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    D&D 5E (2014) I could use some help with a homebrew Thieves Guild

    Psicorpse - lol, love it How allergic are you to a complete re-skinning to make the abilities psionic instead? I mean, literally keep all the same mechanics, but just make them psionic, and 'flavor' it in your world to be a thing. They don't have to pray to a god, just meditate, or be Animists...
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    D&D 5E (2014) Water Management? :)

    AD&D was built on a wargame, where tracking logistics was essential - 'An army marches on its stomach' and all that. Having played that way, literally tracking torches, daily rations, turns, torches, etc., added a dimension of vulnerability and tension. You had rapidly depleting assets that were...
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    D&D Movie/TV D&D Movie Plot Revealed

    True! But, that's the gamers. (As welcome as it is!) I'm talking about the game. I think there are plenty of creatives in Hollywood that could make the right movie, but none of the money people would risk it.
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    D&D Movie/TV D&D Movie Plot Revealed

    The most AD&D movie that could have been made was already made. Time Bandits. That last fight scene was pure kitchen sink fantasy game world. Spaceships + roman phalanx + muskets + Halfling thieves. Evil was the perfect 20th level Wizard. There is no way in hell any modern movie can do D&D...
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    D&D Movie/TV D&D Movie Plot Revealed

    If they don't pull an AD&D stunt like 'trick the Hill Giant to squeeze himself into a narrow passageway then cast Enlarge so his remains shoot out like a tube toothpaste filled with beef stew' then I'm asking for my money back. If it doesn't feature a Druid turning into a female Brown Bear in...
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    D&D 5E (2014) Water Management? :)

    Yeah, for what I said to the other poster, this is how we do it. For travels in relatively civilized areas, we figure it's just part of the regular grind. Watering holes and streams along the way, our Outlander doing his thing, stuff like that. For long hauls in unknown areas, we'll call it...
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    D&D 5E (2014) Polearm feat vs Blink spell

    In previous editions, which were dropped because they got to nitpicky and prescriptive ;-)
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    D&D 5E (2014) Water Management? :)

    That's ridiculous and borderline hostile. Living things need water, so settlements always form where there is access to water. Period. If there is a settlement, they have water, otherwise it's a huge plot point that the settlement is falling apart because they lost access to water. (Duh.)...
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    D&D 5E (2014) Carpenter's vs. Woodcarver's

    Good question. I think the answer is one of two ways: 1) A new skill called 'Sculptor' that's the equivalent of 'Woodcarver'. So, four skills. 2) Mashing the 'Woodcarver' and 'Carpenter' together into one called 'Woodworking'. So, two skills.
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    D&D 5E (2014) Carpenter's vs. Woodcarver's

    ^^^ Yeah, woodcarving is removing material from one piece of wood down. Carpentry is joining with many pieces of wood together to build up.
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    D&D 5E (2014) Would Sub-class Feats Solve a Problem? (Is there a problem?)

    Yeah, I think they work much better as class features, rather than 'feats' that are limited by class. Feats are limited by prerequisites that aren't class related, but more class feature related at worst. Like, 'can cast spells' is one of the most restrictive. So, the aesthetics of it feel...
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    D&D 5E (2014) Why does WotC put obviously bad or illogical elements in their adventures?

    It's good to know if I ever need to mortally injure you via brain aneurism all I have to do is send you a copy of D3. 'Wait, 24 pages for an entire city, and for the pivotal Drow houses that you have to deal with to settle the whole campaign, all you get is a few lists of stats of the most...
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    D&D 5E (2014) Does Wild Shape Ever Get More Than Two Uses?

    Yeah, even my Land Druid finds it incredibly useful. Oh, we need to track someone? *Becomes a Wolf* *Rolls Survival tracking check with Advantage* *Finds them easily* Oh, we need to climb to the top of a tall rugged chute? *Grabs grappling hook and rope* *Casts Guidance* *Becomes Panther...
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    D&D 5E (2014) How much fighting do a typical D&D session have?

    We do 5-6 hour sessions, and have 2-4 combats each one. We do lots of roleplaying, and enjoy the mapping and tactics, and have a lot of time for shooting the sh:) and talking character development and barbecue and making coffee.
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    D&D 5E (2014) Do You DM or Play with Flair?

    All you have to do is add Weapon Speed, Weapon vs. Armor Class Adjustments, Lycanthrope Bursting Out of Armor Damage, System Shock Survival, and a few other tables and you've successfully brought back the Old School™ Flavor™ that will show those dumb World of Warcraft kids what a *real* game is...
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    D&D 5E (2014) Buffing the Champion Fighter

    I wonder if the Bardic 'Jack of all Trades' like thing would be good. As in, at a certain level, they get half proficiency on all saves (or more of them). Maybe combined with another full save proficiency. Or some other flavorful thing. I don't know exactly, just spitballing here. But, I do...
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    D&D 5E (2014) What does immunity look like?

    Yeah, the same as others - flavor it per creature. Like the Rakshasa immunity to spells - maybe they would flow around them, like water around a rock in a stream, gracefully... and on a Golem, it would shatter and spray like a fire hose stream hitting a granite wall. It's a great time to have...
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    Critical Role Delve into Critical Role's campaign setting with co-writer James Haeck!

    'in this industry' is key this is not a big industry we are a rounding error on most industries' balance sheets
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    D&D 5E (2014) A Character Sheet for Beginners

    Decent idea, but I'd take it in a bit different direction. First, the look and feel really clashes with the rest of D&D's printed materials. I'd theme it a lot more in line with either the official character sheets, or the PHB. Second, you provide numbers, then high-level descriptions that are...
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