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    Are D&D rulebooks stuck in the 70's?

    Well, then, judging by your statement, I'd say: Yes, D&D is stuck in the '70s. :rolleyes: Or, at least, that's were many D&D players are stuck (in this case, though, it seems more apt to say they're "entrenched").
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    House Rules Suck

    Re: Re: Re: Re: Re: House Rules Suck Oh, get off your high horse. The fact of the matter is, people who play RPGs are not typical, because the vast majority of the human population is not interested in and/or does not have the wherewithall for roleplaying games -- that is what I was referring...
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    Are D&D rulebooks stuck in the 70's?

    Yes, well, what irks me is how broad and loose alignments are considered to be by players, nowadays; and how easily characters can slip from one alignment to another, on the whim of their players. Yes, well, there is a vast belief in the non-D&D community that D&D is basically a hack n' slash...
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    Are D&D rulebooks stuck in the 70's?

    No one here is advocating those kinds of heavy-handed rules for quirks, disadvantages, background options, etc. Feh. You naysayers keep coming up with such lame examples to support your argument. Well, go ahead, then: Be narrowminded, and throw the baby out with bathwater.
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    Are D&D rulebooks stuck in the 70's?

    Does it irk you that in D&D, at least, you are required to take an alignment? Well, la-di-da! Good for you! I say: Rather than a supplement, it should be built into the system. It's too integral to roleplaying to be a supplement or an afterthought. Cripes. It wouldn't force you which...
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    House Rules: Choose Em, Don't Use Em, or Abuse Em?

    Third-party material is exactly that: published "house rules". I notice that players who are normally averse to house rules don't seem to notice or mind that they, themselves, are advocating house rules when they try bringing on board various third-party publications that appeal to their own...
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    Are D&D rulebooks stuck in the 70's?

    Then don't give player characters benefits (such as an extra feat or extra points for buying ability scores) for taking quirks and disadvantages -- let the roleplaying of those quirks and disadvantages be the sole benefit. Tell the players they have to take a certain number of quicks and...
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    (RANT) Magic restricted while more expensive!

    True enough. But, hey, welcome to the real world. ;)
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    (RANT) Magic restricted while more expensive!

    If you really have done all of that, to no avail, then my only advice is: find another campaign to join. The idea your DM has about gems being required for all spell casting has merit, and it is indicative of the kind of campaign world she is wanting to run. But evidently she hasn't thought her...
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    Are D&D rulebooks stuck in the 70's?

    For a roleplaying game, D&D provides scant material for defining your character's personality, other than his "alignment". With other RPGs, you can pick from lists of virtues, flaws, quirks, mental disadvantages, background options, etc., to flesh out your character, making him truly...
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    House Rules Suck

    Re: Re: Re: Re: Re: House Rules Suck I'm thankful toward Gygax too. But he shouldn't have gotten most (if not all) of the credit for it, in those early days.
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    House Rules Suck

    Re: Re: Re: House Rules Suck For one thing, you and your friends (and myself, for that matter) were not typical children. Anyway, if the original D&D wasn't such a rat's nest of hodgepodge, patchwork rules, then why the need (and the resounding success) of 2nd and 3rd Editions (i.e. major...
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    House Rules Suck

    Re: Re: Re: House Rules Suck True. But, with 3rd Edition, it's a lot less of a mess, and just as much fun (if not more so).
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    Weapon vs AC idea. edited. And responds to Reynolds 'called shots rant'

    I think that if you, personally, are averse to alterante rules that incorporates concepts such as armor DR and modifiers for weapon type vs armor type; that if you, personally, think D&D is better off not incorporating such concepts into its rules; then you should (please!) keep your criticisms...
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    House Rules Suck

    BTW: Evidently, this post is a troll. And while I don't peruse these message boards all that often, I've already gotten the impression that Talath is a frequent troll. (And not all that clever of a troll, at that.) It's unchecked trolls like him who, IMHO, scum up these boards... which is part...
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    House Rules Suck

    Gygax seemed to me to be a control freak. Why was only his name on the covers of the core rulebooks, anyway? He wasn't the only one who came up with all those ideas and rules. Instead, it should've read: "Edited by Gary Gygax" or "Compiled by Gary Gygax". Anyway, the original D&D was a...
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    Weapon Finesse with longsword?

    Myself, I don't think this is necessary. A longsword has d8 damage, with a critical of 19-20/x2. A rapier has d6 damage, with a critical of 18-20/x2. Which is better, the longsword or the rapier? I say they're fairly balanced, especially when you consider the possibilities of the Improved...
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    Weapon Finesse with longsword?

    Technically, wasn't a "broadsword" the type of 16th/17th Century sword that MacGregor wielded against the fop-duelist, at the end of the movie, Rob Roy? Its double-edged blade is similar to a longsword's, only a bit more slender and less tapering at its tip, and it has a basket-hilt. (This is...
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    An idea regarding Str in attack rolls...

    Coffee and Doritos? Blech. What a maloderous combination. I'd hate to be sitting next to you, at four in the morning. I bet your girlfriend doesn't kiss you when you finally come to bed. ;)
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    Point Buy vs. Die Rolling Ability Scores

    As far as character creation goes, there are only two rules variants I'm using, and both are "official", since they're given in the DM's Guide. So, in this regard, why not D&D? I would probably quit playing if one of the following happened.... 1.) Another player in the group had gotten lucky...
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