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    D&D 5E (2014) I played a game of Classic D&D.

    Yeah, dude, there's a reason 'Monty Haul' campaigns were so widely sneered at. Because they were so prevalent. The idea that all players back then were these mega-wise, tough, resilient thinkers is hogwash. Sure, they existed, but all throughout life, the only constant has bee Sturgeon's Law -...
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    D&D Beyond Launches on August 15th for $3-6/m

    First, no. :) Second, sure, it was sanctimonious as hell, I'll own that. If I admit that, you should admit complaining about the cost of a luxury online subscription service is incredibly entitled and whiny. There are no winners here. :) Why is the thing I said pushing your buttons so much? I...
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    D&D Beyond Launches on August 15th for $3-6/m

    Why is implying a burden insulting? We've all been there. I know I have. Nothing to be ashamed of. I was actually saying the opposite. If you wants something for free while being fully capable of paying, then that is definitely something to be ashamed of. I apologize about that. I...
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    D&D Beyond Launches on August 15th for $3-6/m

    Yes, and creating a robust, stable, fast, database-driven system is not easy. Creating the interface - one that will combine data entry, search, interlinked pop-up content, all driven from a single source - is time-consuming. Re-purposing the content from their books is painstaking. Keeping...
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    D&D 5E (2014) Shadow step out of a grapple?

    Absolutely. It's an ability, not a spell, so there's nothing I can see that you need to do extra like a Concentration check or whatever. It just happens.
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    D&D Beyond Launches on August 15th for $3-6/m

    It's almost... as if building content for digital distribution is time consuming and requires skilled people to put in time, so you have to pay for that. And, running the servers, maintenance, and further development needs to be paid for somehow. You have to pay for that too. Wow. Who'd have...
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    D&D 5E (2014) FAMOUS LAST WORDS: "It wouldn't be here if we weren't supposed to fight it."

    If all other magic is shut down, magic items glow, and a thing that doesn't usually glow is glowing... :heh:
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    D&D 5E (2014) 2.5 ft grid spaces - crazy idea?

    2.5 feet squares is one of those trade-off things - you gain in one place and lose in another. My instinct is that you'd gain some precision in some places, but you'd have more bookkeeping in others. That's what happened with a friend who tried doing some computer game logic that tried the...
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    D&D 5E (2014) Do you miss attribute minimums/maximums?

    Thank you for agreeing with me when I said 'the Hobbits only got 'balance' in their story influence when the parties split up, so they could make do in their own clever, make-do ways and stop being saved all the time'. Since you basically backed up what I said, how was it 'ultra funny'...
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    D&D 5E (2014) How do you measure, and enforce, alignment?

    Oh yeah, not saying all DMs of that era were bad, by any stretch. Those sound legit. (And that is the perfect age for those kinds of shenanigans.) But... where I'm from... D&D was the dumping ground for people distinctly lacking social skills and big chips on their shoulders from the results of...
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    D&D 5E (2014) UA: "Greyhawk" Initiative

    I wasn't singling out just you, I've seen it mentioned in this thread and others. But, yeah - I can see Rogue sniper as a significant case.
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    Unearthed Arcana Unearthed Arcana: "Greyhawk" Initiative

    I wasn't singling out just you, I've seen it mentioned in this thread and others. But, yeah - I can see Rogue sniper as a significant case.
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    D&D 5E (2014) How do you measure, and enforce, alignment?

    My bias comes from 'a decade or more of seeing DMs set Paladins up to fail and then punish them in unfair ways'. Or, 'party scans group with alignment spell, sees evil, murders them all, cries "but they were EVIL"'. Or, 'I stab the Paladin (it's always the Paladin) in the back because I'm...
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    D&D 5E (2014) Do you miss attribute minimums/maximums?

    I find it odd that you have to paint another gaming style with such a caricature, and assuming that everyone who doesn't do it exactly like you is lacking depth and substance and is unable to create meaningful characters. I've found that untrue, frankly. The less constriction makes for people...
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    D&D 5E (2014) Booming Blade seems a bit powerful

    Assuming this is all true, and IMO it's a completely valid interpretation of the rules, the challenge I can see with this is now in interpretation. OK: Character sheathed in two or more Booms. First BOOM goes off. Second one is now ready to come on-line. What exactly happens? 1) SLIGHT DELAY...
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    D&D 5E (2014) Do you miss attribute minimums/maximums?

    You're right, I should have put a smiley face or two in there, and I was using my over-dramatic 'voice' because sometimes I like to hear myself write. :p I'm saying it as one grog to another, really. I went back and softened it a bit. But, beyond my unfortunate tone, I think my point...
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    D&D 5E (2014) Do you miss attribute minimums/maximums?

    That stuff worked for grogs. It doesn't any more. For you (and me), it's 'poetic'. For people coming in new, it's stupid. Back in the day, that weird groggy D&D WAS our 'playing against type'. It was fresh. Now it's stale. Sensibilities have changed. The field has gotten mature and the gamers...
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    D&D 5E (2014) Stranger Things 2 doubles down on D&D

    Yeah, Cure, Siouxsie, Bauhaus were huge in California in the early 80's so for the midwest, mid-to-late 80's sounds right. :)
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    D&D 5E (2014) UA: "Greyhawk" Initiative

    A few people keep talking about ranged weapons being overpowered. We're not seeing that at all. Evoker spellcasters dish out decent damage, and if you have a good Controller then you can certainly keep someone away and 'plink' them to death, but our Battlemaster, Barbrarian, Rogue and Paladin...
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    Unearthed Arcana Unearthed Arcana: "Greyhawk" Initiative

    A few people keep talking about ranged weapons being overpowered. We're not seeing that at all. Evoker spellcasters dish out decent damage, and if you have a good Controller then you can certainly keep someone away and 'plink' them to death, but our Battlemaster, Barbrarian, Rogue and Paladin...
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