the Internet?

    There are some people out there in this hobby that are just plain joyless and gaming is SERIOUS BUSINESS. :rolleyes:
  14. billd91

    What makes a successful superhero game?

    I think we can also chalk up some not-entirely-functional relationships between different writers at Marvel into the mix as well. Claremont was NOT happy about Jean being brought back.
  15. billd91

    TSR Why would anyone WANT to play 1e?

    I figure it falls victim to the general ghoulishness of gamifying a real disease that real people suffer and die from - like malaria which infects over 200 million and kills about 600,000 people a year. I think there are places that can be a bit touchy to tread on.
  16. billd91

    D&D General 6E But A + Thread

    That would be my assumption at this point.
  17. billd91

    TSR Why would anyone WANT to play 1e?

    Or the surprise rules. Particularly once you start working with creatures surprised on dice other than d6s. 😬
  18. billd91

    TSR Why would anyone WANT to play 1e?

    I personally wouldn't want to play 1e straight up. But I would play 2e with some elements of 1e hanging on or mixed in (particularly the ranger which, I feel, is superior to 2e's ranger). The main positive attraction for me in the 3e/4e days was AD&D's magic items - a factor that's now been...
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