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    How many classes do you prefer in a RPG?

    Yeah, so the "right" number would have been stopping at 7. ;) Mystic? Headsman (also Masters Set)? I believe the proper phrase these days is "OMGWTFBBQ!?"
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    How many classes do you prefer in a RPG?

    7, if you count Dwarf, Elf, and Halfling as classes.
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    D&D 3.x The Real Question for 3e Grognards

    Abandon 3E! Go to BECMI and head over to Dragonsfoot! Tempter, false idol. Alluring promises turn to splatbook decay.
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    Dragon Editorial: Fearless

    In your experience, is that a 3E innovation or has it always been that way? It was my experience that wands and staves were used more cautiously in earlier editions, because they weren't easily made and there wasn't the assumption they were for sale. I did really like the design of the Basic...
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    Dragon Editorial: Fearless

    Well, the dying part is easy, but actually finding a way to do it so that it makes a difference can be tricky, epic, and cinematic. My druid may be doing this next session... 2 PCs dead, 3 plus a cohort remaining, immensely difficult fight. Of my druid's 10 remaining tactics to try, 2 are...
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    Dragon Editorial: Fearless

    If the reprecussions of failure are worse than death, do you allow your PCs to sacrifice themselves heroically to prevent failure? There are myriad ways to do this depending on the situation, and there are many cases where my PCs would rather die than let the BBEG get away or triumph, or where...
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    Dragon Editorial: Fearless

    The risk of dying didn't seem to be there, unless I'm reading it wrong. "In previous editions, I never would have considered taking this risk. I would have been afraid that my fragile character, especially at 4th level, would never have survived the jump or 40-foot drop off the top of the...
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    D&D 4E 4e Magic system, speculations?

    Yep. I never picked up F&A, nor any of the Players' Option series. Didn't realize they were that different. F&A was an FR book, right? That would explain why I never got it. And it was 1996, whereas I had stopped buying 2E material in about 1992 or so.
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    Confirmed: Magic items and summoned monster stats in PHB

    One good compromise might be to try to get the PCs to decide what to do next at the end of a gaming session. You can give them several options, or let them come up with their own, and they can show you the consideration of giving you prep time. So near the end of a session, the caravan guard...
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    Confirmed: Magic items and summoned monster stats in PHB

    I'll just note that this was your 666th post.
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    Confirmed: Magic items and summoned monster stats in PHB

    Okay, they have to have the stats. Does anything else determine the availability of summons? Do you have all the creatures on the lists in your world? Or might you say "No, sorry, Xorns don't exist." How about the monsters added in later MMs with the note that they can be summoned with spell...
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    D&D 4E So, which class will end up being the -Zilla of 4e?

    I had a couple of players want to do this... until they realized that throwing the 10-Con halfling rogue into melee was not a bright idea. Never got the chance to have a hill giant try to hit the fastball, though that would have been funny.
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    Confirmed: Magic items and summoned monster stats in PHB

    I'm used to the DM defining what I see as setting-specific things. What creatures exist, what spells exist, what magic items, and so on. Not "interventionist" in terms of plot or mechanics so much, but in defining the setting, yes.
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    Confirmed: Magic items and summoned monster stats in PHB

    Since the poster who objected to my "attitude" seems to have moved on, I'll pop back in. My earlier editions were BECMI and 2E. Both of which started off explicitly saying there were no magic shops. BECMI had no prices for magic items until the Companion Set, which talked about private sales...
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    D&D 4E 4e Magic system, speculations?

    The difference as I see it was not only the timing of your selection of character options, but the magnitude of the impact of that selection. I'll grant you specialty priests -- they were so much weaker than the cleric that nobody ever played one unless the DM banned the cleric. 3E had...
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    D&D 4E So, which class will end up being the -Zilla of 4e?

    There's a lot to balance between roles. Defenders may prove to be far more useful than Strikers, or vice versa. In nearly all previous editions of D&D, strikers have excelled, whether Leap Attacking Shock Troopers, pouncing druids, TWF rogues, 2E's twin-longsword fighters, or ray-specialist...
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    Confirmed: Magic items and summoned monster stats in PHB

    You have a problem with my attitude? I've found this thread to be an interesting conversation about the changing expectations over time of what information players should have and what information DMs should have. There really is a difference from earlier editions to 3E/4E. The issue of...
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    Confirmed: Magic items and summoned monster stats in PHB

    Guess I read this wrong: "Players won't need the Dungeon Master's Guide to equip their higher-level characters, because the PH will have plenty of magic items for all levels." Looks to me like that sentence says the items are in the PH so that player can equip their PCs.
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    Confirmed: Magic items and summoned monster stats in PHB

    It is partly my reading of the phrase about players equipping their PCs with magic items, and partly my lingering resentment of 3E. 3E recommended that ANY item a PC wanted, if under a community's GP limit, should be available for sale. But it was a "Schroedinger's Town," since it had a fixed...
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    Confirmed: Magic items and summoned monster stats in PHB

    But my original issue was the player equipping his PC versus the DM equipping the PCs. That's the REASON for the magic items being in the PHB, and that reason is a problem for me. Do you see how, if the player is equipping his PC, he gets known, defined, non-mysterious items from the PHB...
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