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  1. shamsael

    D&D 4E Essential 4e: Heroes of the Forgotten Lands

    Page 231 of the Rules Compendium specifically mentions that Teleporting, Sliding, Pushing or Pulling a grabbed ally is a good way to free him. You could also do the same to the grabber.
  2. shamsael

    The Unsung Hero of Essentials

    The Dungeon Tiles Master Set is the best deal out of the whole thing. 1) You basically get the equivalent of 2 dungeon tiles sets for $20. Aside from a few new pieces, there are a bunch of reprints from Out of Print sets as well. I have every dungeon tiles set (except for one set... can't...
  3. shamsael

    Look Ma- Rules Updates!

    It's a moot point since the change applies to all rogues. As for differences, the essentials rogue also has the Backstab encounter power so, his out-of-turn sneak attacks are, occasionally, a bit better. The dwarf gets his second wind as a minor action and is resistant to pushes. Both of...
  4. shamsael

    Making Natural 20 super fun

    The problem with drastic critical fumbles is that they happen too often in d20 games. Does it really make sense that a fighter who is an expert at swinging a sword should somehow let go of the thing 5% of the time?
  5. shamsael

    Balancing powerswap

    Temporary Twin Encounter Minor Action Close burst 5 Effect: Place two Duplicates in any unoccupied squares within the burst. Remove your character from play. The Duplicates are identical to the original character. If either duplicate is hit by an attack, both are removed from play and your...
  6. shamsael

    Balancing powerswap

    In case your curious, there was a race in 3.5 that had this as an always-on ability. It's statted in the Dragon Compendium from Paizo (updated from an older Dragon Magazine article) http://www.d20zines.com/v7/node/1768 Maybe you can do this like a longer range mirror images. You get...
  7. shamsael

    D&D 4E Essential 4e: Heroes of the Forgotten Lands

    There's a power I thought was very interesting. I won't post it verbatum, as I'm not sure if that would violate a forum rule, but it's a Knight utility that acts as a ranged pull against "one enemy in burst whose will is less than 12 + your level." I will have a look and see if there other...
  8. shamsael

    D&D 4E Essential 4e: Heroes of the Forgotten Lands

    Yeah, in addition to the normal italicized flavour text, there's a short paragraph describing how each power would fit into the narrative of the game. Also, for all of those people who might be wondering what constitutes the Minimum Investment for 4e Essentials, the beginning of the book has a...
  9. shamsael

    D&D 4E Essential 4e: Heroes of the Forgotten Lands

    I saw this question a few pages back and never saw it answered so, for the benefit of anyone who wants to know and doesn't have access to a premiere store to get the books now: Power Strike scales to 2[W] at level 17 and 3[W] at level 27.
  10. shamsael

    Dark Dungeons

    The only person I've ever known to follow the Left Behind novels was an atheist anyway...
  11. shamsael

    D&D 4E Any Good 4E Critical Hit and Fumble Systems?

    If you roll a 1 on a melee attack, you grant combat advantage to that attacks target until the beginning of your next turn OR until you hit with a melee attack, whichever happens first. Mostly this rule winds up benefiting players more than monsters. SInce the combat advantage ends if a...
  12. shamsael

    Balancing powerswap

    As a defender it's a wash. Yes, you are more likely to be selected as a target, but at the same time you lose the ability to force the enemy to actually come over to where you're standing to swing at you. I can't imagine why a controller would benefit from getting hit. Making the power...
  13. shamsael

    Dark Dungeons

    On some forums the Dark Dungeons comic was so widespread and overposted, that the admins have banned it. I don't think enworld is one of those forums.
  14. shamsael

    Balancing powerswap

    If you're intending for this power to only be used outside of combat and you balance your game so that such non-combat encounters are as important as combat encounters, then I guess it's fine. As a combat power, though, it still mainly serves to make the user easier to hit by putting him in...
  15. shamsael

    Balancing powerswap

    In my version, they would get multiple attacks, at least multiple Basic attacks, anyway. The problem with your version is that it's essentially an encounter power that applies a large number of weaknesses upon the character in exchange for the ability to hold onto a rope. What you're doing...
  16. shamsael

    Balancing powerswap

    I'm gonna go ahead and use my version in my next campaign then :P Strictly responding to your version, I think the flanking part is the most problematic. The way it reads, I could make the argument that if the Character and his Duplicate flanked an Orc, the Orc would likewise have them...
  17. shamsael

    Balancing powerswap

    I don't think special flanking rules are necessary. I would also say that further weakening the power would destroy it. I think it would be more interesting to see it beefed up and turned into a daily. I would do this, personally: Temporary Twin Daily Minor Action Effect: You are Weakened...
  18. shamsael

    D&D 4E Essential 4e: Heroes of the Forgotten Lands

    I thought this thread was the one where we ask questions directly related to the contents and wording of Heroes of the Forgotten Lands and then the guy with the book looks it up and gives us an answer? The last 5 or 6 pages have been arguments about how efficient fireball isn't and ridiculous...
  19. shamsael

    D&D 4E Quick 4e Essentials Question...

    To reword this, "Ages 12+" is essentially a guarantee. It's stating that if you give this to a 12 year old, he will be smart enough to understand it. That doesn't mean an 11 year old will be baffled by it. Children younger than 12 might still understand it on their own or with an adults help...
  20. shamsael

    Infernal Warlock thinks he's a paladin

    This may not be exactly what you want, but you might consider playing a Hybrid Battlemind-Warlock, and taking Eldritch Strike (Melee weapon, con or cha vs AC, 1[W]+Con/Cha, slide target 1 square.) as your Warlock At-will. If your deadset on being a Tiefling, you'll miss out on your infernal...
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