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  1. dagger

    PCs vs the 15' wall, a D&D Edition retrospective

    Yep, thats why I tried to lay out the various ways to get up the wall in my post earlier in the thread.
  2. dagger

    PCs vs the 15' wall, a D&D Edition retrospective

    The OP also implies that 1e/2e does not have climbing, jumping, and various other rules to handle getting to the TOP of the wall.
  3. dagger

    AD&D/O.S.R.I.C: Creating XP Progression for Homebrewed Classes

    We normally only do it on a roll of a 1. Then you start rolling for items, and depending on the attack, even metal magic swords +5 have it rough. :) Thats why the wizards put the spell book in a leather bag, that is inside the backpack, that is further inside a bag of holding. LOL That way 3...
  4. dagger

    AD&D/O.S.R.I.C: Creating XP Progression for Homebrewed Classes

    There is more to do than raid dungeons at high levels (and low/mid), and you can add me to the list of people that had a good campaign at high level. Also, I never considered and still don't consider AD&D over at 10th level. Who cares about what was published in June 1978 (when I was 3) when the...
  5. dagger

    D&D 5E (2014) VGTM will have monster lair maps

    Well lots of folks think its a waste of space since they want monsters instead of maps, and its coupled with the fact it will have tons of fluff/lore taking up space as well. So to them, its wasted...
  6. dagger

    AD&D/O.S.R.I.C: Creating XP Progression for Homebrewed Classes

    It is balanced and that has been the experience at my table and others I have played at. Your experience maybe different. Its no different with 5e, people complain a feat, spell, or class is over/under-powered constantly on here, but its pretty subjective most of the time. Lets just agree to...
  7. dagger

    AD&D/O.S.R.I.C: Creating XP Progression for Homebrewed Classes

    Most of what has been said about XP Tables, and classes being unbalanced is just opinions. So take it all as you will. At my table all the normal PHB classes seem balanced enough. Another thing to balance Magic-Users that you forgot is the actual acquiring of the spells, which is controlled by...
  8. dagger

    PCs vs the 15' wall, a D&D Edition retrospective

    So it looks like 1e and 2e have multiple ways to handle the situation just on skills, rules, and nwp's alone. Not much different than 5e
  9. dagger

    PCs vs the 15' wall, a D&D Edition retrospective

    Same here, but our main game is 5e. You could always make a climb check if its 2e using a NWP, Thief, or the climbing rules found in the 2nd Edition PHB. Or for your 1e game a Rope Use check using NWP out of DSG, and some 1e tables use 2e NWPs also. Or for 1e you can just throw a rope with...
  10. dagger

    How were these "rules" supposed to work, anyways???

    Yes they could mess up casters really bad, but we let the players roll the dice, not the DM.
  11. dagger

    D&D 5E (2014) Is Storm King's Thunder a flop . . ? Still early yet but doesn't look that good.

    Part of the problem (in my view) is the new strategy to make every product appeal to players and DMs, so they are all sort of hybrid. Thus, we got a book that is average or above average at everything but not awesome at anything. So we have crunch, we have setting material for FR (tons of it)...
  12. dagger

    D&D 5E (2014) So my Dm wants to nerf my Vengence paladin against all but chosen foes?!

    Its hard for me to take sides on this because I don't know the people or the context. And as an old proverb says: The first to present his case seems right, Till another comes forward and questions him. My advice is not to walk out as the others say, but maybe just switch classes. If you are...
  13. dagger

    D&D 5E (2014) So my Dm wants to nerf my Vengence paladin against all but chosen foes?!

    This thread has gotten really interesting. I think we need to have a trial of some sort, with advocates for both sides and Enworld users as the final arbiters. I am a sucker for train wrecks though.
  14. dagger

    D&D 5E (2014) I'm the DM and a player is trying to abuse the Immovable Rod. Advice?

    Pretty much this.... Also, bad guys can push buttons too.
  15. dagger

    How were these "rules" supposed to work, anyways???

    Our AD&D combat was often tactical, and we even used facing about 50% of the time.
  16. dagger

    How were these "rules" supposed to work, anyways???

    To be honest it was and is never an issue.
  17. dagger

    What levelling up rules do you use?

    Here is how we have done it since 1994 (have been a few exceptions), not sure what option to use in your poll, maybe the 4th? 1) All monster, magic item, and treasure XP goes into a pot that is divided evenly. This prevents issues and keeps things fair. 2) No excess XP is lost. So if the thief...
  18. dagger

    D&D 5E (2014) After 2 years the 5E PHB remains one of the best selling books on Amazon

    Some seller has it for sale really low right now if anyone needs extra copies. https://www.amazon.com/gp/offer-listing/0786965606/ref=sr_1_1_olp?ie=UTF8&qid=1476297721&sr=8-1&keywords=dnd+5e+players+handbook 17.00 + $3.99 shipping
  19. dagger

    How were these "rules" supposed to work, anyways???

    We did not bump up the skill percentages, they just had to suck it up. Also, most of the thieves people played where some kind of multi-class, many being fighter/thief and even one magic-user/thief. A few times we allowed the thief characters to use the 2e Method if they wanted to allocate...
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