Look, I keep asking questions. Rather than say something like, "this question is wrong and it actually works like XYZ," he only says this question is wrong" and that's it.
For example, in the past, I have written things like "can the players do X?" and anyone else would understand that I mean...
The GM doesn't set the difficulty in GURPS, but the GM can include penalties and bonuses to the difficulty based on external factors (page B345), which is effectively the same thing:
In one of the Daggerheart threads, I posted a link to a bunch of adversaries I made. Well, I've done a major update to that doc: new creatures, including dragons, oozes, animals, and a bunch of "NPC Statblocks", and a table of contents...
<shrug> That's not really a problem--nothing wrong with a game where the PCs are wielding guns in the dungeon instead of swords, other than that it's not traditional.
Why? They don't care about swords and windmills, even though those replace spells. And there's a lot more non-casters than there...
It's also you dodging the questions like a pro.
If you put down a sign, written in a language the PCs could read, can the PCs/players roll to hope that the sign means something? Or would you have established the meaning of the sign already, since the PCs know the language?
Don't see why you'd need faux-Chinese when you have dwarfs, gnomes, and dozens of other sentient species who have a reason to blow things up and a tendency to experiment with materials and chemicals. And even if they never do it, humans have a tendency to blow things up and experiment with...
<sigh> You love your pedantry, don't you? It's not cute.
OK, so if the sign was in a language they could read, would they get to hope what it means, and then roll to see if they were right? Or would you have established the sign's meaning ahead of time and just tell them right off the bat?
Butting in.
Do I think the concept of No Mercy is acceptable? A thousand times no. Is it something I want to exist? Also no. I find the description of it alone to be disgusting.
But at the same time, I'm pretty sure studies keep showing that video games don't increase violent tendencies. So...
I think being unaware is probably more common than buying into mainstream media lies. Like, I'm not big into anime, and what I do watch, I watch through a service like Netflix, not whatever site might have hentai on it. The closest I get to being tuned into the "anime-sphere" is that I subscribe...
Wikipedia: Diegetic music, also called source music, is music that is part of the fictional world portrayed in a narrative (such as a film, show, play, or video game) and is thus knowingly performed or heard by the characters.<a href="Diegetic music - Wikipedia"><span>[</span>1<span>]</span></a>...
I did just go to Itch and did a search for Thirsty Sword Lesbians and it's still there, accessible by search, and I could download it. OTOH, I already owned it; I have no idea what would happen if someone who didn't own it tried to buy it. Or maybe they're only deindexing video games and not...
There's an unfortunate trend of people to mark anything LGBT+ as being more "pornographic" then it actually is. A heterosexual couple kissing or holding hands is usually considered OK and non-sexual while a homosexual couple is often considered to unacceptable. This may mean that a game that...
Would I, personally? No. However, if all the planes collapsed into each other, it seems like this would be the one place where plane-touched are incredibly common.