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    Powers and Skills

    I was thinking about this the other day. It looks like skills and attacks/defenses will be on different bonus progressions, so you can't just create "mixed up" checks, like skills vs. defenses or attacks vs. passive skills. IIRC this issue exists in SWSE, where you make intimidate checks...
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    D&D 4E Stances in 4e? Wooopie!!!

    I do like stances. It could be fun if the Fighter had some powers that could only be activated in one stance, like in.... WOW!
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    Cleave: Give me room to work, my minions!

    Why are you discussing my post? Discuss Cleave, tha's what's this thread about.
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    IF a PDFs of the 3 core books were leaked, would you:

    Looking at the poll results so far: Pirates 1 x 0 Ninjas.
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    Cleave: Give me room to work, my minions!

    So if I don't like some of the rules I should quit RPG? That's what you are saying? I think if the first thing you think of is "this guy souldn't play RPG" when reading thru a thread, you might want to stop entering RPG boards. Let me correct you: If the first thing I think of is a bag of rats...
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    Cleave: Give me room to work, my minions!

    If this is correct, the rule sucks a little less.
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    Cleave: Give me room to work, my minions!

    Of course not, you don't need to make all that effort to convince me otherwise. As I've said ins this thread "It won't accomplish anything useful really, it's serves only to show how some rules could be better designed, or should not even exist." The same in my group, but the rules is still poor.
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    Cleave: Give me room to work, my minions!

    I don't think it sucks because of the Bag of rats. I think it's a poor rule because fo the bag of rats. I think it sucks because it makes no sense. Why should the adjacent enemy receive 3 pts of damage? The rules doesn't take into account the adjacent target's AC. What if the adjacent is...
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    Two Weapon Fighting Speculation

    My take: A basic At will power to attack with both weapons as a standard action. If you don't have the power, you can attack with one weapon or the other but not both.
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    D&D 4E Are 4E powers mimicking poor playability of Dodge?

    I had a player who used to forget his second iterative attack. Some times it's not the rules but the player.
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    Cleave: Give me room to work, my minions!

    It's all circunstancial. The Power still sucks and could have a better development.
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    Cleave: Give me room to work, my minions!

    For some reason if you cleave a rat near the Tarrasque, the Tarrasque suffers 3 pts of damage. It won't accomplish anything useful really, it's serves only to show how some rules could be better designed, or should not even exist. It feels to me like the designers spent 5 minutes thinking about...
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    Cleave: Give me room to work, my minions!

    Three words: Bag of rats.
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    D&D 4E Stances in 4e? Wooopie!!!

    I'm sure they doesn't. :(
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    D&D 4E Stances in 4e? Wooopie!!!

    That's good for the sleep spell and some others, but there are so many different magical and non-magical effects that allow a saving throw. It is gonna be a big stretch in some cases. I'm ok with a Fighter power that gives him a +2 to saves, I just don't understand why they needed to call it...
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    D&D 4E Are 4E powers mimicking poor playability of Dodge?

    IMO dodge wasn't complex, it was just a weak feat with an irrelevant bonus.
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    Dispel Magic

    Effect: Target gives up (save ends).
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    New Information from the UK

    I agree, but the 80's he-man was cooler ;)
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    Dispel Magic

    I feel somehow the same, although I can't stand the sentence-by-sentence quoting. :D
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