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  1. SavageRobby

    How hard is it to find players?

    Austin has been a pretty easy place to find players - and heck, I don't play "the world's most popular roleplaying game" anymore. I imagine it'd be ultra-easy to find D&D players.
  2. SavageRobby

    Hell's Heart is up at Dungeon

    You know, I'd go read this adventure, but Wizards technology is fubar'd again. D&D Insider won't let me login with my email address - the same one I converted just the other day for Gleemax access (and which works, right now, when I go to Gleemax forums). When I go to try to register that...
  3. SavageRobby

    Tell me about Necropolis (Savage Worlds setting)

    I think its worth it, but I don't mind paying for (good) digital content. I think the only reason they didn't do a hardback of the setting is because its such a niche product. But I also think they've talked about doing one, since its been received so well (but don't quote me on that - I could...
  4. SavageRobby

    D&D 4E Does anyone agree with me about 4E?

    And wrong, I meant to add. Sick and wrong.
  5. SavageRobby

    D&D 4E What would make you decide against 4e?

    I'm here as well. Also, to run it, it has to be more fun (purely according to my tastes) than Savage Worlds or my mutated version C&C for me to run it. I'm also hoping it will have lots that I can steal and put into my SW and C&C games (and maybe vice versa).
  6. SavageRobby

    Adapt or Perish!

    But are they trying to appeal to the current tastes ... or are they trying to redefine them? I see a lot of change for changes sake in the new fluff and flavor (beyond the rules, where I see a lot of that syndrome as well). Its like this group of designers is trying too hard to put their stamp...
  7. SavageRobby

    D&D 3.x A message to the 3.5ers

    Eh. I'm more offended by 3.5ers trying to claim Grognard as their new appellation. Go get yer own nickname, and leave Grognard to us early editioners. :)
  8. SavageRobby

    Player Revolt

    I don't think I've ever been party or witness to a player revolt. I have quit a few games that I wasn't enjoying that others were, and I've had people quit my games. Well, check that. I might have had a revolt some 15 years ago playing Vampire when it first came out (when I was in the early...
  9. SavageRobby

    Argument with the players

    There is no "right or wrong" here. Just preference. Is the world you're running in a shared world? Do the other DMs run in that world as well? If so, then you definitely have to be aware of the preconceptions of that world, and it would be best to adhere to them. Suddenly switching what has...
  10. SavageRobby

    Organizing and using Dungeon Tiles

    I use gallon ziplock bags as well and keep them all in Container Store containers (I think these are men's shoe boxes, but I may upgrade to a boot box for more size). I don't worry about organizing by set, though - I jumble them all together, cause I don't care which set they're from. Instead...
  11. SavageRobby

    Badwrongfun & unintentional elitism...

    Thats a good epiphany. I wish more folks had that kind of gaming humility. I don't think there are wrong ways to play ... but there are sure a helluva lot of ways that I don't enjoy being part of, at least long term. I've found I can play any game once, and probably have fun, but for longer...
  12. SavageRobby

    Roleplaying? Yeah right!

    I'm onboard with Thornir, all of what he posted. I have a group that ranges up to eight folks, and they definitely have differing playstyles, from pure hack-n-slasher to amateur thespians. But I've found, with a little creativity on my part, I can get them all involved and walk away from each...
  13. SavageRobby

    POLL: Would you play D&D without a Skill System?

    I would normally buy that argument, but when talking about the latest iterations of D&D, where you can be a Cleric 2/Fighter 3/Magic User 3/Rogue 2/Whoseywhatsit 3 ... then it doesn't wash with me. Talk about gimme-everything-I-want-it-all. :) As for me, no skill system is fine. I like C&C's...
  14. SavageRobby

    2-D maps or 3-D terrain?

    What the Grump says about PCs using the scenery, in my experience, is absolutely true. When I started using 3D props, suddenly my players (well, their characters) were doing things they'd never done before (likely because my skill at colorful description is wanting) - jumping on tables, bashing...
  15. SavageRobby

    2-D maps or 3-D terrain?

    I use a combination of 2D and 3D. I use a lot of WorldWorksGames products (cardstock models - can't beat the price or flexibility), but in practice I found that the dungeon products get in the ways of hands and visibility (even though they do look great), plus a lot of DDM minis are large for...
  16. SavageRobby

    How often do your bad guys run away?

    My default assumption is that all of my NPCs have a survival instinct, unless there is some compelling reason otherwise - such as being undead or mindless, defending one's young, fear of superiors, code of honor, etc. Some creatures are also too dumb to realize mortal danger. But that still...
  17. SavageRobby

    Ebay Seller

    After Hours is the same guy that is Arts Game Store, yes? I've bought a few times from them, with varying degrees of luck. Most of the time the orders have been good, and relatively quick. I had a bad experience where I ordered something (that was relatively hard to find), it didn't ship for...
  18. SavageRobby

    Suggest a system that does slave uprisings well!

    A couple of notes: In reality, Aces are really easy to track. Especially when you let the players roll for NPCs. Nothing better than a player acing a damage roll ... against their own PC. :D You're usually not rolling that many dice at once, so it rarely becomes an issue. And remember that Wild...
  19. SavageRobby

    Suggest a system that does slave uprisings well!

    Yeah, SW sounds like a good fit. A slave uprising would be a nice scenario to run. Savage Worlds is kind of pulpy, and has the tagline Fun, Fast, Furious. Everything that 4E purports to be, Savage Worlds already is. Normal combats take minutes, large combats take 10-15 minutes, even with lots...
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