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  1. N

    So you want to be a one man moving company?

    take 2 cloths the size of a portable hole and enchant them as ring gates. leave one at home, and bring one with you. in the dungeon shove all possible loot in it.
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    High-level "averages" for AC, defenses, etc

    armor class, to hit and damage fluctuate quite alot at those levels, depending on whether the characters buffed or not. i always hold strict to the reccomended character wealth, i would not lower it unless you only want your PC's to fight NPC's unles the PC's are rather tweaked out they will...
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    4th level spell suggestions for 7th lvl wizard?

    If you are good aligned do NOT take enervation! from the SRD: http://www.wizards.com/d20/files/v35/AbilitiesandConditions.rtf ENERGY DRAIN AND NEGATIVE LEVELS Some horrible creatures, especially undead monsters, possess a fearsome supernatural ability to drain levels from those they strike in...
  4. N

    Spiked Chain + Reach

    ok lets make for the sake of argument the ogre a PsyWar with the expantion power ;)
  5. N

    [CA] Vitriolic Sphere - no save?

    the spell is on the powerfull side, due to 3 things 1 its Conjuration, so no SR 2 there is no safe on the initial dmg 3 its acid dmg, not the most common dmg, so not to manny are immume/resistant to it. 4 it is a dot (damage over time) it has some downsides though 1 it does 1d4 dmg not 1d6 2...
  6. N

    Can you take the Leadership feat more than once?

    in 3.0 you could get any feat that did not expressively forbid it multiple times. in 3.5 you cant.
  7. N

    Can you take the Leadership feat more than once?

    In heroes of batle there are feats that alow you to: Dubble the number of folowers you have, from leadership. Alows your cohort to be only 1 lvl lower than you. Allows an extra cohort. i belive that the +1 cohort feat can be taken multiple times, dubbeling of your followers i'm not shure of.
  8. N

    Death and Spells.

    all spells keep fuctioning, except for those that cannot function on an object. untill their duration runs out. (in our campeign we use a house rule that all dismissable spells end as soon as the caster loses concience, but we also use a house rule that states that dismissing a spell is a free...
  9. N

    Defend the Magebane enchantment

    or make it a +2 ability like the Psy bane property from the Xph
  10. N

    [CA] Vitriolic Sphere - no save?

    utterly correct ps. i belive its 6d4 in the 2nd round. the spelldescription tells this.
  11. N

    Core (or nearly) way to See Invisible?

    there is a ring that allows permanent true seeing for 20k its in xxxx damnit i cant recall the name :mad: its an adventure about kialranshalee the drow goddess of necromancy set in the forgottenrealms during Lloths silence.
  12. N

    Humorous DR

    this is why almost any book detailing the blood war has special materials/spells/abilities that allow tanar'ri and baatezu to slaughter each other. the main reason the bloodwar rages on forever however is thee folded: 1 there are infinite tanar'ri in the Abyss (infinite layers of finite size)...
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    How terrible is the multiclass XP penalty?

    I have to sto that the multy class penalty is there not for balance issues, but that it is a holdover from the 2nd edition multiclass rules, where some races could level in some specific class combinations simultaniously (elf fighter/mage elf thief/mage dwarf fighter/cleric) we always read...
  14. N

    Instant Death

    if possible try to obtain a scarab of protection (sr20 and absorbs op to 12 death effects, inflict spells +harms or 12 energy drain attempts) 32k in Complete Adventurer if you use that is an item that allows you to substitute a concentrationcheck in stead of a fort safe 1/dayits about 2k these...
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    Alter Self suggestions?

    check out sandstorm, crustidian(sp?) natural armor +8 str 18 dex 9 con 16
  16. N

    Epic Cleric

    persistant spell nowadays increases the level of a spell by 6 :( now not 4 like it used to be (see complete arecane)
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    D&D Goes International

    Gaming in Holland Here in Holland we play a little differently 1. We increased the landmass of Faerun by 30%, using dikes and windmills 2. 25% of that we used to grow tulips 3. All our magical boots are made of wood 4. Appraise is a class-skill for all classes 5. All spellcasters get enschew...
  18. N

    Wizards - Too Powerful?

    The wizard is a versitile class, and if prepaired can win just about any encounter with "just" the PHB spells. adapt your spell list to the encounten and win. run out of spells or get jumped on with the wrong spells, and you will have to hide behind the tanks mages (sorc and wiz) can be game...
  19. N

    Anybody know prestige class with Scent ability?

    Scorpion Inheritor (sand storm)gets tremorsence
  20. N

    Ideas for a drow.

    or go the good old Drow(male) Wizard 13 Archmage5 focus on Necromancy(finger of death, horrid wilting, enervation) and transmutation(polymorph, slow/haste, flesh to stone/disintegrate) with the 3.0 rules your spell DC's will be awsome assuming int 16 +2 racial +4 lvl, +6 item = 28, with...
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