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  1. Frankie1969

    qualitative comparison of RPG systems

    That's a fair point; "metric" is the wrong word. I've updated the title.
  2. Frankie1969

    qualitative comparison of RPG systems

    I love D&D, but it's absolutely not suited for genres where guns are meant to be seriously feared (i.e. every single hit really matters, and there's no armor that works against both melee and guns). If a few non-magical expert combatants need to grab a fragile item guarded by armed minions...
  3. Frankie1969

    qualitative comparison of RPG systems

    Ok, I've reformatted and also added FFG, which is possibly the 2nd best selling RPG system after D&D.
  4. Frankie1969

    Chaotic Good Is The Most Popular Alignment!

    I really wish I played in a party with a Chaotic Douchebag (CDB). Show the party that I'm generous with friends and kind to civilians. Upon first sign of CDB, interrupt to explain the importance of trust & good will. Find an ally who agrees, quietly make plans, and watch for a second sign...
  5. Frankie1969

    qualitative comparison of RPG systems

    I spent way too much time devising this, so I was pleasantly surprised to see that Elfcrusher et al have already been discussing a similar topic. Rather than numerical values, I came up with a set of descriptive criteria & keywords to compare RPGs. Do you think this is a good framework? Do you...
  6. Frankie1969

    ZEITGEIST the magic of mass faith

    No worries, your constructive criticism helped me clarify the idea more thoroughly. Zeitgeist has several changes from standard D&D, such as "guns and trains exist", "flight is weaker", and "there is a way to bodily invoke gods". Some of those changes can be grouped together by a shared...
  7. Frankie1969

    ZEITGEIST the magic of mass faith

    1E: yes; explicit link stated between worshipers and deity status 2E: maybe; gods want worshipers for "mysterious" reasons. 3E: not necessarily; many divine beings lack (or actively avoid) worship. 4E & 5E: no; worshipers never mentioned as important. But even in 1E, the rules never tied...
  8. Frankie1969

    ZEITGEIST the magic of mass faith

    A number of different groups explicitly draw upon the belief of followers for magical power: godhand, apotheosis, monarchy, monument of war, notorious celebrity, and probably some others I'm forgetting. Prestige and some of the Theme powers also feel related to this principle. The specificity...
  9. Frankie1969

    ZEITGEIST alternate pre-history of the Ancients & Titans

    This small bit of backstory ended up being more detailed than I expected, and it wanted to be shared. In the Dreaming, my players asked the Fey Titans if they knew about the Ancient Ritual, since they shared the same continent as its creators. The Titans had forgotten most of it, but slowly...
  10. Frankie1969

    ZEITGEIST 5E Warlock patron list?

    DM Suggestions for Zeitgeist 5E Warlock Patrons (Players Keep Out) DM Suggestions for Zeitgeist 5E Warlock Patrons (Players Keep Out) The world of Zeitgeist is a great place to be a 5E Warlock. There are a finite number of truly powerful entities, and the party runs into nearly all of them...
  11. Frankie1969

    ZEITGEIST 1001 things PCs are totally allowed to do in Zeitgeist campaign

    The character started the job himself, but ended up at 0 HP. Even though the plan required effort from every party member, they can't resist saying that he defeated the colossus . . . . . . . . . single-handedly.
  12. Frankie1969

    ZEITGEIST 1001 things PCs are totally allowed to do in Zeitgeist campaign

    At Ziggurat of Mavisha, sneak attack the underwater camp, use the air-bubble lanterns to make privateer ship lose buoyancy on one side and capsize. Use Cursed Rod of Negation on Borne 3 times to fill it with magic energy & life blood, then cut off hand, attach it to Borne's head and break rod...
  13. Frankie1969

    ZEITGEIST List of Pop Culture References in Zeitgeist

    Can't believe I forgot to list The Dreaming. Hmm... the Bleak Gate... so many stories about the afterlife have gates in them. Maybe Senkaimon from Bleach?
  14. Frankie1969

    ZEITGEIST 5E Warlock patron list?

    IMO, making the patron one of the named entities already in the adventure is a huge boon to both player enjoyment and DM planning. @RangerWickett, is this something that you're working on? If not, I'd like to post my list of suggestions. How they communicate (or why they can't), what...
  15. Frankie1969

    On the Origins of Dragon Species

    Okay, now this is really interesting. If true, it's a solid justifiable source for D&D's metal dragons. Evslin describes a LOT of things as made of brass in his books, but I'm not finding brass scales in any other Greek mythology references. Maybe Evslin is brazenly embellishing rather than...
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  17. Frankie1969

    On the Origins of Dragon Species

    Sometimes the game mechanics are so utterly off from fantasy storytelling that it interferes with my Suspension of Disbelief. For example, Evasion. TV rogue surviving dragon breath completely unscathed by diving behind cover? Awesome! D&D rogue surviving Incendiary Cloud completely unscathed by...
  18. Frankie1969

    On the Origins of Dragon Species

    Giants: Fire, Frost, Stone (Mountain), and Storm: Norse mythology Cloud: Jack & the Beanstalk Hill: not sure about them, maybe just overgrown Ogres? Cyclops, Titan: Greek mythology Ettin: Narnia Golems: Flesh: Frankenstein's Monster Clay: Jewish mythology Stone: various myths of...
  19. Frankie1969

    On the Origins of Dragon Species

    I hope RGB (additive) is being taught as the primary colors today, but in the 1970s anyone who didn't work in television or printing definitely thought of RYB (mixing) as the primary colors. https://en.wikipedia.org/wiki/Subtractive_color#RYB Thanks for bringing up heraldry; surely some of the...
  20. Frankie1969

    On the Origins of Dragon Species

    Hmm, redoing the core dragons for 7 breaths, 7 colors, 7 metals. Red: Fire Yellow: Lightning Green: Wind (Force) Aqua: Acid (green-blue scales, yellow-orange breath) Blue (indigo): Cold Black: Death (Poison) White: Light (Psychic? Magic? Laser?) Gold: Fire Silver: Cold Copper: Lightning...
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