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    Fighters -must- wear heavy armor

    Pfah. Inigo Montoya use a gauch? That's the thing about being a level-12 PC in a world of mooks. You can take the sub-optimal route and do just fine (until you run into the level-13 PC). You can even duel people left-handed if you want. I do recall Zorro using two swords in one of the recent...
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    Fighters -must- wear heavy armor

    I'd give a lightly armored fighter a greatsword and think it worked thematically because I can envision several historical and legendary archetypes that resemble that. Light armor and greatswords aren't incompatible. I'd then give my lightly armored fighter Spring Attack because it's useful and...
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    Fighters -must- wear heavy armor

    Yes, well, I'm playing D&D. As to archetypes, I imagine a lightly-armored greatsword wielder to be something like a Scot with a claymore, or certain characters from medieval Japan imagery (Kikuchiyo from The Seven Samurai, or various characters I think I've seen in anime and wuxia). I've been...
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    Fighters -must- wear heavy armor

    What we've had in MarauderX's game are huge multi-combatant fights either outdoors or in very large chambers. Often with casters spread out so they can't all be Silenced at once, and rarely with any really defensible choke-points. The casters are usually airborne, the bard-barian is often...
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    Fighters -must- wear heavy armor

    Here's my version of the math. I've actually included the chances to hit and to crit against typical enemy AC. And I've given everybody the same flanking buddy that the Spring-Attacking rogue has. Feel free to correct me on specifics here. I've used Remathilis' stats as a starting point...
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    Why won't you switch?

    That's really not what I get from looking at the responses here. Maybe a poll would be a good idea? "What are your reasons for not switching to 4E (pick up to 3)"? If you wanted to do that, here's how you might break it down: 1) I am happy with an existing system and don't feel the need for a...
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    Fighters -must- wear heavy armor

    I agree that a Dex-first build isn't best for a fighter in the 3E rules. You want that Str bonus to damage and the ability to Power Attack, and if you want to be doing acrobatics, it helps to have the skill ranks. But it isn't necessary for the swashbuckling type to be a viable fighter build...
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    Fighters -must- wear heavy armor

    Could I see the numbers you used to arrive at this conclusion? Spring-Attacking rogue vs. Spring-Attacking fighter? By my reckoning (25-pt buy, core only, no magic), they are back-and-forth on damage, generally very close over most levels, IF the rogue can Sneak Attack and IF the fighter uses...
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    Fighters -must- wear heavy armor

    The Dex is nice for AOOs if you have the spring-attacking polearm-fighter. And if you're wearing armor light enough for Spring Attack, you really want a high Dex, right? As to Medium vs. Light armor... I've found base move to be extremely important in the games I've played. That extra 10'...
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    Why won't you switch?

    1) General opposition to edition churn in my hobbies 2) Specific objections to 4E 1) I don't enjoy playing a game thinking "What rules changes would make this game better?" I don't play softball that way. I don't play Scrabble that way. I want RPGing to be a hobby like those, where I can...
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    Fighters -must- wear heavy armor

    Were they really completely ineffective? The rapier-wielder, maybe. But it looked to me like 3.5's system would have allowed the Spring-Attack polearm-using fighter to be very effective and a great deal of fun to play. Moving around, getting AOOs, trading attacks 2-for-1, doing almost as much...
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    Fighters -must- wear heavy armor

    Yeah, I can see that from the 4E point of view with its focus on roles. Myself, I am used to 2E's approach, where the fighter class is just a set of abilities that can be used to model dozens of archetypes. "The questing knight, the conquering overlord, the king's champion, the elite foot...
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    Fighters -must- wear heavy armor

    It was my understanding that the Spartans wore heavy armor. I could be wrong. The Duelist was there "out of the box" in the core rules. Works pretty well, too. Wearing light armor and not using a shield sounds like a poor defensive approach against medieval weaponry. It makes sense if...
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    Fighters -must- wear heavy armor

    You are correct about 2E. However, Ranger, Barbarian, and Paladin were introduced as fighter subclasses in 1E.
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    Fighters -must- wear heavy armor

    When the barbarian was a fighter sub-class, that made it a fighter. I'd read that as "Here's one particular type of fighter, called the barbarian." Multiclass characters that include "fighter" as one class are fighters in my view. They're ALSO something else, but they don't stop being...
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    Fighters -must- wear heavy armor

    Except for barbarians and rangers (which were fighter sub-classes in 1E), many of the 2E kits, fighter/wizards, fighter/thieves, and 3E fighters with Spring Attack. I think earlier editions gave a penalty to longbow use in heavy armor, not sure there. D&D has generally tried to support the...
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    Fighters -must- wear heavy armor

    Here's the quote: "The one stumbling block is that the game expects fighters to wear heavy armor, but you could get around that by building a simple house rule (a fighter in light armor gets a flat bonus to AC to make up the gap)." How is that ANY harder to do in BECMI, 1E, 2E, or 3E? In any...
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    D&D 4E Is my friend's unwillingness to try 4e irrational?

    It's not the money, it's the love and enthusiasm. I cannot imagine really embracing 4E and thinking it's awesome, because I know WotC is going to kill it in just a few years. Cost per hour of enjoyment isn't relevant. It doesn't cost me much to watch Lost, but you can bet I'd be very upset if...
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    D&D 4E Is my friend's unwillingness to try 4e irrational?

    "Trying something new" like sampling a new cuisine or a new movie is one thing. But trying something new can mean abandoning something cherished, and in that case you have to think long and hard about what you're giving up. Whether it's moving to a new city, ending a relationship, leaving a...
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    A worry about "special case monster abilities"

    The problem is that PCs can often find a way to gain those powers for themselves. Charms, summons, persuasion, bribery, monstrous PCs, or 4E's version of Polymorph. Powers that were great against the PCs suddenly become incredibly powerful in the PCs' hands. You can simply frustrate every...
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