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  1. J

    Colours, Culture and Language

    I'd really love to help you out but unfortunately I speak neither English nor Finnish :.-( Best of luck with your thesis friend!
  2. J

    How nerdy are you about English?

    I can tell you that mostly I have problems with English "r" because it's the kind of sound that make when you die. I don't like dying, so I don't like the English "r" either. Saying something like "error" or "word" is uncomfortable. I like using strong r, like the Scots. I have also noticed that...
  3. J

    Help me understand spell areas please

    I'm designing a trap for my players. A Black Tentacle Trap. The area is a simple wooden house. Downstairs, there's only one room, 30*30 ft. There are stairs to upstairs (5 ft wide, 15 ft long). Stairs are by the wall. The door in upstairs in locked. When players climb up stairs, the alarm...
  4. J

    I swing my sword

    Sometimes less is more. When you have newer versions of (A)D&D and a shell full of splatbooks, it's easy to do things in countless of game-mechanical ways. It's like getting cable-tv and then some more. Just choose from x amount of races, classes, feats and spells. Creativity? Just choose...
  5. J

    Why DMs Don't Like Magic Marts

    DMG page 135 discusses about "Player Characters out of control" and I think this falls into that section. You know, there's always someone more powerful that will stop anyone screwing around with the Law and basically ruining the campaign world. Someone setting up a magic mart in my Greyhawk...
  6. J

    Why DMs Don't Like Magic Marts

    I do see your point and it's very good, but comparing product safety laws on a 6th-level paladin turning suddenly CE because of a cursed helmet is either correct or not-so-correct. In my games I'll stick to my view until I die, but I won't argue with you (you seem smarter than me, like book-wise).
  7. J

    Why DMs Don't Like Magic Marts

    For me the reason to ban magic-shops is a very simple in-game solution. 5% of magical items are cursed. Curses are nasty things that are sometimes worse than death. To find out if the item is cursed requires Analyze Dweomer spell, which costs about 2500 gp. No sane government of any period or...
  8. J

    Changing alignment

    Everything began when one of the PCs joined Knights of Dispatch in my Greyhawk game. The organization is strongly NG or LG and the PC is N. NPC responsible for his recruitment made the nature of the organization very clear from the beginning. To advance in the ranks the PC should change...
  9. J

    Spartacus: Gods of the Arena on Netflix

    For some reason I liked Dagan the most. Oh man that Aramaic sounded sweet from his stiff lips! I'm such a sucker for exotic languages. The whole mini-series could've just depicted Dagan receiting vulgar poems and I still would've loved it. A show that has a "Maori speaking Aramaic with Kiwi...
  10. J

    How nerdy are you about English?

    This is also very interesting, because some cultures - tribes in this case - are welcoming to outsiders (with little language-skills) whereas some are much more demanding before you're accepted into the fold - if ever. The amount of xenophobia does very quite wildly from country to country. As...
  11. J

    How nerdy are you about English?

    There are a few things in this world that will never make you a hero. Such as eating glass, jumping off a bridge or learning English. Writing to message boards and living one year in Ireland has shown me that people who speak English as a native language tend to be real douchy to people who've...
  12. J

    If you could play in a campaign of your choice, what would it be?

    I'd love to play my own near-freeform superhero-campaign, since I'm the only one who can understand what's going on and I find it the coolest game that I've never played.
  13. J

    The Unwritten Rules of RPG's

    Word 2007 made me do it. I know how pluralize, I fixed it now.
  14. J

    Rules that would be realistic, but be a real drag to have to use

    We like to play heroes of course, but to be really realistic we have consider CSR (Combat Stress Reaction). Characters who experience horrors of battle - especially in the beginning levels of their careers - could possible become mentally traumatized due to their experiences. For some reason we...
  15. J

    The Unwritten Rules of RPG's

    It's a bit tongue in the cheek, but what are the certain things that (almost) always apply to our games - both on- and off-game. It's not about whining and pointing the finger, but more a chance to self-reflect and find the patterns that are repeated over and over again. I'll start: Names...
  16. J

    DM "adding" to your PC's background?

    My D&D group is just great and we don't have the problems you mention. I'm just looking for more immersion for the PC's, but tbh I just want to surprise my players. They generally like surprises and they are open-minded. One of the PC is a bastard. I mean he's a good guy but a bastard, ok? I've...
  17. J

    DM "adding" to your PC's background?

    As a DM, I've been trying to think outside the box for some new ideas (always a bad idea) and I was browsing through my players' PC's bios. They're great, but there's some holes like missing info about family background, where received training etc. I guess many of you are the same, or do you...
  18. J

    Would 1st-level Discourage You From Playing?

    I'm a long-time AD&D 2nd edition player, so I have a deep-rooted fixation for starting the game with a multi-class character. Like for instance elves should be fighter/wizards. This is why I almost always start from 2nd level and tell my players that if they are planning multi-class build, it...
  19. J

    Gamebreakers

    Games that are ment for GM's ego-masturbation instead of being fun to play. "I want character backgrounds from everyone, I want character flaws and you have to have certain roles filled in the group. Oh, you came last... You have to be a medic you know. And now let's talk about my campaign...
  20. J

    Boring boring games

    I have to admit that our games are getting so boring, that they are actually fun! Well... not exactly, but... Yesterday we started a sci-fi-campaign and it was "refreshing" to see the same pattern repeat itself as always. The first hour went when we had to answer off-game to GM's questions to...
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