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  1. 20211003_051742.jpg

    20211003_051742.jpg

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    thoughts on Apocalypse World?

    I think it's been done - this is a solarpunk RPG about communities working together to overcome a rapidly mutating environment. The emphasis is on nonviolence... Arcology World by BasiliskOnline
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    Renaming Fantasy Shamans/Shamanism (+)

    Bridger. As in "the bridge between the mortal and spirit worlds."
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    LANCER: BATTLEGROUP - To Kill the Worthy King

    Lighthouse Lighthouse Station is a spindle-shaped hive of economic activity, nearly thirty kilometers long. Even in wartime, cargo vessels can be seen on approach, hanging in holding patterns at a distance, or docking and undocking all along the axis of the station. The surface of the station...
  5. 20210925_123109.jpg

    20210925_123109.jpg

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    LANCER: BATTLEGROUP - To Kill the Worthy King

    Petajoules The Endless Cosmonaut, having survived the destruction of its Flagship, joins the Hivequeen's battlegroup. Battlegroup Elvis: 1) Hivequeen uses Tactic: Infestation to Lock On to Shamokin Rising, launch boarding pods at Shamokin Rising. 2) Hivequeen uses Maneuver: K-Drone Kill Pack...
  7. 20210925_123418.jpg

    20210925_123418.jpg

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    LANCER: BATTLEGROUP - To Kill the Worthy King

    This Will Be Rough, Part 2 Round 2 begins. The Richard Wagner's weapons continue to charge while the Björn Járnsiđa's 'hot' targeting lasers damage the Cornicen. Ongoing greywash damage erodes the hull of the Nikolai Bukharin. And the K-Drones reach the Bukharin. Gunnery Officer Bryant watches...
  9. 20210929_170717.jpg

    20210929_170717.jpg

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    LANCER: BATTLEGROUP - To Kill the Worthy King

    Groceries Battlegroup Denver's Action Step: The Cornicen's No-Repro Munitions maneuver misses, but also pulls Battlegroup Eland to Range 2. Meanwhile, the Endless Cosmonaut attacks the Bukharin - its attacks build up to do more and more damage over time. Battlegroup Splinter is next. The...
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    LANCER: BATTLEGROUP - To Kill the Worthy King

    This Will Be Rough, Part 1 Each round of battle starts with a Logistics step. Reloading systems recharge. Supermassive Charge weapons count down to the round in which they will fire. Payloads count down their flight counters, representing their flight towards targets. Players can activate some...
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    Commentary thread for that “Describe your game in five words” thread.

    I ran As Good As A Feast, a Cthulhu Dark scenario written by Mo Holkar. It's a Kickstarter exclusive for backers of the Cthulhu Dark "big book" (which I reviewed a while ago). The players of my online game (Danial and Doug) were members of an Oklahoma farming family fleeing the Dust Bowl...
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    thoughts on Apocalypse World?

    https://www.gauntlet-rpg.com/1-forward
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    thoughts on Apocalypse World?

    What's been said about tropes in PbtA is right on the ball. You don't have to prepare a specific scenario with lots of stats, NPCs and maps (although you can). You just need to know the tropes of the genre you're playing in. The players will help the GM (or MC) to make stuff up that fits the...
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    Describe your last rpg session in 5 words

    (Cthulhu Dark) Grapes of Wrath, Parasocial Strawberries.
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    LANCER: BATTLEGROUP - To Kill the Worthy King

    The Gyre In Lancer: Battlegroup, we do not track the position of units on a grid or hex map. The distances between ships is usually immense - in the tens of thousands of kilometers, or even hundreds of thousands. The time it takes to fight is great as well: it can take hours or even days for...
  17. 20210922_123229.jpg

    20210922_123229.jpg

  18. Screenshot_20210925-181448_Drive.jpg

    Screenshot_20210925-181448_Drive.jpg

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    LANCER: BATTLEGROUP - To Kill the Worthy King

    Two Fleets As the engagement begins, all ship NHPs network together through the Omninet to form the fleet legion, a superintelligent composite subjectivity capable of managing the information and systems of the entire fleet. The fleet legion, Aegis, lays out all known data on the two opposing...
  20. utopie-selective-cic5-final2.jpg

    utopie-selective-cic5-final2.jpg

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