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    [5e] Spell & Crossbones

    @Quickleaf- More excellent work on the Fortunes, by the way. Really, just fantastic stuff. Makes me want to build more characters. I'd take Weather Pains, but I don't have room for it. I *would* like to swap out a couple of cantrips (guidance, spare the dying) for the more fitting ghost rigging...
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    D&D 5E (2014) Spell & Crossbones

    [OOC: Seconded!]
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    D&D 5E (2014) Spell & Crossbones

    [OOC: I got that vibe from the good doctor, yeah. ;) I kind of got the feeling you were trying to stir the pot, right? Which is totally cool on a ship of, y'know, pirates. Also: not sure if anyone saw my edited post, last one on the previous page-- juuust finished it.]
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    [5e] Spell & Crossbones

    I do think we've got healing pretty well covered, what with also having a trained physician on board, and especially if Katarina ends up with Inspiring Leader as a feat. I can always prep cure wounds as well as/instead of healing word if we need some added healing. I picked word on the basis...
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    D&D 5E (2014) Spell & Crossbones

    The lamps suddenly guttered on their hooks, as if a breeze swept the room. A window slammed shut, alarming a tavern wench who had the arm of one of the Courlandians. [Cantrips cast: Thaumaturgy] The gunner sloshed the contents of his tankard down his gullet, and got to his feet, his stubbled...
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    [5e] Spell & Crossbones

    @Kobold Stew- Not meant to discourage you in any way, as I do really like the idea of having a scientist on board. But just to prevent overlap: clerics and druids (and technically bards too, in a way) can cast any ritual-tagged spell they have prepared as a ritual instead of using the slot...
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    [5e] Spell & Crossbones

    Kiraya_TiDrekan- Aw. But who's going to be the spooky, haunted witch-woman of the ship now? ...There's no irony there, by the way. I'm genuinely disappointed. :(
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    [5e] Spell & Crossbones

    Great! Thanks. I think Calypso is the name he'd use most often, being the right mix of regionally Caribbean and pseudo-classical, something he'd have heard of as a boy. From a priest, perhaps. It does sound good, and I am going for a very archetypal character with Teague. I wouldn't rule out...
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    D&D 5E (2014) Spell & Crossbones

    "Y'might ask him what caused the Reigersberg to sink," Teague mutters, low enough so that only Katarina could hear, knowing she'd take his meaning. Ships did not sink for no reason, nor was a salvage outfit financed out of mere hopefulness. "Cap'n," he adds, though his thoughts had already begun...
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    [5e] Spell & Crossbones

    Queenie- I'm not on Facebook anymore, but if I ever get back into it, I'll add you, sure. :) Quickleaf- Re: the holy symbol, because Mr Teague's 1st level was in barbarian, he didn't have a holy symbol or component pouch in his starting equipment (in exchange for 4 extra hit points and a...
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    [5e] Spell & Crossbones

    Anyone with the Sailor background can (tool proficiencies navigator's tools and vehicles (water)), so that's Old Zef and Mr Teague, too.
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    [5e] Spell & Crossbones

    Maldavos- Thanks. :) You write really well yourself. It's actually pretty impressive how this whole group just...coalesced out of the first seven people to post on the thread. Usually doesn't happen that way, in my experience. I am new to these forums, though.
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    D&D 5E (2014) [Spell & Crossbones] Rogues' Gallery

    Caillou Chaotic good kenku Cleric 4 Urchin CG kenku ‘keeteel’ (Island Carib/French) Cleric 4 (Death domain) Background: Urchin (Feature- Retainers) Bond: Arcane Rivalry Duties: Lookout (Navigator) Fortunes: Good- Cause (abolition of slavery in the Caribbean), Magic Trinkets (five trinkets...
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    D&D 5E (2014) Spell & Crossbones

    Teague mistrusts the Frenchman at a glance, but that means little. The man is French, after all, and Teague is English. Besides which, trust had never rated very high in his book. The fellow who fitted your wrists for shackles might one day become your greatest friend, just as those who held a...
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    [5e] Spell & Crossbones

    Re: the Rogues' Gallery- I actually don't mind how all the rules and setting details are concentrated at the beginning of this thread, or revisiting the linked pages. Can we roll more than one of the Insight and History checks?
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    D&D 5E (2014) Spell & Crossbones

    The old man sits taciturn, a little aback of the others, a pewter mug in one hand. The old man's chest and arms are covered in an unspeakable collection of tattoos, some skillful, some obscene, and some barely more than a scrawl. All of them are faded with exposure to sun and sea. His face is a...
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    [5e] Spell & Crossbones

    Aw, thanks. :) And yeah, part of the reason I'm so evasive about some elements of the gunner's past is that I'd rather find out myself than go in knowing. :D
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    [5e] Spell & Crossbones

    Kiraya_TiDrekan- It's up to Quickleaf, of course, but I'm sure there's a way to find your way into the crew assuming we're still in port by the time your IRL issues are sorted out. ...On another note entirely, here's something like a background for Mr Teague. I'm afraid it's more colourful than...
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    [5e] Spell & Crossbones

    No sweat. Do unto others and all that. :p
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    [5e] Spell & Crossbones

    @Quickleaf, is this the sort of thing you're looking for? Rotation (Gunner Teague) 4:00-8:00 Sleeps like the dead. (long rest) 8:00-20:00 Maintains the ship’s cannons, checks the powder, cleans and counts pistols and muskets, shouts up and down at the powder monkeys. Throws his back into any...
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