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    D&D 5E (2014) How to turn D&D into a Video Game

    I take it you've never played Rogue or a Rogue-like? ;)
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    D&D 5E (2014) How to turn D&D into a Video Game

    Yeah, it is a bit over the top on first read. I'm also of the mind to see how it will work in-game, but from what I can tell here, it was meant to be a question of action economy and risk of moving around in combat, when you could risk attacks of opportunity, or it could be shut down with a...
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    D&D 5E (2014) What D&D Beyond should have been.

    Back to this - IMO you're basically my gaming group from the 80's. D&D Beyond is built to get a certain number of folks like you, but it's real goal is to make D&D the first choice for character-driven, face-to-face RPGs in the 'new world' of digital natives and streamers. We are like you in...
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    D&D 5E (2014) What D&D Beyond should have been.

    If you widen it beyond gaming, then it gets even more illogical. A friend in real estate told me 'I had a senior accountant customer, and when I checked her credit rating I didn't believe it at first. I had no idea that credit ratings could ever get that high. And she had enough liquid...
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    D&D 5E (2014) What D&D Beyond should have been.

    Also, I totally understand the sentiment of the folks that want stuff cheaper, or to have the book and online purchases be more intertwined, but having worked in publishing and software for 20+ years - there is no way they could have done that with their current setup. If anyone cares: WOTC...
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    D&D 5E (2014) What D&D Beyond should have been.

    I work in the field, and yeah, there is - and there's amazing software that tracks the volume, frequency, content, and even the emotional barometer of tweets based on a lot of algorithmic analysis. They benchmark how it normally goes, keep their eyes on fluctuations and trends, and have it all...
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    D&D 5E (2014) No good deed goes unpunished

    Let's look at this objectively. 1200 gold buys: Not even 1 suit of Plate Armor - just 6 suits of Splint 1 Spyglass, Magnifying Glass, 1 Hourglass, 1 Spellbook, and 1 Tinker's Tools 1 year of 16 people at Poor Lifestyle, or ~3 people at Comfortable 10 Draft horses, 5 carriages, horse feed...
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    D&D 5E (2014) Why does 5E SUCK?

    I HATE how they introduced traps in the DMG. 'They can be anywhere, for any reason, and have any effect!!!!1' Bad advice. They should be rare, thematic, have sensible reasons for being there, of appropriate effect for the type and danger of the villain, should be foreshadowed in a sensible...
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    D&D 5E (2014) Re-opening discussion on multiple spell concentration.

    I've seen a few good suggestions, but to echo: Restrict the spell level of the simultaneous castings to be low. 'Combined spell levels must be below the max spell level you can cast, so if you can cast 3rd level spells, you can hold two 1st-level spells max.' sounds good at first blush. I'd...
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    D&D 5E (2014) Strength bows?

    But, being a stickler here, Archery +2 IS the fighter ability. So, you're still comparing a Feat to a Feat + the Fighter archetype ability. IMO you're right - in that +2 is too much. I agree it should +2 damage (or at most +1 to hit).
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    D&D 5E (2014) Strength bows?

    You forget: Great Weapon Master you reroll 1 or 2 damage That means the one-handed weapons are +1 damage, and a Greatsword skews up around +2 damage So its -3/+10 vs. -5/+11 or -5/+12 And, you roll larger dice with melee weapons, so the damage is generally higher by several points more already...
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    D&D 5E (2014) The Clean Sheet

    All I did was go into the Class descriptions in the Lists script and add the line arcaneRecovery: true, from the Wizard to the Druid. The sheet seemed to pick it up perfectly from there.
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    D&D 5E (2014) Group Rule Deal-Breakers

    I dunno, we were hideously evil in 1979 with the torture and grisly murder we inflicted on shopkeepers in Basic and in early AD&D I think the 'psychotically evil' gene is just in us all and it's easy to forget how we were as kids
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    D&D 5E (2014) Solution to ASI Problem

    Well, either that or just treat it like a creative endeavor for the fun of it and don't be attached to playing it. I mean, it's really fun to mess with this stuff. I've put a LOT of work into our game house rules and West Marches setup, in Slack and Google Docs, and it's 90% for us three DMs...
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    D&D 5E (2014) The Clean Sheet

    I went ahead and added it. One line pasted in the Druid script. I also added Thunderclap in the Weapons slots. (Sacred Flame is there also, so it felt right.) Ping me and be happy to send you the updated PDF. "thunderclap, intelligence": { name: "Thunderclap", listName: "Thunderclap...
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    D&D 5E (2014) Solution to ASI Problem

    Yeah, it is sincere. D&D can definitely be improved, but there's a certain tipping point that makes it hard to get and keep people because their previous knowledge feels like it no longer applies, and the discomfort of learning a new system has to be balanced against how much better the new...
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    D&D 5E (2014) Solution to ASI Problem

    You're in good company. I've seen hundreds of games that were made by people that think D&D is 80% there, 'except for these parts', and then try to get people to play their version. Having played many many games over time, each one just pushes the same amount of versimilitude-breaking nonsense...
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    D&D 5E (2014) Solution to ASI Problem

    I never said it was mandatory. I said it was designed with that in mind. I've seen (and heard of) plenty of players that do just fine with 18's or even 16's in their main ability scores for entire campaigns. So, your notion of 'illusions' and 'mandatory choices' is more about theory-crafting...
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