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  1. J

    Campaign Settings you like

    Absolute #1 is Greyhawk, but I tend to customize a bit and use it near-canonish. Other greats are Dark Sun and Planescape, but I rarely (if ever) play them.
  2. J

    Let's write some riddles!

    That is correct, and you shall have XP for that is you answer me this: Was it too easy? ;)
  3. J

    Let's write some riddles!

    Ok, I made a riddle just a moment ago. Please don't be too hard on me, ok! Here's the riddle: I'm hiding, and you look for me Say my name, if you know me Say my name, and you will have me What am I? Note: Please don't be brutal, I'm just testing this riddle :) All for good fun, unless this...
  4. J

    Let's write some riddles!

    In my opinion riddles are underused in RPG's. The old legend of the Sphinx is a fantastic example how great adventures are also about solving riddles. Unfortunately I don't know the answer to your riddle and I'm afraid to post mine, in case my players see them :( I got couple of good ones which...
  5. J

    Your Sword & Sorcery / Fantasy Fiction D&D Dream Party?

    Wizard: Zula Paladin/wizard: Murlynd before ascension to Godhood Roque: Garrett from Thief-series Fighter: Thibbledorf Pwent
  6. J

    How big is your RPG collection?

    I've got six books. 3 of Runequest (bought them), 3 of D&D 3.0 (gift from my players).
  7. J

    Random Gaming Quotes

    We were on a mission to save some captured (storm?) giant girls. First of us to actually see the girls was our dwarf. He crashed in the door and the practically naked girls were around him, looking startled. Who is this dwarf? Maybe one of the bad guys? Dwarf was a very efficient man with few...
  8. J

    Game sessions - time, frequency, etc (and a poll about combat time)

    D&D Edition: 3.5 Game Frequency: Every week Session Time: Arrival time is by 18:00, ending the game at 21:30 - 22:45 Session Length: 3½ - 4½ hours Combats per session: Varies a lot, maybe average of 2 Combat length: 45 minutes to 2 hours. Percent of Session Devoted to Combat: 33%, maybe more.
  9. J

    Random Gaming Quotes

    Player A, tired of player B's extremely annoying mid-level paladin: "Ok, this is it!! I've had enough!! My character is going a$$rape your character right now!!" Everyone is quiet, even player B, who knows player A has a stronger character... DM to player B: "It's ok, your character feels no...
  10. J

    Creepy...

    Once my DM had an adventure where we had to free some slaves. We defeated the baddies and then he started to describe the slave pen's inhabitants: "There are lot of women there, some of them are underage girls..." At this point he drooled on his shirt. It was considerable amount of saliva right...
  11. J

    changing your voice? (for espionage purposes)

    Disguise check. Some spells boost disguise...
  12. J

    What's your "Leveling Up" Sweet spot?

    My players have levelled every 3-5 sessions, and one of them kind of pointed out this is "pretty fast" :D I just love my players, because I'm a really hard DM by nature (I can't help it) but still sometimes players note that I'm too soft.
  13. J

    Speeding up combat?

    I know this is something that has been discussed to the death, but... I've noticed that one of the problems in my games is the slowness of battles. In the last session there was four opponents with combat-trained mounts and one opponent with three attacks vs. four PC's. This all happened in a...
  14. J

    247 sessions, 15 years!

    That's great! I'm aiming for the same, but still lot to go... We've played for over a year now and 23 sessions. The thing is that we play the game in a students' club, and I've been adviced to change the game to encourage new players to join... But no problem, my players have agreed to come over...
  15. J

    Gunpowder, fantasy and you

    Well it's just my opinion, but I think that you could use ranged touch attacks to simulate the armor penetration ability of gunpowder weapons. Only mithril and adamantine would be excluded. This is of course a gross oversimplification, but would get closer to the truth. I don't think the damage...
  16. J

    Only one thing bugs me about Monks...

    One thing that really bugs me about monk is the fact that they are the least creative class, in terms of variety. If you ask me to create a dozen fighters that are all completely different in outlook and combat style, it's easy. It's easy with any other class too. However with monks you end up...
  17. J

    History, Mythology, Art and RPGs

    I'm sorry if someone has already mentioned him, but I think one of the greatest hand-to-hand-combatants is left unmentioned: Dioxippus, 4th century B.C. LN Greek martial artist, Olympic Champion, duelist. Dioxippus - Wikipedia, the free encyclopedia Marcus Claudius Marcellus, 268–208 BC (60...
  18. J

    Weak Deaths

    If my character lives, great. If it dies, I have a fantastic opporturnity to create a new one. Whether the death is heroic or weak, matters not. Lot of characters in our games die from fumbles. Death can't get any weaker than tripping over at your own feet and hammering your friends skull in...
  19. J

    Gunpowder, fantasy and you

    No I don't use them. Yes I know that there a lot of optional stuff in DMG and I don't have to use them all in my game. In this case you need to look it at a different perspective... You need to see it as something that is perilous as poison. If you roll natural 1 with a normal weapon, that's...
  20. J

    Gunpowder, fantasy and you

    Do you generally like gunpowder weapons in a fantasy setting? Of course if you play steampunk or some other bit more futuristic fantasy, gunpowder is natural addition but how about in a more standard fantasy setting? FR, Greyhawk, Eberron... Do you avoid it at all cost or find it as a flavorful...
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